Snots Quest by Lodugh 2019-05-09T18:50:05Z ♥ 2
Like others have mentioned, the graphics in the game are pretty darn good. Im not much of a fan of platformers myself, but the controls felt good and fine. Good job
Foon → Ludum Dare Explorer → Users → OlavDeng2
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 55 | Summoning | 👥 | Witches Fishes | jam | 1181 | 2.70 | 2.63 | 3.00 | 3.19 | 2.84 | 2.76 | ||
| 2019 | 44 | Your life is currency | Zombie Survival | jam | 1161 | 2.03 | 2.00 | 1.53 | 2.33 | 1.63 | 1.50 | 1.73 | ||
| 2018 | 43 | Sacrifices must be made | The Delivery | jam | 1000 | 2.64 | 2.15 | 2.33 | 2.35 | 2.57 | 1.92 | 2.90 |
OlavDeng2 leaves an average of 16.3 feedback comments each event.
Like others have mentioned, the graphics in the game are pretty darn good. Im not much of a fan of platformers myself, but the controls felt good and fine. Good job
Big suggestion for next time you want to do something like this, make sure that it comes in a folder and any additional files get generated in that folder it came in, otherwise you might clutter someones folder and they might very much dislike that(like me)
Its definetely an interesting concept, I cant say however that i am a fan of it however, at least for me, it is awkward and weird to use voice to control something.
the controlls were nice and what i expected for a game set in space. so that is good, i do however fail to see how the game ties in to the theme
Interesting and simple game. Has very strong mechanics if you ask me and a very solid base for a game. Having to place the card on the player though i disagree with, unless you were to plan multiple players or something else with the cards, id suggest you just drop them on the playfield and it does the thing, or maybe if you place it on the play field and it has a target it has a selector with the card halfway on the playfield or something. Other than that, good job!
I love the concept of the game, gives me a bit of a sense of the early 3d games as well as games like final fantasy with the combat mechanic. It threw me out for a loop at first not being able to look up and down and i think it would have made it better if that was possible.
Good game, love strategy games. The mechanics are nice and simple for a ludum dare game, which is good and the experience was good. The things id change though is how the tutorial is presented, i would not have them presented as notification cards personally. I also think that theme wise, it isnt following it that well. Still, fun game and id love to see what you make of it further :P
Great fun game! I love the graphics and the game is simple to play. One thing id really like personally though is able to accidentally kill your self by using all of your health (maybe something for if you ever intend to add higher difficulty levels)
First thing i noticed was in the instructions screen, there was some problems with things lining up, id reccomend you check that out. Other than that, good simple game, took a while for me to get a hang of it though, and it wasnt to clear when you were hitting towards an enemy.
Great game, really enjoy the feel of the game. I do however feel like the theme wasnt really there. This felt more like "lives are currency" rather than "your life is currency". Other than that, good game!
The first thought i had when playing this was definetely Oregon Trail. Its a cool fun little game, and id argue definetely a bit of a unique take on this from what i have seen around so far
Congrats on your first game jam! The concept I think is good, however at this point i find it too simple as you can simply stand still in one spot and keep on hitting and you will eventually win the game
Its a fun little concept, Did encounter that it was hard to get to the islands though, something that should definetely be fixed for if you do anything more with this :P
Great game with great polish. I do however feel that it didnt follow the theme to the fullest, but other than that, it is a great game and have no complaints really.
Excellent submission! Honestly, its a simple nice fun game, feels very polished, there is only a couple of things missing, and thats music really. add some music and it is perfect id say!
Its a decent little game, match 3 arent really my kinda game but it works. And it does indeed follow the theme
I liked the game, but the movement is a big drawback. Not being able to have two movement buttons in at once as well as i think W shouldnt be forwards in a top down shooter, but rather it should always be up etc. At least in my opinion. Other than that, good interesting game!
Cool little game, I liked the idea very much, all i can really say is if you want to improve it, add more content and expand on it!
