Calamari Odyssey by Samuli 2023-10-15T21:06:57Z
Great graphics, took my eyes a minute to recover. The controls feel a little too slippery, but I liked the unusual lower down perspective and being a rampaging squid.
Foon → Ludum Dare Explorer → Users → Gossioss
| Year | LD | Theme | Game | Division | Rank | |
|---|---|---|---|---|---|---|
| 2023 | 54 | Limited Space | Detachment Undone | extra |
Great graphics, took my eyes a minute to recover. The controls feel a little too slippery, but I liked the unusual lower down perspective and being a rampaging squid.
Alice in Wonderland is always a nice theme to work with. Level design seemed solid and I liked that the disappearing tiles appeared after a while, so no need to die to retry a section. The jumps were a little difficult to control and predict which made some parts a little frustrating, but overall a nice experience
Really nice idea with adding the sorting bag element to the stealth game. The detection zone for the guards seems larger than the graphics would indicate and maybe some actual audio feedback when sprinting would help get the message across that it's a risky move, but those are only small details.
Really interesting graphics! Interaction with the clicking could have been expanded a little, maybe with some anticipation to see when the click would be coming up or some stronger feedback to know if a click had been successful or not.
Ohhhh these controls were so frustrating! Nice potential though
Gameplay was a little unclear and didn't seem to have much depth to it unfortunately. The drawn art was lovely and a nice style to see in a game, though I would have preferred the UI and other elements to be consistent with the same hand-drawn style rather the more digital gradient style that you currently have.
Took a couple of playthroughs to figure out but when I did it was pretty enjoyable and satisfying to see the numbers go and each level beaten. Nicely balanced game!
Needlessly stressful and filled with mindless tasks - nice accurate depiction and strangely fun to play for some reason. The graphics and audio fit really well with the tone of the game. I like that document-based games are becoming more of a thing.
Pretty chill tetris-style game, although maybe a little too easy?
The sandbox mode was the most fun - playing with different speeds and orbit distances to create interesting patterns and effects. As a strategy/puzzle game I'm not sure the other modes were very effective - maybe the pacing and build-up was too slow, but as a fun thing to play around with, sandbox mode was great.