FoonLudum Dare ExplorerLD54 → Satellites

Satellites

By gamedevsourcery

View on ldjam.com

CategoryRankScoreCount
Overall9923.0220
Fun9642.8820
Innovation4723.4720
Theme5703.6320
Humor1.507
Mood10452.5019

Comments

andypang1010 2023-10-02 23:30

This game is pretty fun to play with and requires the players to strategize how to arrange the satellites to prevent collision.

qaolin 2023-10-02 23:41

Hi, i honestly have no idea what to do, im clicking everything and not much is happening :D

qaolin 2023-10-02 23:41

Ok i know, if u play in window button is not visible!

binroot 2023-10-02 23:41

the satellite explosion pixel smash animation was so satisfying. nice work!

oznarox 2023-10-02 23:47

Okay, thats fun.

peter-niles 2023-10-02 23:49

It took me a minute to figure out (in browser you need to go to full screen to see the controls, but this is a really interesting game. I like it at lot!

jozgames 2023-10-03 00:01

Bem divertido, gostei do esquema de quanto mais satelites mais perigoso colocar outros em orbita

planetary 2023-10-07 19:35

Is a fun game. I like it.

shmi 2023-10-09 23:19

Nice concept for a game, had a little trouble understand I could change the satellite spawn distance. The planet was a little small for me to see it properly, but really liked the idea and loved the collision on the satellites.

yifengqing 2023-10-12 07:30

Very creative game, I like it. The only problem is the adaptation of the web page, which must be full screen to see the keys.

angry-cyboot 2023-10-14 10:48

It takes a few launches before you can affect altitude and speed, so it felt like something was missing or bugged since i had to play without interactions maybe, reduce the conditions to get the first lvl up

neat idea it would have been fun if satellites could change layer because of their speed, and if the debris that is send into space ended up falling back

anyway it works, so well done on your solo entry !!

gossioss 2023-10-14 14:43

The sandbox mode was the most fun - playing with different speeds and orbit distances to create interesting patterns and effects. As a strategy/puzzle game I'm not sure the other modes were very effective - maybe the pacing and build-up was too slow, but as a fun thing to play around with, sandbox mode was great.