Duke Flywalker's Crap-tastic Adventure by Budaniel 2024-10-10T22:07:30Z
Cool game XDD
Foon → Ludum Dare Explorer → Users → LerkaDverka
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 59 | Signal | 👥 | The Beckoning | jam | 559 | 3.38 | 2.80 | 2.75 | 3.55 | 4.39 | 4.08 | 2.17 | 4.25 |
| 2025 | 58 | Collector | 👥 | Skull Issue | jam | 525 | 3.33 | 3.13 | 3.38 | 3.63 | 3.61 | 3.29 | 3.63 | 3.72 |
| 2025 | 57 | Depths | 👥 | Where I belong | jam | 541 | 3.40 | 3.14 | 2.75 | 3.80 | 3.60 | 3.50 | 3.05 | 3.45 |
| 2024 | 56 | Tiny Creatures | 👥 | In the end there will be the Number | jam | 325 | 3.76 | 3.47 | 3.58 | 3.22 | 4.12 | 3.93 | 3.38 | 4.14 |
| 2024 | 55 | Summoning | 👥 | The Birth*Day of Cthulhu | jam | 530 | 3.60 | 3.30 | 3.47 | 3.78 | 4.37 | 4.04 | 3.04 | 4.04 |
| 2023 | 53 | Delivery | 👥 | Post-mortum | jam | 2.33 | 2.00 | 2.00 | 2.50 | 2.66 | 2.16 | 1.50 | 2.50 |
Cool game XDD
Great game, kawaii design, well done guys
The atmosphere is exciting, you did a great job :)
haha, I liked your idea, it's interesting and funny) These flies almost drove me crazy XD
Your game was really nice to play. Talking about art.. There are no words.. It's beautiful!
Скриншот 10-10-2024 233636.jpg by clicking on enter, I broke everything : (((( You have a wonderful game, if not for some mistakes, I would like to stick to it for a very long time) And animation is a separate delight! And the gameplay really surprised me, I haven't seen anything like this on this site yet
I had an unreal pleasure playing your game, thank you <3
You have a nice game and nice art, it was fun to play) However, it seems to me that this game should not be for a while, maybe three stars or another reward for passing?)
It was a lot of fun!!
Скриншот 11-10-2024 191947.jpg I love your game, it was very, very nice to play, I caught a fierce flow! Unexpectedly, there are a lot of levels to play on ludum, and it's amazing.
But maybe if I were you, I would swap the 2nd and third lvl in places, because the 3rd one teaches you to bounce off the floor, and on the second one I almost went crazy while I was trying to understand (sorry for this little quibble hehe)
You had a very cozy atmosphere, it was really relaxing)
I think I broke everything, but it was so much fun!
I was pleasantly impressed by your game, everything works so harmoniously with each other. it's cool that it's intuitive what \ where and how) But guys, where's the sound?((((( It is sorely lacking, its absence slightly destroys the integrity of the atmosphere (or is it some kind of bug? hmm Hmm -_-) But anyway, it was fun to play, thanks for this wonderful project, keep it up!
Amazing atmosphere, nice graphics. It turned out very harmoniously. But these dragonflies!.. It's too hard...
Cool game!
Your game is really nice and beautiful, but there is not enough variety in the sounds)
Hahah such a funny concept! I enjoyed playing :D
Cool game :))
It's a fun game, guys :)
I got an interesting experience, thank you ^^
a nice game, and pleasant physics, but it would be more interesting not to collect everyone at speed, but to pass the levels where mechanics will develop hmm hmm
Really cool game :0
Wow, that was really exciting! The last boss fight served as a great shifter in your story
Wow!!! I was really pleasantly scared at the end. The gameplay was exciting. Excellent soundtrack and artistic style. You guys are cool :3
the gameplay in this game is simple, not interesting, but there is not enough work on the balance, I reached the final without a challenge with 25 stars. Maybe the variety of tiles on which the pig is walking would help? (for example, in puddles, not only repeat the place, but also scroll the tape of things up / down for a variety of strategies!). Otherwise, you've got a pretty complete product and that's great.
ahahahahha You guys are crazy!! I laughed heartily 100\100 XDDDDD
An interesting idea, the models are simply adorable, the babysitter in the window is beyond praise) But the controls are a bit heavy (the buttons don't work everywhere, especially when I was trying to get a toy out of the music box). And it's a little frustrating that your wonderful soundtrack ends abruptly (But anyway, it was exciting!
At first it seemed like an ordinary game, but then it really dragged on. Art is very funny)
Your art attracts attention, I like it :)
It was a great trip, it's probably the only game here with a similar atmosphere. thank you for this unique experience (somewhat reminiscent of disco Elysium XD)
Nothing is clear, but it is very interesting) (guys, there are not enough sounds \ music for the background! sad..) And the opening cut scene is beyond praise, very cool!!
It's a fun game, guys :)
interesting and stylish, keep it up!
It was a really interesting experience, thank u^^
Great game, well done guys!
It was a really interesting experience)
Please update the link! I'm going to die if I don't play!!! D''':
Pleaseeeeee
ha ha sorry, I was so scared that I didn't see the ZIP link)
Let's play!)
What a life-affirming concept your game has! It really impressed me. I also can't help but pay attention to your art, a great combination of different styles emphasizes different emotional states, I liked it) BUT where is the sound?.. I think with him it would be possible to achieve the perfect atmosphere for the game, without him it is a little difficult to concentrate ((The transitions between scenes are not always clear yet, it would be worth adding more diverse shots to the street, otherwise you go-go and BANG already in the office (+ this is not emphasized enough by speech). and it would be possible to add more animations to the drawings - this would give vivacity to your narrative. (and I'm sorry... a little quibble: in the end, the main character understands, as it is written in the text, that he communicates with "consciousness", but it is the SUBCONSCIOUS mind that is responsible for dreams \ traumas \ desires. therefore, a small inaccuracy from the point of view of the narrative). Still, I enjoyed playing your game, it was great and atmospheric, thank you :)
Oh, I almost forgot. Perhaps it would be much more interesting to play if the player had the opportunity to choose a door, otherwise it's a little cruel of you to limit the recipient so much)
your idea is interesting, but as my teacher said, "it doesn't work, so it doesn't work." I would love to play the repaired version :)
Восхитительный арт-стиль! Очень круто, не знаю как вы этого добились, но минимализм вашей игры отличный, люблю такое. Да и музыка+звук хорошо сделаны, выдерживают настроение и усиливают атмосферу. Интересно, что концепция исходит из метафоры. Однако, lvl-design слабоват и довольно не очевиден, лично для меня это послужило большим минусом. Но в любом случае вы молодцы, отличная работа!
Интересно воплощена механика, действительно погружаешься в процесс, как наставлял Джесси Шелл! Но местами слишком затянуто и однообразно, как будто не хватает нарративной составляющей, чтобы некоторые собранные объекты имели предысторию, почему они там оказались, окружение не дает этой информации. И продолжая мысль, вышел не самый удобный, а точнее не продуманный левел-дизайн, например, зачем заставлять точку сбора банок скамейками, если их нельзя обойти? Это не удобно. Да и при делении карты на 2 яруса слишком мало спусков вверх и вниз. Так что у вашей игры есть отличный потенциал. Отличная работа, ребята!
Чтож, это было необычно
Крутышки :)))
Милый арт) Интересная задумка, но если хотя бы пару секунд убегать от врагов, они сталкиваются в одну кучку, и как будто смысл направленного удара пропадает, так как попадаешь в гурьбу и умираешь. Наверное стоило прописать несколько вариаций логики для врагов, как в Пакмен. Но вы молодцы ребята, отличная работа и симпатичная игра!
Я провалилась под карту перед тем как собрать последнюю ноту! на пустом месте :''''''(
Классная игра)
ВАУ! Это было реально восхитительно! Действительно необычно-обычная механика ПОИСКА механик ахаха. Я под большим впечатлением осталась. И звук у вас чудесный, но на моменте со спринтом луп мелодии было тяжеловато слушать. Вы крутые и игра у вас крутая)
У меня к сожалению ничего не сработало, хотя игра и открылась( Привлекло визуальное решение, оно и правда на достойном уровне, но лучше не делать промежутков между блоками на светлом фоне, ужасная рябь!!
[Скриншот 09-10-2025 221408.jpg](///raw/b0d/95/z/6f1e1.jpg)
это было странно, вам бы поработать над левел-дизайном, Как вариант чтобы было интересно искать необходимые кристаллы, у вас получился скорее кликер. арт привлек внимание, но играть оказалось скучно. Сама идея о сломанном VR-шлеме имеет огромный потенциал для реализации, но жаль что ее нет как таковой.
Отличная игра!
Отличный выверенный арт-стиль, за милой и "упрощенной" графикой скрывается настоящая колыбель ужаса, люблю такое) Но синхронное покачивание деревьев позабавило хахах Музыка на уровне, понравилось, что есть развитие. У игры отличный потенциал. Но в плане геймплея, даже для симулятора ходьбы немного нудновато, а от монстров слишком легко сбежать В любом случае, отлично проделанная работа на достойном уровне, молодцы!
Отличная медитативная игра, я обожаю звездное небо и созвездия, я ваша целевая аудитория ахахах Рисование созвездий - это отличная идея, и реализация журнала заслуживает отдельной похвалы) Но как будто не хватило челленджа, счетчик просто растет, не важно выбираешь ли ты 1 звездочку или рисуешь полномасштабные созвездия, но это мое мнение В любом случае отличная работа, ребята)