DeepFrame 9 by JavaSaurus 2025-04-08T04:57:14Z ♥ 1
Very tight and rewarding gameplay loop, audio was fun and it was great trying to beat my highscores.
Foon → Ludum Dare Explorer → Users → Radjax
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2025 | 58 | Collector | 👥 | Oscar the Trash Panda | jam | 612 | 3.20 | 3.16 | 2.76 | 3.79 | 3.41 | 2.93 | 3.24 | 3.19 | |
| 2025 | 57 | Depths | 👥 | Dead Reckoning | LD57 | jam | 684 | 3.19 | 2.76 | 3.12 | 3.45 | 3.33 | 2.07 | 3.38 | ||
| 2024 | 56 | Tiny Creatures | 👥 | Ludum Dare 56 - Hamster Hoarder | jam | 625 | 3.47 | 3.26 | 3.14 | 3.91 | 3.55 | 3.30 | 3.00 | 3.43 | |
| 2024 | 55 | Summoning | 👥 | Shadow's Hunger | jam | 1128 | 2.92 | 2.46 | 2.61 | 3.19 | 3.56 | 3.02 | 2.71 | 2.82 |
Radjax leaves an average of 17.8 feedback comments each event.
Very tight and rewarding gameplay loop, audio was fun and it was great trying to beat my highscores.
This game reached depfs I didn't think possible. Great premise and really fun generated levels, kept things interesting. Really funny and kept me going till 1300, great job!
This was so crisp! Very well executed and super fun, those eels will be giving me nightmares but it was very satisfying to finish.
Loved it! This was so fun to plan a route through and the polish was great. Really cool mechanics and adorable to boot.
This is great, loved how you used depth as a theme and the effects were awesome. Super funny and cute, loved it!
Great graphical style and awesome effects with the walking and tile update when you go down a path. Very thought provoking and a definitely different vibe than almost all the games I played this LD. Loved the ROR shout out and just the stream of consciousness vibe of what it feels like to do the game jam sprint.
Awesome audio, really well polished vibe and overall great work.
Awesome assets and level vibes. The double jump and audio are very satisfying and you have a cute platformer going on. Nice work!
This was insanely well done for a Ludum Dare timing. Very creepy, totally managed to make me jump and the game was very clear the whole time what you needed to do. The polish is there, from having menus for settings and clear gameplay, and the style was very fitting for the theme. Loved it!
This was great, very fun to try and guess how he was going to fall and how to use the fewest possible to get there. Loved the poses and the overall vibe. The music fit the humor and style very well and I was smiling the whole time I played, great work.
Loved this, was so glad I got the opporunity to save tiny and spend some time with them. Found myself grinning the whole time and it was really sweet. Great use of dialogue options and a great entry.
Very cool entry, was fun to fight the ladybug and explore the levels. Some confusion at first, but got there in the end. 3D is really impressive to do in the time, and love that you got a pause and audio settings in there, as settings are usually missing from LD games.
Great work! It was fun to build up a big blob and just smash through wave after wave. Very intuitive controls and gameplay. Impressed that you got touch and mouse capabilities, awesome to see some mobile builds.
This was a joy to play, the animation and level design were fantastic. The game really made me think and I loved all the different mechanics you were able to manage in a ludum dare. Excellent stuff!
Love that you also did hamsters in your theme! Very cool game, the fourth level was a great celebration of the style and was fun to see how the game plays without the spikes. Sharp game play and good feel.
Cool deck builder, the variability on the maps is really well done for the short time frame, and it keeps things feeling fresh, and I love the art assets! Great work!
Neat game, felt pretty polished overall. Did end up crashing around 60 gold and 10+ windows. I also noticed (when I accidentally hit it) that T will spawn free spaces and ended up with 20+ windows at one point. Overall fits the theme and a good idle game!
Awesome game! The audio directionality was a great mechanic for finding them across the map, and cycling through the different weapons made for a unique experience. Loved the little guys and their sounds, fun game!
Fun game! Definitely fits the vibe with the other hill climber/frustrating games, and the art style was super cute. The design and theme were really good, loved it!
