atn 2024-10-08 11:56
I am sorry but it does not seem to work correctly in my browser. Sad, it looks really interesting with a deep story.
Oh the audio is absolutely fantastic !
Foon → Ludum Dare Explorer → LD56 → Tinny Terror Escape Run
By mnlight17, Exa, cutepurrr, Lerik and Vllynnu
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1048 | 2.66 | 68 | |
| Fun | 1035 | 2.51 | 68 | |
| Innovation | 1034 | 2.35 | 68 | |
| Theme | 860 | 3.19 | 69 | |
| Graphics | 848 | 3.06 | 70 | |
| Audio | 624 | 2.77 | 66 | |
| Humor | 858 | 2.34 | 67 | |
| Mood | 960 | 2.88 | 69 |
I am sorry but it does not seem to work correctly in my browser. Sad, it looks really interesting with a deep story.
Oh the audio is absolutely fantastic !
Looks cute :)
The game is incorrectly scaled in the browser window. In GameMaker it can be easily fixed by adding a persistent object to the home room, like obj_display_manager. Here is my compilation of what can be found on the internet.
obj_display_manager / Create event: ``` base_width = room_width; base_height = room_height; width = base_width; height = base_height;
current_scale = 1; ```
obj_display_manager / Step event: ``` var _new_width = browser_width; var _new_height = browser_height;
if (_new_width != width || _new_height != height) { width = _new_width; height = _new_height; var _aspect = (base_width / base_height);
if ((width / _aspect) > height) { window_set_size((height *_aspect), height); } else { window_set_size(width, (width / _aspect)); } current_scale = window_get_width() / base_width; display_set_gui_maximize(current_scale, current_scale, 0, 0); window_center(); } ```
As others have stated, looks funky, and I'd love to play, but the browser version doesn't work at all for me.
+1 what mymdz said
I tried to enlarge the game on my screen without much success, but I was still able to reach the end of the game!
Too bad I didn't get to see the full scenes, but other than that, the mood is good!
cute art
fitting music for the vibe
nice concept, as the rest said, window is way too zoomed in :[
Nice concept and beautiful graphics!
it's so cute!
some instructions would be useful
Ide like to give this a go if you manage to reupload so it fits the browser properly. I clicked around, but couldn't seem to get anything to happen. Thanks!
good concept
cute but hard to understand where to go ^^
sadly the scaling on firefox is broken
Can't play :(
Had to move the sliders to see the whole levels but was quite fun and really liked the art! well done :D
yweert
Same issue as others, game doesn't scale to fit the canvas. Had to use the scrollbars to play.
Nice artwork and music!
Nice job, had some issues and got stuck in some parts.
I really enjoy the artstyle, it feels like in old flash games and making such uncanny atmosphere.
Awesome assets and level vibes. The double jump and audio are very satisfying and you have a cute platformer going on. Nice work!
Man I love this lo-fi art. A simple but complete little adventure. The only bit of feedback I have is like others my Mozilla firefox browser was not able to make the play screen usable without using the mouse on sliders. Little hard to play, but really good work outside of that one technical detail.
Really want to play this one! Give us some exe, guys :) I'll be back and rate it later
Nice little quick platformer game! Reminds me of those old flash games i used to play. The strange window size makes it a bit awkward, but its still a nice base for a platformer to expand on, keep it up!
The game is a bit too big for the ldjam player Screenshot_20241015_191734.png
Like other people have said the window is too zoomed in which makes it a bit awkward, as I have to keep scrolling to keep track of where I am in the level.
That being said, the vibe was pretty good. I love the ominous music and the artstyle, it reminds me of old flash games on something like Newgrounds and gives a really nice uneasy atmosphere, which you were very clearly going for.
The platforming is fairly basic but well done. The levels are all fairly basic and linear but they do the job. My only real gripe about the platforming/level design is that its seemingly possible to softlock yourself if you get stuck in between the keyboard and microscope on the first level:
Screenshot_20241015_205725.png
and the collision feels a bit wonky at times.
Nice art, but as you need to work more for platforming. I stuck in movable block, collisions are not good and exit must be more understandable. So polish it and it will be nice short adventure
Good job, keep it up!
Sweet little game ! The creature is soooo cute i want to pet it x) The designs are beautiful too ! But i was stuck on the floor in the third map and never succeed to come back :crying_cat_face:
What a cool game! Worth a high score!
I’m a big fan of the game’s theme and concept—they align so well with the topic "Tiny creatures". The art style is delightful. You did a fantastic job!
cute concept!