Foon → Ludum Dare Explorer → Users → angelalb
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2025 | 57 | Depths | 👥 | Thalassophobia | jam | 105 | 4.02 | 3.57 | 3.46 | 4.37 | 4.72 | 4.46 | 2.88 | 4.33 | |
| 2024 | 56 | Tiny Creatures | 👥 | Hop hop don't stop. | jam | 123 | 4.04 | 3.68 | 3.38 | 4.38 | 4.44 | 3.98 | 3.48 | 3.88 | |
| 2024 | 55 | Summoning | 👥 | Summoning for Dummies | jam | 212 | 3.94 | 3.60 | 3.64 | 4.46 | 4.30 | 3.97 | 3.39 | 3.80 |
angelalb leaves an average of 8.0 feedback comments each event.
Good choice of art style, it fit the cozy vibe well. I was unable to complete a cake because all my fairies kept running off with the cherries. I'm starting to think fairies are terribly addicted to them. I understand, I love cherries too, but I have a business to run! In general, I had a bit of trouble getting fairies to do things. I'm not sure if I misclicked, or if cherries were busy or what. Some sort of player feedback would be nice, maybe playing a sound when a fairy correctly receives a command.
Nice game! I think the pieces could have gone by a little faster or maybe there could be a "punishement" for missing one, since right now it's just a fight against your own patience. I appreciated that not only you had to match the shape, but the color too, but I think it would have been better to have the results for each piece after competing it, instead of all at the end, so I could make sure I undertood the goal. Good job anyway, that was one of the most original games I played this jam.
I loved the art style. It is so interesting what you can do with a little procedural animation. The game itself was simple, but the sticking/rolling mechanic has potential. I wish the game had a few more trick spots.
I thought the objective was to throw all the humans in the hole. Then I realized they were jumping off themselves. Then I realized the choice was mine all along. I don't want to think about what my first assumption means.
I don't know why that was so scary, but it was. Great job!
Really nice game for such a short time. I always like games that make a very limited amount of assets work, and you made it work! The controls felt a bit off, I keep forgetting to right click to change bases, and I didn't figure out how to heal my own bases :( I think this would feel much better with some simple player feedback (maybe a sound, or briefly blink the base white when you select it?)
I'm sorry, maybe I missed something, but I don't understand what to do. No keys I pressed seemed to do anything :(
Interesting take on the theme, I love the concept of tiny creatures living inside our machines, a la Break it Ralph. The hit box for the attack feels a bit off and that can be frustrating. I find it's always good to make the hit boxes a bit bigger than they look be to make players happy.
I spent way too long at this. I may be very bad at chess. Nice game, I liked how it was kind of chess-based, but it wasn't chess, not even the movements and attacks. I had fun! I also had a laugh at the list of dismissed ideas, it felt very familiar.
Nice game, simple, but fun and polished! The mouse felt a bit weird, and at first I thought you could only summon little lads in the two pink button-like things at the bottom left and right, but I eventually got it.
I liked the design, the mix between 3d and 2d forms to read. I liked the mechanics, reminded me a lot of papers please. The random selection of forms was maybe a little bit too random. I didn't find a single form that didn't have a watermark, for example.
Somehow you sold the theme with the mood of the game. Fun game, but the fact that you could only type the bottom-most word made it so you'd go from perfect score to dead in a moment, since you have absolutely no time to recuperate. Probably should have used that priest...
Ok, turned into a crab girl, why not. Fun game! When I read the controls I thought it would maybe be similar to us (same controls/ instructions), but it's very different. I was not expecting the vampire survivors / troop management / collectible mix :D Music was a bit intense, but it fit the game!
Cute game! I appreciate how you managed a somewhat balanced card game on such a short time. In my first run I had to restart because I didn't understand cards weren't "in my hand" until I clicked keep, so I didn't make enough money to buy the next summon, but that's on me.
Fun puzzle game! I loved the wizard character and the demons. The buttons didn't quite match the style and felt a bit off.
I guess the title counts for both theme and humor? Cute little game!
I didn't expect the ghost to shoot the enemy-ghost (I guess it's a ghost too since it can go through walls). The music fit the theme, pity that there weren't sounds
LD57 — Depths (6)
Net. Sweeper by Absolute Garbage 2025-04-08T20:29:38Z ♥ 1
You've discovered my weakness, minesweeper.
Nice take on minesweeper mechanics. The multiple "versions" of the enemies made for an interesting puzzle, but the bullets felt a bit pointless. Maybe after killing an enemy, the surrounding numbers could change to remove that enemy, that way bullets can be useful to decrease the mental load on more complex puzzles 🤔
Tidehold by outstar 2025-04-08T20:02:04Z ♥ 1
So polished. I love how everything looks so cohesive. The game feels a bit repetitive, but probably because it looks so nice that I can't help expecting more. Great job!
The Deep Dive into Another World is over? by HNKXOBKA 2025-04-08T12:42:13Z ♥ 1
The music is fitting, but I missed some shooting sounds. I had a hard time understanding I had to shoot with CTRL, since that wasn't anywhere and the other controls are listed on the page. I thought I might need to buy a gun first, but I couldn't figure out how to get money 😅
Bunker by tercs 2025-04-08T12:28:47Z ♥ 1
I walked down a couple of floors. The thing was too scary so I jumped off the stairs to my death at depth 103. I don't know if that was on purpose (I guess yes, because there was some kind of falling sound?), but it felt satisfying that I can just escape it all, it's what I've wanted to do in many scary games :D
Echo of the Lost Soul by milu raien 2025-04-08T12:11:55Z ♥ 2
Nice main character, I liked the running and falling animations. I was a bit lost on what some ot the platforms did or what was the objective
The Well by sbeif 2025-04-08T11:51:16Z ♥ 2
Interesting game! I could see a more complete version of this, with some kind of pinging noise to tell the player which direction to go, or how far from the objective they are. As it is, it was an interesting experience, but after a minute or two, I wasn't sure if there was no ending, or I was just repeatedly dying when the zombie sounds increased and repeating the first few seconds of the game. I would have liked a clearer "you died" sound, with a pause afterwards. Maybe a sound that is only played at the start of the game, so that restarting is clearer? (If I was actually dying... maybe I was always having narrow escapes).