FoonLudum Dare ExplorerLD56 → Silk & Snare

Silk & Snare

By martenscedric, winter2277, William Wells and David Huculak

View on ldjam.com

CategoryRankScoreCount
Overall3963.6957
Fun5143.4457
Innovation883.9758
Theme2883.9658
Graphics4703.7558
Audio5033.2057
Humor6192.9056
Mood3663.7257

Comments

adrien-tremblay 2024-10-07 22:54

Great job guys! Very impressed with what you guys have made.

I really like the title screen, the camera movement, music, and the design and coloring of the scene. The animation of the flys is also nice. Creating your own web, watching bugs fly into it, and the occasional rock tear a whole into it is also satisfying and visually interesting.

I feel like it is confusing that when silking up a captured bug you need to be next to it, but then you can move on and still eat it. I also feel like the a simple "bugs eaten" counter on the screen would have been a nice additional. I also wish the spider was animated. I understand that time is the great limiting factor for jams though.

cascadee 2024-10-08 15:44

Oh, we wanted to do a similar mechanic, but we couldn't figure out how to make it interesting, but I think you did it.

gimodor12 2024-10-08 16:01

A very interesting idea and implementation. I liked the very concept of such a spider game. I wish you guys good luck

armainap 2024-10-08 16:01

I love the web building mechanic!

attala 2024-10-08 16:03

The web creation was a neat mechanic. I found it a bit difficult to "aim" for incoming flies while building the net. It got hectic and difficult fast :) Overall gameplay and graphics/music was very good. A well executed jam entry.

tentacledream 2024-10-08 16:05

A very interesting idea was interesting to play It's a pity that in this game there is no pumping for the main character, for example, so that he eats creatures faster or moves. I'm waiting for the DLC with the ability to create a catapult and fight back against the impudent people who throw stones at us

rkhadder 2024-10-08 16:05

Fan of the art and the title screen transition! The game idea is unique and I enjoyed playing what I could. I kept encountering issues where my web would just disappears. I hope you continue working on the idea!

pijinguy 2024-10-08 16:05

i love the look and atmosphere of the game. wonderful job there. and the gameplay is pretty interesting, i like it. i wish i was better at it though lol. nice stuff!

winter2277 2024-10-08 16:07

Thank you everyone for the nice comments!

ownedstuff 2024-10-08 16:12

The web building is a very interesting and intuitive mechanic! I bet it was quite the challenge to program but it's very well done. It took me a couple times of dying randomly to notice i had a food meter. It also took me another couple tries to notice that you didn't need to stay on the flies to eat them, making the difficulty so much harder than it needed to be hahaha. It's a farely well executed concept but i would love to see it expanded a bit as it is a bit barebones at the moment but quite fun all in all. good job :D!

winter2277 2024-10-08 16:18

Thank you for the feedback @ownedstuff! We were indeed stretched very thin on this jam, sacrificing the last day of the jam to fixing crashes we had with the web physics simulation instead of balancing the game. I agree about your points, small changes could make some things a lot more obvious :)

david-soriano 2024-10-08 16:21

Interesting proposition! The web-slinging mechanic allows you to play around with making different shapes. It's very entertaining!

valmontechno 2024-10-08 17:40

Very cool. Just a shame to have to reload the whole page to start over.

master-yeet 2024-10-08 18:50

Very interesting and original concept, the game worked great at the beginning and felt good an fun to play! But indeed as mentioned in the description, it it buggy, at one point my web got almost completely destroyed and I could not places new webs except only at a few spots, and eventually the game froze.

skbadger 2024-10-08 22:48

Really impressive entry, love the 3d design, intro cutscene and the web mechanic itself. An impressive entry for both the game jam and for Spooktober, congrats!

radjax 2024-10-09 02:51

Great work! The 3d vibe on the 2d aspect was really cool. The stones coming in really do make you flinch a little as they fly by. Very good October vibe as well, loved it!

hanafl0wer 2024-10-09 07:48

Very cool mechanic! i hope there was a counter to show how much i eat. i try to make a nice spiral web just like the real spider does but failed because the web would sometimes disappear or the game would freeze, what a pity

woona 2024-10-09 11:17

Lovely game! My spider feasted! I love the 3D scene, it looked detailed, camera transitions looked great too. Also, web making mechanic works really well, it was probably pretty difficult to program it in such a short time. Great job!

I wish there was some kind of tutorial because it took me several tries before I understood how to cook and eat bugs. And the game lacks an ending or scoring system.

pimping 2024-10-09 11:25

Nice matching with theme and graphics are cool

juju 2024-10-09 16:28

Very nice little game! You should keep working on it! Impressive stuff for a jam, IMO.

soul-grinder 2024-10-09 18:48

Nice job on the spider web game mechanic. I didn't realise at first the game had started, I though it was just a really cool title screen at first. Very fitting for an Halloweenish October game. It's a shame you had to refresh to restart but still a fun game, good stuff!

skullsprigs 2024-10-09 23:00

super cool! it'd be cool to release a post jam version of this with different levels. love the halloween theme, though!

nickhellquist 2024-10-09 23:07

Very cool game! The web-building felt really satisfying, and visuals are great :)

lelulagames 2024-10-09 23:40

I loved this, it was a lot of fun. I could see myself playing this a lot. A counter of how many flies you caught would be great. And I don't know why but at a certain point all the flies just started ripping up the web and making it go a little crazy. But that was after I had caught a few dozen flies already.

zastegnushka 2024-10-10 00:49

Halloween narrative is so cool, I like it, and mechanics

koolruz 2024-10-10 02:33

I thought the web-spinning mechanics were very cool - And the way that your webs were physical objects that got thrown around when the rocks hit them (rather than simply getting destroyed) was a fun bonus! :)

I did run into some strange collision-related issues though, where bugs would seemingly clip straight through the web without stopping - I'm not sure if it was actually a collision issue or a trick of the camera, but I figured I'd pass along the feedback either way!

