damien-black 2024-10-08 00:30
Cute! Great music. I'm having a little trouble with the mouse not being captures. When my system mouse hits the edge of the screen I can't go further in the game. Small issue. Very polished otherwise!
Foon → Ludum Dare Explorer → LD56 → Cat-tastrophe
By rsheepdv
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 861 | 3.20 | 46 | |
| Fun | 800 | 3.08 | 46 | |
| Innovation | 790 | 2.97 | 46 | |
| Theme | 332 | 3.92 | 47 | |
| Graphics | 568 | 3.63 | 46 | |
| Audio | 365 | 3.46 | 46 | |
| Mood | 579 | 3.47 | 46 |
Cute! Great music. I'm having a little trouble with the mouse not being captures. When my system mouse hits the edge of the screen I can't go further in the game. Small issue. Very polished otherwise!
I love the way the cats roll around, haha. The feeling of the cats being captured when they enter the central cylinder is great, and I really like that cute crosshair. However, sometimes the cats get stuck on the edge of the platform. It would be awesome if there were more targets or interactive elements.
funny game, I really like your main character!
funny toy very cool
Cool idea and good interpretation of the theme. Unfortunatly the mouse problems are real
Mouse problems in a cat game, seems relevant :D I did struggle to do anything in the game too, but liked the music and the cute graphics.
@iven @damien-black @kseniya @musiiirrornka @joshua-reumann @magopian Thank you for playing the game! I have learned to appreciate the irony of mouse problems in a cat game XD. I *have* pushed a small fix to amend the issue, hopefully it'll make it playable now!
Cute and funny! I really like it, good job!
very funny and cute
finally i can be a bunny creature ruling over cats. truly an insipiring game
I like the atmosphere of chill and relaxation in this game, I didn't notice how several minutes passed:) Quite a meditative experience. And yes, really cute :cat:
Great vibes ! It took me time to get comfortable with the controls but I enjoyed. It's very satisfying and cosy game :smile:
Enjoyed this meowtastic cat-collecting game! Had blast collecting all those adorable furballs.
When I saw "it's a pikmin clone" I started looking for things to throw them at. Nice little game :smile:
Cute little game with cute stylised graphics. I like the little outline shader and the warm colours give it a lot of charm :)
Only feedback would be to allow clicking multiple times when zoomed in (or hold down click to shoot multiple cats) X)
It's funny and cute! Somehow like Slime Rancher
Very adorable and relaxing game. The parallax on the skybox is a little nauseating, hitboxes were a little off and throwing wasn't intuitive.
Very cute and fun game!
Even though the game is simple, it's really nice to play and tacm super cute and nice atmosphere. Unfortunately my kitties sometimes got stuck in the textures and I couldn't pick them up( I'm not sure if it was planned that way
cate is cute
Throwing cats is a lot of fun。
Fun game, simple and relaxing. I wished I could just hold down my RMB and shoot multiple cats at once. Also had a similar problem to other people where some cats got stuck on edges and I couldn't bring them down. Felt like I had to adjust my mouse upwards every time after shooting as when I let go of the RMB my view would be lower than it was when I went into the aim mode.
Graphics worked well, and audio is simple and works! Well done!
@yeouseong @vittima Thanks for taking the time to play! Could you let me know where the cats get stuck? I've been trying to catch all the bugs but I seemed to have missed some :'>
@igsol @wzjo @jetrumbel @dmitry-kaidash @lussard-studio @ping78 @transkuja @shasaur @fiiction @loreshka @futaibu Thanks for playing and glad you liked it :>. I'm slowly working through all your games and rating them, hope it helps you all!
@douuggggg Oh I'm surprised someone noticed the aiming thing :O. The camera does subtly go up when you aim and down when you cancel aiming, its supposed to help you aim up since the camera can't turn upwards when you're zoomed out, and I found constantly having to scroll back up when I aim a little annoying. What kind of controls do you think would work better? Thanks for playing regardless :>
@rsheepdv These two don't want to follow me.Untitled.png
Thanks ! Hope you like our game :smile:
@vittima Thanks!
a nice game, and pleasant physics, but it would be more interesting not to collect everyone at speed, but to pass the levels where mechanics will develop hmm hmm
It's such a fun and funny concept :joy_cat: The music doesn't really tell me to hurry, it's nice and chill and more conducive to me taking my sweet time herding my kitty balls :smile_cat:
I encountered a bug where cats get sort of stuck on the edge of the texture and stop moving, won't's follow anymore and stop being available for throwing. All 4 cats near the edge of the bowl on this picture are bugged like that.
Screenshot_13.jpg
Pro tip: shift and then click to launch the cats. I tried to shimmy my way into the pool with all of the cats following me. Really cute and fun game!
Cute game! I'd love to have seen some expanded goals beyond the initial bowl. Like score 10 then move on to the next goal of X Number of cats in this section etc.
i like the art
Very cute tiny creatures and a satisfying gameplay loop. My main complaint would be, tossing a cat pulls the player out of the aiming mode, which means to throw multiple cats you have to aim, throw, aim, throw etc. I think it would be satisfying to aim and machine-gun throw all the cats you've collected up to that point. I also had an issue where, throwing a cat while calling with spacebar would cause the thrown cat to stop in mid-air and fall back to the ground. Regardless, this was a fun and cute entry and I hope you enjoyed the jam!
A very relaxing, meditative game with cute character designs! I'd complain about the collision issues, but god knows wrestling with the physics engine is definitely not a task for a game jam lmaoo A game end screen would've been nice, though; I almost didn't realize I'd won the game :p
A very enjoyable and relaxing game, although it seems a very strange decision to switch to a first-person camera. This is disorienting and disrupts relaxation, so I would still shoot from a third person).