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AtlasFlame

Games

YearLDThemeGameDivisionRankOvFuInThGrHuMo
202456Tiny CreaturesGlimbo's Defensejam10382.712.901.692.422.022.002.07
202354Limited SpaceField of Flowersjam9683.073.093.163.692.772.052.75
202353DeliveryPushing The Envelopejam10763.002.972.772.592.062.922.60

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Humor vs Overall

Mood vs Overall

Comments by AtlasFlame

LD53 — Delivery

Parcel Blaster 2099 by graebor 2023-05-03T22:46:21Z

TIL how fun it is to drive a weaponized truck barreling down the road delivering mail! The graphics are solid, and the gameplay addicting.

Oregon Truck by frosty 2023-05-03T01:39:25Z

Quite a fun game, and I quite like the art style. Your description of the player character was also quite apt (;

AWOOoooo! Delivering your soul to the forest... .. . . . . Or Not.!? by INCD021 2023-05-02T20:48:24Z

The opening premise of the game is unnervingly close to what I myself had done during the jam. My walks in the woods were my way of unwinding, and I am quite fortunate there were no cars back then.

Bundle Beeline by Squidly 2023-05-07T01:45:21Z

Lovely graphics with a fun gameplay loop. I especially like the characters and their designs. A few observations: I've noticed that one can fairly easily place down the package inside of walls in a way that prevents you from being able to pick them back up, as well as, if you walk/drop off an edge you are still able to perform a jump in mid air as if you were grounded. It would also be helpful to add the controls to your itch page. I had first come across your game there and I was at a lost on how to start before visiting you submission page and seeing the controls there.

Boxbrawl Delivery by Cruise Elroy 2023-05-05T01:05:19Z

The classic graphics, music, and gameplay are all outstanding. It brings back such nostalgic memories of playing Mario Bros. as a kid (the one in smb3). Well Done.

Sadmazon by Olivier Millochau 2023-05-03T21:43:11Z

The art is very nice, and the magnet is very satisfying to control. Its also pretty fun to smash the boxes as well (;

Special Delivery by Ismael Rodriguez 2023-05-05T00:45:40Z

Great game! The gameplay flows very well once you get into it, and I itching to have another go now to try and get all those collectibles. With regards to the reset mechanic, I personally feel that the transition is a little long and if it isn't there for some technical reason, it would feel more satisfying if its duration were shorter.

Beto Carteiro by Leandro Keller Salto 2023-05-02T21:31:25Z

I can't seem to be able to restart after losing a run. The only option in that case is to refresh the page. However, the art is quite nice, and although I'm not sure whether its an intentional feature or not, I also quite like the power drifting our character can do on his bike.

The Pigeon Post Principle by cassowary 2023-05-03T22:34:27Z

The art was excellent, and the puzzles well made. Great Job!

Rhino Express by Mahjoub 2023-05-07T01:19:54Z

Very fun, the pacing and introduction of new mechanics was done well, and the difficulty curb felt just right.

Porch Protectors by macs 2023-05-03T01:24:23Z

Great game. I especially like the character designs. The dialog menu ended up being a little finicky with my inputs, and I didn't really feel like I had much control advancing thru dialog. Besides that, do you have any more regular gum?

Chain Mail by AdamCYounis 2023-05-04T23:55:52Z

Graphics, music, and ui are all amazing! The gameplay is also some good fun. Although my strategy of throwing one person at a time at that 8 star mission has yet to bear fruit, I am still hopeful.

Debbie's Diner Derby by Oroshibu 2023-05-05T00:25:56Z

It's a good thing the customers were so tolerant, most people irl aren't too thrilled if I barrel into them. The keyboard controls were a tad difficult at first, but once I got the hang of them, the gameplay became rather addicting as I tried to improve further.

Strange Supplying by Mrtubagames 2023-05-02T21:19:50Z

I conquered the frog. The music was quite nice, and movement felt great.

If I Fits, I Sits by Vykri 2023-05-02T21:54:47Z

The game was pretty fun. The ability to push the cats around after boxing them was an excellent touch.

Parcel Pinnacle by zerozed 2023-05-02T22:13:30Z

The music was pretty good. I feel like it would of been better to introduce the mechanics of the game in levels without auto scrolling. With the autoscroll, it ended up being pretty tricky to get a grasp on how the trampoline works as I kept getting booted back to the start after a bounce or two.

