2023-10-20 00:05
Cool game! Makes me crave sushi haha.
Only con I can think of: - wish there were more variety/a way to restart the "level"
but overall me likey
Foon → Ludum Dare Explorer → LD54 → Sushi Puzzle Party
By daniboygg
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 21 | |||
| Fun | 21 | |||
| Innovation | 21 | |||
| Theme | 21 | |||
| Graphics | 21 | |||
| Humor | 19 | |||
| Mood | 21 |
Cool game! Makes me crave sushi haha.
Only con I can think of: - wish there were more variety/a way to restart the "level"
but overall me likey
The controls were a bit tricky to get used to, but besides that a solid puzzler.
Pretty chill tetris-style game, although maybe a little too easy?
Good execution of a classic puzzle formula. The idea of filling the tray with sushi while maximising space used was conveyed well enough for me to immediately get the idea of the game and immediately get going. It's a fun gameplay loop and the art looks nice too :)
Nice tetris like. It requires you to slow down and pay attention to what you're doing, or you spoil the tray. I like that. I think I'd prefer to play with a mouse, but otherwise controls worked okay, and it was pretty fun.
Really cool game. I liked the music and the flow of the game and it fit well into the theme.
This was really good and totally fits the theme! I found the controls a little awkward at first but mostly got used to them and then was delivering up some yummy boxes. An interesting addition might be bonuses or adjacency requirements where you want certain ones next to (or away from) others.
Really fun and great idea. I was initially confused about how to swap sushi, I kept thinking I should be able to drag the sushi down from the top. Once I got the hang of it it was really fun to try to speed through it. Good job!
The main menu and especially the volume control are done creatively. Itβs very good that a tutorial appears right at the beginning of the game, and also tips appear during the game. The goal of the game is clear. The only minor problem is that the text overlaps the sushi images. Otherwise it's a good game! :thumbsup:
pizza.png
ππ
Not challenging at all when you have much space. Make boxes smaller and add obstacles to the boxes, or add more food shapes so there is an actual challenge. UI needs to be more convenient to use. I'd make the selected item automatically switch to the next item in the list of what you have to fit. Rotation could be Q and E, I think it'd be more intuitive. Selecting specific item could be allowed still, but since it'd be rare, use less accessible keys like arrow keys or whatever. GUI could be simplified and made more readable.
@ScaryTreeGames I couldn't figure it out how to handle this, because I din't want to put a color square under the message, too basic. I agree that could be improved visually in some way but in the end I just neeeded to cut project scope :laughing:
Thanks for reviewing!
@peredom I tried to balance the game, but I agree with you, is not so challenging. The idea was that you have more space but placing the pieces would give you less extra time.Thus, the game should be more challenging at the end because you need to be faster placing the pieces.
I decided the piece selector since you are not enforce to place the items in the order that they arrive, so sometimes you wait a little bit and place the same piece several times at once. Maybe the interface should convey that you don't need to put pieces in order...
Thanks for your feedback, I appreciate it
This is my favorite game yet!!! I really really like the pixel art, very clean and tasty :9 also enjoy the wobble effect when a piece won't fit, is a good and cute way to signal why something isn't working without relying on audio cue. Nice sound and super fun gameplay, I think I will return to this after the rating period is done
This was a fun little game! I love the art for the food!
Made me hungry, nice
**Hello there, these are notes I took while playing.**
- An example of how seducing is the context - Oh no, this font - Makes me thing of this game with a cat eating sushi - Maybe with mouse would have been better? - Not very challenging shapes (this one-tile obviously made to complete). Maybe rather have a level and progression system when you have to pay more attention to your speed?