You guys did an amazing job! This was a blast to play, super satistfying to get all the way leveled up and survive the larger waves. Way to keep the scope tight and deliver a fun game, the audio animations and theme were all spot on.
That was super fun! Very good balance between the different hierarchy of worms, once the bristle worms get going the game really takes off. Loved the design!
The mouse sprite was great and the shotgun firing was saitsfying. You've got good bones to the game, and you could do some really fun stuff with it, nothing to apologize for, congrats on getting a game out there!
Great game! The puzzles were great and I liked the theme you had. The art was really good Definitely would love to see an expanded version of the game cause you could do some really cool stuff with the idea
Great work! The 3d vibe on the 2d aspect was really cool. The stones coming in really do make you flinch a little as they fly by. Very good October vibe as well, loved it!
Very cool! Was fun to try the different combinations and the background track was a great vibe for the game. I did drop food straight on bugs who just ate which wasn't intended, but the idea is solid
Loved it! The bee theme was awesome and that transition slide was buttery smooth. Very cohesive thematically and satisfying puzzles. Great work!
Fun game! Damage and fire rate definitely seem to be the way. The music was great and I loved all the various types of enemies. Very satisfying to beat
Awesome interpretation of the theme! As others mentioned it was sometimes hard to tell what the buildings were doing, and if a fight was going my way or not, but the art style was great
Love the different interactions between the characters, and how you can create a strong party. Really cool sprites and creative game design!
Super awesome that you were able to do all of this in the DOM! The animation is great and love all the different faces!
That dev score is hard to beat! The skeleton was a really cool way to get around the map, loved the art!
Cool acceleration mechanic, I did get caught up once behind a hut and couldnt get going again, but definitely nailed the vibe of a lumbering bear, great job!
Cool mechanics, you really do feel always on the run and often find yourself looking for a place to hide in the reload downtime. Got stuck a time or two, but was fun!
I love the use of the theme! This reminded me a lot of a woodsy-Trine and it was really fun to figure out the combinations to get through a level. I'm pretty sure I brute forced one or two when I forgot burrows were a thing, but I had a great time!
Great job! The variety on upgrades, as well as the use of the art style is very cool to see. Loved the creature and use of black and white, made for a great vibe!
Great game! I loved that the whole level was there in front of your eyes and you shrank down to different persepectives to go through it. That last level is a doozy, took a few tries but overall had a blast!
Awesome game! Super fun, made it to wave 15, great mix of options available to you, and the art style and audio were perfect for the genre.
Great work, cool design and the sound work is really good. Fun to pop down to the dungeon and collect materials for a new summon, would love to see the manage mechanics. Does get a bit laggy in the dungeon at least on the web, but great job!
Really fun game! I loved the aspect of having two characters with very different feel and playstyle, and one being non combat focused was a great choice. Loved the little details like the water reflecting and having multiple backing tracks.
I did manage to fall off on a platform while switching once, but other than that it was great! Great job!
Good take on a platformer giving the player more to work with. The humor was great, would love to see a backing track and some more hazards, or uses for the pieces in situations that some might not work for. Great job!
Really cool sound design in the fight phase, difficult but fun. Nice work!
Cool concept working your way up and combining different resources to get to the end game. Mana is a bit prohibitive and slow to gain. Didn't figure out how to get belief going, but great work!
Really cool vibes, and a great proof of concept for a really fleshed out mystery game. Great work!
Cool idea, also ran into the issue of things being in the wrong order, but got past it and had some fun. good work!
Super cute! Some good strategy in there with the different types of units, and once I understood which units were mine vs the enemies it really got going. The thicc frogs were great!
Super great concept, had a lot of fun seeing how high of a number I could get. That big dude is still stomping around out there they say. The number spawning did seem off, when I was under capacity it sometimes wouldnt send more but other than that great work!
Loved it! I got lost in this one for like a half hour. The music, style and type of game was so different to anything I've played. Once I got a hang of the mechanics it was great, Good work!
Really adorable design and detail on all the rooms. The soundtrack was super fitting as well, loved it. Had a lot of fun chasing them around and trying to get the biggest ghostduster I could. Great job!