Well done, overall! :)

ronn-fever 2024-10-10 03:33

This is a really clever, but simple idea, done well. It's very satisfying to build the web, and then those jerk bugs show up to bust it up. But I guess I get the last laugh anyway, as I do devour a bunch of them. Great job.

andriana-mantidfly 2024-10-10 04:38

A very interesting gameplay concept and good graphics for a short development period, but I didn't like the music and the lack of sounds a little, I would like to feel the impact of actions and less offkeys.

mullenratte 2024-10-10 05:55

Very interesting idea and a well executed web building system. I personally would've liked some sort of visual indication about the progress (how many bugs I need to catch / how many lives I have left) and maybe just a simple score counter with different sized bugs giving different amounts of score. Other than that, well done on this submission! :slight_smile:

calcopod 2024-10-10 08:54

Amazing, unique idea with a very good execution. The simple, 3d art style / scenes were great, and as others pointed out the web building system design was amazing.

Of course, as the description mentioned, there were bugs, but none so impactful as to fully hinder my experience beyond repair. I spent quite a bit more time than I'd have initially thought I would playing around with this, so the game is very hooky!

Also, it is great to see more jam games made in Rust, especially as a fellow Bevy enthusiast! Congratulations on making such a great entry with less "starting features" than other competitors!

martenscedric 2024-10-10 14:46

Thank you everyone for the kind words! @adrien-tremblay @mullenratte @valmontechno @woona @hanafl0wer @lelulagames We had planned a score system the entire jam, but in the last hours we hit a massive game breaking crash and spent our time fixing it. The scoring system, the animated version of the spider, and reloading the game (without refresh) had to be cut!

brainles-etertainment 2024-10-10 18:32

Pretty unusual game play, although it might be difficult to develop it. The progression may be in the form of more levels or more complex shapes to weave a web around, but otherwise it's not very clear how to develop it.

wouterk12 2024-10-10 19:19

The graphics are really nice and the jiggly physics of the web are so cool! But I wish I could throw a rock back at the person standing behind the graves because they were destroying my pretty web. Jokes aside, well done, super fun!

sylf 2024-10-10 19:46

Simple, but great and addictive game, liked it!

lerkadverka 2024-10-10 20:05

haha, I liked your idea, it's interesting and funny) These flies almost drove me crazy XD

captaiinmz 2024-10-10 20:06

Very cool webbuilding mechanic!

atlasflame 2024-10-10 20:39

Very nice! It's always interesting to see another web framework get added to the Rust ecosystem. 🔥🚀

ethernal-tech 2024-10-10 20:44

I really, really hate spiders, but I have to say I actually enjoyed your game quite a bit! The way the web forms is super satisfying (I may have spent way too much time clicking randomly just to see what shapes I could make, haha).

Honestly, great game! Loved it! <3 :))

ghatazorg 2024-10-10 22:23

The feeling of building a web is very interesting and addictive :D great job

kscerri 2024-10-11 10:04

Great idea, really loved the web building mechanic and the way you can repair it, though at a point the game bugged out after my web 'collapsed'. I really thought the camera position was cool, really helped to push that spider perspective! :)

perrin 2024-10-11 18:44

I enjoyed the web building mechanics but it played a little janky for me. When I died I wasn't even sure what I'd done wrong.

f1tzy 2024-10-11 19:34

Great game, fits the theme and the simple physics are great. I did not read the message about Firefox Linux combo not working. So I was able to play a few times a decent way though before crashing.

smartwilliam 2024-10-12 16:33

The webbing mechanic was really cool, moving around was a bit tricky, took me a few tries to realise how eating/wrapping worked and I found it a bit too challenging but I won't mark it down for that.

Some QoL stuff felt missed, having to refresh the page was a bit annoying but jams be like that. Loved the physicality of it though! The audio was fab and it felt satisfying to shoot the webs and see 'em wiggle.

sasha20 2024-10-13 21:26

I love how this game interprets its theme, and the art style is just beautiful. God Job!

patomkin 2024-10-14 09:41

Music, design and colours are so spooky and fitting for this month! Web building mechanics are cool but definitely need some work, feels a bit raw.

prunus-padis 2024-10-14 10:23

Really nice webphysics and mechanic. Got a nice chuckle at the dying cutscene. The gameplay was generally nice but was little random. Some spider animations would have been cool to have, like spinning the web on the flies and then devouring them.

arteposok 2024-10-14 18:52

Really cool that you used rust here, I tried but did not dare to make a game with bevy, does it worth it?

aviv-levy 2024-10-15 16:14

Cool web physics! A bit short. And hey, who threw that?! So rude.

ido 2024-10-16 13:23

Nice execution of a complex mechanic. It was fun catching bugs, it wasn't fun catching stones, haha.

winter2277 2024-10-16 23:08

@Arteposok hard to tell! We're professionnal software engineers for the most part, not profesionnal game devs and we don't have much experience with big engines like Unity/Unreal/Godot. I make games with libGDX outside of jams, @david-huculak made his own rust game engine called ikari and prior to using bevy, we used our own fork of SFML in C++. I would personally highly recommend bevy to someone who's already very comfortable with programming and is looking to use rust, but not to someone who's learning programming for the sake of gamedev.

joer 2024-10-18 19:22

Octoberish

epb9000 2024-10-19 19:08

Nailed the mood absolutely and satisfying game loop. A click to start message would have been slightly appreciated. I stared at an immobile screen for a bit. :laughing: