2024-04-16 02:31
The game looks be crashing on itch.io
Foon → Ludum Dare Explorer → LD55 → The Curse of PentaCastle
By PyroLagus, lila-pause, isi_ko404 and Kid Ilias
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 647 | 3.50 | 22 | |
| Fun | 506 | 3.52 | 22 | |
| Innovation | 237 | 3.77 | 22 | |
| Theme | 478 | 3.80 | 22 | |
| Graphics | 688 | 3.57 | 22 | |
| Audio | 462 | 3.42 | 22 | |
| Humor | 492 | 3.19 | 20 | |
| Mood | 610 | 3.52 | 22 |
The game looks be crashing on itch.io
Great work! Challenging to get a good at, but its fun figuring the game out. The drawing mechanic is neat and I love the variety of spells. Character velocity can be limiting in some of the level areas even with a speed boost, but really neat idea
Nice, I find the Pentagram-drawing-tool is really innovative. Something about the controls was a bit "off", maybe the movement was just a tad too slow.
I got an error initially, but after reloading the web version it went away. Fun game, nice drawing mechanic.
It took me a moment to understand the pentagram summoning mechanic, but once I got it, I got it. Its certainly tricky to cast spells quickly, maybe have some game slowdown happening while you are casting? You made a great game, and it is very well polished! good job
The pentagram snap was a little off from time to time. I would also suggest adding more x velocity to your player. Fun idea overall, cool spells :)
Great game! My only complaint would be I wish the Pentagram codes you hover over in the top left corner were a little bigger. I played multiple games and had a blast though. I couldn't get pass level 2 though, no matter how hard I tried. I'm just bad, I guess! lol
awesome game! the art is simple but alluring. classic take on the theme. the casting was addicting.
unfortunately the ldjam web build wouldnt load, and the itch.io web build crashed when i clicked start. but whatever, nice work overall, great job!
Ah, another gesture game, I'm enjoying this LD so much!
Your idea is pretty fresh! I think all the platforming and jumping is perhaps a little distracting because I certainly want to spend more time experimenting with spells than fighting the platforming. I like the thrill of getting a new spell and trying it out for the first time. Plus the fact that you can pre-draw a symbol and then run to a position and release it there to cast the spell.
Overall, this is very cool, thanks for the entry!
Unique entry, Liked the art style! One thing that was getting in my way was the drawing area appearing outside the game window, which I had to adjust mid-way of a fight. Great entry overall!
Really had a ton of fun you should be proud! Game play was really enjoyable, with a few polishes here and there it would be steam ready!
I got an error in the beginning and a lot of freezes in web version, but after reloading the web it was better, but still sometimes there were some freezes. Game is interesting, but in the beginning i didn't clearly understand what i should do and how, but after i understand it was quite good, i really enjoy drawing mechanics. Also graphics is super nice, great job!
It's a little hard to get your head around to begin with and the movement feels a bit tricky at times. Generally though it's a fun idea and the spellcasting is excellent once you start to get to grips with it - having to draw in real time adds a great edge to the challenge.
I liked the pixel art style and character design. Parallax effect is a nice touch. Variety of enemies is admirable. The spellcasting mechanic is quite enjoyable and satisfying. There are some minor issues (which are acceptable for a jam game) I encountered. The pentagram goes out of screen when the cursor is close to the corners. Platforming is sometimes challenging (which is prominent in level 3) and may need some adjustment to colliders. Excellent job!