Great job! The music is awesome and the gamepace was fast and fun. Would be cool if the typing options maybe changed as the game went on, or you had different enemy types that required multiple hits. Super fun!
Super intense and fun. Loved how the combos worked and fighting through the waves was a blast. Great work!
Super cute game, I loved all the different menchanics for reducing anger, and finding that fine balance on number of ghosts, 111 on my first play. Nice work!
The graphical style was really rad. Great pathfinding and mechanics on the ghosts and guards. Great job!
Awesome game, took a few tries but the random gear was great. Super satisfying to get powerful and beat the mobs off. Great work!
This game was fantastic. I loved every minute of it and got lost in it for a half hour. The sound design was amazing and the voice work was phemonemal. The game was hard in all the right ways, where I found myself frustrated but driven to beat it. Favorite game I've played this jam. Amazing work!
Great work! Challenging to get a good at, but its fun figuring the game out. The drawing mechanic is neat and I love the variety of spells. Character velocity can be limiting in some of the level areas even with a speed boost, but really neat idea
LD58 — Collector (13)
SKYHAND by GlassMoonGames 2025-10-08T04:48:14Z ♥ 1
Very cool! The fighters were a good addition and I liked that the beam upgraded, it definitely captured the essence of a ufo invasion. Good vibes and a straightforward premise, great work!
Goblin Lord's Dream by Ira Baciu 2025-10-08T04:28:38Z ♥ 1
Way to get three different ideas all in a short time frame! The space blob was a big spike in difficulty, but a good challenge. Nice work!
Limb by Limb by Electric Sun 2025-10-08T04:06:54Z ♥ 1
This was a lot of fun! That final boss was a doozy, glad I was able to finally beat him. Really cool concept reforging yourself and slowly introducing mechanics. Great work!
Energy Rush by Stefan B. 2025-10-08T03:34:29Z ♥ 1
Cool idea with entropy and having to jump from location to location as efficiently as possible. Great job!
Dragons Hoard by Luna-Smol 2025-10-08T03:27:23Z ♥ 1
Really cool concept! Good combat and rpg elements, the power gain was definitely noticeable as you progressed.
Go Fetch by Kyle Farwell 2025-10-08T03:19:22Z ♥ 2
This was really fun, I liked how you handled unfinished areas and controlled the narrative. The music reminded me of pokemon tcg for the gameboy, and the gameplay was a lot like the cartoon network summer resort games I loved as a kid. Great work!
I Want to Have a Bike by Anderson Job Loeffler 2025-10-08T02:52:12Z ♥ 1
Loved the vibes and how chill the game was. Very wholesome and really well put together. Great job!
Astro Gourmet by XGN 2025-10-07T23:28:42Z ♥ 3
Pure chaos, loved all the stats you have available to you. Neat sound effects, great work!
Fool Mental Necromancer by Sassages 2025-10-07T19:39:41Z ♥ 0
Really cool collector game, the abilities adding with each part was rad and the difficulty definitely scaled. Would have loved a 'collect all pieces' increase to the pickup radius at the end of a level, but otherwise great work!
Crazy Trashy by bearcage 2025-10-07T04:05:00Z ♥ 2
It was great finding out that the people dying was a feature and not something to be avoided. Really cool idea and interesting premise!
tabli tablo by pataya 2025-10-07T03:42:36Z ♥ 1
I loved this, I played probably 10 times in a row just trying to get better combos (and to have a secret goal of filling the whole map at least once). Very unique puzzle game and very well put together. Great job!
Aeternia by VPro 2025-10-07T03:23:03Z ♥ 1
Really rad idea and nailed the vibes of Qud. It felt really crisp and well designed throughout, the snaps were a cool way to do research. I lost all my money after I died the first time with no way to get it back, so I wonder if I missed something, but still loved it. Great work!
Greedy Miner by Lyshaka 2025-10-07T02:54:28Z ♥ 1
Very fun! Reminds me a lot of the classic Motherload, the upgrades felt satisfying and really did help to ramp things up. The random generation was awesome to manage in the span of a jam, great work!