The Stork Purrsuit by FrancoisGoret 2023-05-02T22:21:16Z

Pretty fun to play, However, I found having to click confirm after every placement to be rather cumbersome.

Glimpse of the Future by AigleSan 2023-05-02T20:10:47Z

:sunglasses::thumbsup: congrats on your first jam! I found the minimap to be quite handy. As others have mentioned, the collision (or lack thereof) could use some love. As it stands, nothings preventing the player from walking right over the edge of the world.

Delivery and Hunting for Lavatory (DHL) by Kitira 2023-05-02T20:30:28Z

It was quite fun to play. The PCs dialog was a great idea. As your 'lives' directly affect whether you can play the game to completion, an option to reset would of been helpful. In order to see more of the game, I found myself intentionally throwing away my remaining lives when ever I lost one. The quit game option also doesn't make too much sense on the web build of the game.

Fetch Quest. A small text adventure by Patrick Abernathy 2023-05-03T22:02:54Z

...I killed the old man. I wasn't sure how to talk to him, so I spoke with my fists. Although that's on me. My goldfish brain had already forgotten about "ask". That aside, it is a nice change of pace to play a text adventure, and it's quite fun.

2023-05-03_17-54.png

LD54 — Limited Space

Loop Bots by minibobbo 2023-10-05T04:15:20Z

Love the art style and the mechanics. Personally, I would of liked to be able to 'step' through the program. I found it to be a tad tricky to actually follow along and debug things once the little guys started moving.

Packing and Unpacking by nusan 2023-10-13T12:09:42Z

I quite like the graphics and the puzzles felt like they progressed nicely. I do, however, feel like I have to question the protagonists decision to keep 3 potted plants in their luggage during level 2. It's certainly homely, but I find it hard to imagine that cat **not** munching away at them when they're stored together.

Pool Frog by notnasiul 2023-10-13T11:50:04Z

Never before have I been so enamored by a frog. The frog is adorable, with its happy idle, the way it yeets itself from lily to lily, and those frantic attempts to climb back up. The gameplay is quite fun once you get the hang of it, although as others have mentioned, it felt a little too easy to escape and recover after a miss.

MIROH by Wendel Scardua 2023-10-13T11:26:57Z

Lovely graphics, and addicting gameplay. I consider it damn impressive that a game this solid was made for the NES in just 72h.

Wall Wizard by Strega 2023-10-14T12:16:53Z

Excellent graphics, sound design, a fun core mechanic that's well fleshed out, and a cat. A damn fine game.

Space Cargo, Ltd. by ditam 2023-10-14T03:47:08Z

Looks great and is fun to play. I always seem to get drawn into these games with a trading system. One point to note is that, the web version doesn't seem to really adjust for different possible screen sizes. given my resolution(1366/768), I did have to zoom out a decent bit in order to fit the whole game on my screen.

Though I Walk by AdamCYounis 2023-10-06T04:53:35Z

Great game! The mechanics are fun and the controls are easy to grasp, although I did end up stumbling at first. Having read the controls going into this, I found myself stuck trying to control/reclaim the soul on the stage where the perspective shifting was first introduced. It wasn't until I cleared that screen and reached the next, that I realized I was getting ahead of myself.

Calves of the Braves by Furano 2023-10-14T12:08:19Z

There's nothing quite like having two caked up gods slamming into each other for sport. Art style is fantastic and gameplay feels great.

Earth Invades (First Godot Game) by MadR 2023-10-03T21:12:05Z

It's a fun little trip through space and I am rather fond of the art style, but with the goal being to conquer and invade Earth, I have to ask, are we the baddies?

Stretchmancer by Choo 2023-10-14T03:57:04Z

Wonderful art and impeccable plot. "We could of been something" absolutely sent me. I did have some difficulty dealing with that double agent. I believe I understood what I had to do, but it was only through random trial and error, that I actually completed it.

Bit Golf by badcop 2023-10-14T03:19:24Z

Please not that WinRar is not free software. After a 40 ~~day trial~~ year period you must either ~~buy a license~~ submit to your new AI overlords, or ~~remove it from your computer~~ be removed. Great concept, love the puzzles. Some of them can really make you think.

Prickle by Kultuk 2023-10-14T11:56:36Z

I love the the art style and the sound design feels incredibly fitting. Puzzles felt just right. Enough to get me scratching my head, but not to the point my eyes would start glazing over. Great Job!

