jaycee-sandvig 2024-10-08 01:04
Very cool!! Very polished look. Love the animation and art a lot. Real fun to zip around and straightforward gameplay. Awesome job.
Foon → Ludum Dare Explorer → LD56 → Antibody
By alopar, Faust_Mi, WitheredWizard, Forshley, Firow, Morsh and Cold Harlem
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 51 | 4.19 | 35 | |
| Fun | 97 | 4.01 | 35 | |
| Innovation | 39 | 4.13 | 36 | |
| Theme | 23 | 4.45 | 36 | |
| Graphics | 123 | 4.37 | 37 | |
| Audio | 207 | 3.75 | 35 | |
| Humor | 406 | 3.28 | 32 | |
| Mood | 347 | 3.75 | 34 |
Very cool!! Very polished look. Love the animation and art a lot. Real fun to zip around and straightforward gameplay. Awesome job.
Amazingly polished game! The art was super clean, especially with the small distortions applied to them. The gameplay itself reminded me of the halloween google doodle with the ghosts and wizard cat. I forget the year, but it had a similar pattern-matching mechanic to it. Love the theming!
Wowow love this! The art is so cute and clean, nicely polished and pretty complex loop actually even though it seems simple! It was also nicely difficult, you really feel the intensity eventually! Clever theme application haha, definitely tiny creatures in this game !
Beautiful graphics, fan gameplay, good job. A little difficult to figure out how to change letters.
Very nice and entertaining game. There are a few requests.
1) When blue cells appear, the antibody selection interface becomes hard to see, a white outline could be added on it.
2) When there are too many viruses, they stack up and it becomes very difficult to mark them, maybe you should change their behaviour, or make them collide with each other, or make projectiles triggers and not destroy them when they touch an already marked virus.
3) Add upgrades. For example, T-killer digestion speed, projectile reload speed.
4) All of the above made me bored by wave 10. You could end the game by adding a multi-part virus that every part of it needs its own antibody. You defeat it and the game ends.
Anyway, I liked your game, I enjoyed my time with it.
The graphics are just great! 💖 It was fun and exciting to play, especially with the symbol matching mechanics. Despite the simplicity, the game creates a real atmosphere of tension! 🔥 Great work team, you did a wonderful job! 👏💯
Nice idea, very unique shooting type. Well done !
Really cool idea! I liked the idea of using other "tiny creatures" (literal cells that are bigger than you, another smol cell) to attack others. Wave feature makes it manageable and I liked the risk and reward of shooting the wrong thing leads to a cycle so that you can't really effectively spam it. It was pretty good, I felt like it got a bit overwhelming with creatures at some point and I didn't have more eaters to fight off the other guys. A tutorial or some intro could've been nice.
Other than that, very nice!
I love biology games lol, and I really like the implementation of the mechanic in relation to the immune system. Loved it!
You guys are incredibly cool! The graphics, gameplay and audio are really on top. Interesting mechanics and characters, I've never seen this before. Super like for your work, keep up the good work! :v:
It's so simple but that's what makes it complete, the graphics are awesome, the gameplay easy to understand and the feeling when you play is sooo smooth. It's polished and I think that's a perfect example of a good gamejam game !
Super cool and fresh art style! Going to try it out!
Fun gameplay and while it's quite simple as a concept, animations are funny and the gamefeel is great. Music is a bit too short so the loop gets frustrating after 2-3 attempts.
Cool concept and art is so cute, great job!
Cool idea! I liked the music a lot and the way its drawn was cute and fun. I enjoyed playing it but I did think the scrolling made switching letter a bit finnicky. In my opinion having a key for this would be better bus you can very easily scroll to far, making it slow and a bit annoying. Also I think if you would expand this it would be nicer if you can visually tell apart the virusses with colors for example this would again make it more fast paced. Overall good job on making such a fun and well polished game and an interesting take on the theme.
Великолепно.
Оформление сайта- вы теперь мои кумиры.
Касательно плейтеста:
В какой-то момент не видно интерфейс внизу на светло голубом фоне.
Иногда вирусы накладываются друг на друга - и в них не попасть по отдельности.
Физически не разделить, а попадаешь в того, кого не видишь. ____________________________________________________
Great.
Website design- you are now my idols.
Regarding the playtest:
At some point, the interface is not visible at the bottom on a light blue background.
Sometimes viruses overlap each other - and you can't get into them individually.
You can't physically separate, but you get into someone you can't see.
Wow, such a cool and interesting idea! I had a lot of fun.
Great art. Interesting, innovative idea
I loved the art style, specially the T-killers. The gameplay was simple but worked well. Nice entry all around!
Wow this is very well executed, congratulations! I like the survivor game play, with the twist of different "codes". I was a bit confused as sometimes two ennemies with different markers were overlapping, and I didn't know how to address only one of them. Very nice!
Didn't get to play it on stream but i wanted to try it anyway, love the polish that went on this, everything has nice feedback and "feel", about the game, it can get a little bit ambiguous when two enemies overlap, for the rest feels smooth!
Made it to wave 10. Fun game. Great adherence to the theme. There were some issues of visual clarity. Somethings didn't stand out like they should when art assets overlapped. Swapping between the marks was a little cumbersome and dying was a little disorienting.