LazerPhaser by EvilMurlock 2023-10-03T20:51:29Z

Fun game, it took a little getting used to, but I do like the constraint of only being able to place in front of the player. As some others have pointed out, at least on web, there seems to be potential softlock. When it happens, the music and lasers kept working but I could no longer rotate or move the player. I was able to fairly consistently trigger one by spamming q and e repeatedly on a mirror.

DONTPRESSSPACE by Nikaiaa 2023-10-14T03:29:53Z

She's_perfect._The_distortions_are_great,and_the_audio/narration_really_add_to_the_storytelling.

Field of Flowers by AtlasFlame 2023-10-03T19:24:24Z

@gorglomux, money is made by selling flowers in the shop located to the right of the farm, which is obscured by the 'more info' and buy plot' overlays. Mousing over that area should show the shop, but in retrospect, I really should just of had those three things be toggled between instead.

Field of Flowers by AtlasFlame 2023-10-04T00:00:22Z

@im-not-a-robot Yea, the necromancers gimmick was quite different from the others. The idea behind it is that when mature it boosts yield for dead plants next to it. Which from your screenshot its clear I forgot to actually add that to its description, oops...

Snow Rose by Shiivers 2023-10-03T21:28:07Z

I quite liked the graphics, and the mechanics around using/removing the robots limbs. I appreciate how they were introduced to us in the first level, before being thrown into a situation where we need to be quick to apply them.

LD56 — Tiny Creatures

Fusion Quest by Ntimi 2024-10-09T22:14:05Z

Interesting mechanics and the characters are adorable.

Silk & Snare by MartensCedric 2024-10-10T20:39:30Z

Very nice! It's always interesting to see another web framework get added to the Rust ecosystem. 🔥🚀

If You Give A Mouse A Machinegun by Shaolin Dave 2024-10-08T21:14:03Z

He runs just like me fr fr.

Squabble Snooker by bzoo345 2024-10-09T22:38:21Z

Gotta thank you for this one. Snooker is just one of those games that I've known about forever, but never actually learned the rules, and was too embarrassed to ask. But not anymore! My buddies are gonna be in for a world of surprise when I CRUSH them the next time an opportunity to play arises.

Foxy Forage by Beelzeboss 2024-10-08T21:39:59Z

I had quite a bit of fun playing. My 'winning' strategy of covering everything under the sun(or at least in reach) scratched an itch I never knew I had. Unfortunately that run was lost due to my hubris. Far-left bear be warned, my fox-son shall avenge me.

Tiny Sanctuary by 03gramat 2024-10-10T21:16:13Z

Nature is healing. Very relaxing feeding the cubes and watching them multiply.

Quest for Rain by spacecadet 2024-10-10T21:08:45Z

A fun game with a good progression. It's always nice when mechanics can be gradually introduced.

One bug I noticed (or at least presume to be a bug), is that in the final level the player is able to squeeze between a gap the wall and the building bypassing what I believe to be the intended route, passing by the human above.

Swim Shady by hajpappan 2024-10-08T21:00:58Z

> My name is Legion; for we are many, > > -the krill, probably

I had fun running those little guys around collecting food and avoiding the unpredictable enemies. Although, as others have pointed out, the level transitions are a little dicey. I must of had half my boys isekai'ed by those damn hexagons. It would probably ease things if the stationary enemies were to fade in at first.

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Molly the Mole by Linus Szokody 2024-10-10T20:54:06Z

I came for the cute mole, but I stayed for the eldritch horrors beyond human(mole) understanding. A beautiful story of a single mother putting her life on the line for the well being of her offspring.

Also the digging is fun. I couldn't help but carve out large chunks of the map for the hell of it.

Close your eyes by Mateo Avventuriero 2024-10-08T21:59:30Z

I love the art style, it obscures things just enough to promote you learning the layout over multiple attempts. Although to that end, an option to reset on a gameover would be a good QoL.

As an aside, the parents must be quite trusting to leave handling the chicken dinner to their (presumably) young child.

The Day They Got Hungy by Neon Kuroasa 2024-10-09T21:32:53Z

I'm pretty sure I won. hungry.png

I had a blast playing this. It was very satisfying to finally kill a beetle after having several runs ended by their persistence.

On a separate note, as can be seen from my screenshot, at least on web you can basically play the game until it completely tanks itself. It was probably around 700 pebbles that I really started noticing a loss of frames. Personally I think I would have an entity start counting as multiple pebbles when above a certain cap to allow for further progression and even *funnier* numbers.