I like the idea of the game, immediately reminded me of civilization. The game was however very text heavy, too much for me. I think making it a bit less text based would be ideal personally. Some sound and music would also have been nice, makes a massive difference(even if you just get something premade)
Cool little game, however personally i dont feel like the game fits the theme. The sacrifices can be avoided entirely if you want so i feel like some mechanic that would force some sacrifices, or story also works, would make the game fit the theme a lot more.
I like the idea, however i think for it to be succesful definetely needs refinement. More time for the chosing phase, the hover boxes bigger and a more expanded story would make an improvement.
I like the premise of the game, does give a bit of a management feeling. A tutorial would have definitely been useful but as you mentioned you didn't have time for it, so that is fine. I like the art style of the game and honestly dont have much negative to say about it, its a nice little sim type game.
I love the idea, it is similar in idea to my game, so of course i will love it :P you did take a somewhat different approach to it, which honestly i think is better than my approach. However, the controls could be better. It feels clunky to move around due to the bobbing and the turret having inverted mouse all of a sudden was jarring to me, id prefer an option to change that, but considering the time, i wont mark you negatively for that. Also, a note on the turret. it doesn't seem that you are shooting where you are aiming which makes the shooting difficult. Other than that however, i do say good job guys! Fun game, good concept, just needs a little bit more work but well done for just a weekend!
Very well done for a weekend. I love the art style of the game, the puzzles are fun and the animations are great. For a weekend of work it was extremely well done. I played it on PC which as said is worse for controls. so well done!
This is gonna be a brutal one to be honest. Now I like the general idea of the game, however when actually playing the game it didnt feel like the music really fit the theme. The art style wasnt consistent either. Nothing wrong with programmer art but consistency is key. I also, in the current iteration did not find any sacrifice to be made, or at least it wasnt clear to me. Either way, congratulations on finishing your first game, I like the idea but it needs more work.
As a clicker, started off good. However I found eventually that the tower seemed to be invinsible, as well as that eventually there was no challenge at all as the demons were just dominating. So a good start however the game needs some balancing. I did enjoy the graphics and the music however and you have a solid base of a game i believe!
When i first started the game, i thought, looks good, nice music. However im sad to say that I never got far in your game, the controls were just too clunky and frustrating to use. Honestly would have loved to get further than the first pond, but i never did since the controls were just too frustrating to use and i seemed to get stuck there :/
I enjoyed the game, the graphics are good, the mechanics are fun and tricky. However, sadly I dont see how it fits with the theme, you "sacrifice" the bricks, but that isn't really sacrifice to me. You have no attachment really to those bricks, so if you could get something to be attached to that you would sacrifice, whether it be a story or part of the mechanics then I think the game would be a lot more suited for Ludum Dare. Other than the theme I do say good work! I am terrible at platformers though... that does not help me...
I enjoyed the game, good use of the theme, definitely had to make some sacrifices... my gold... my precious gold! I would however have liked to see there be some sort of score system depending on how well you did the puzzles in terms of time and the loot you went out with (that is, if you plan to expand it at least). The controls were also clunky id argue and personally id like to see a more first person like control with mouse determining where you aim and movement being smooth rather than tile based. With that all said and done, it was a fun little game, I like the concept!
LD55 — Summoning (18)
Courier for Conjure by dotiocat 2024-04-17T16:07:44Z ♥ 1
Im terrible at platformers, but I did enjoy this. Good Supermeatboy vibes. Well done!
The Art of Pixel Summoning (TAPS) by DigiDuncan 2024-04-17T15:40:34Z ♥ 3
Interesting game, reminds me a lot of pokemon. I think its a great idea! would be better if you had more than one chance to experiment, its quite hard as it is.
Sir Lancelittle by BaggerSmurf 2024-04-17T12:35:47Z ♥ 3
Solid game, I enjoyed it and the summoning mechanic is certainly a cool take on the theme!
For The Horde! by Grizwhirl 2024-04-17T11:53:06Z ♥ 0
I like the concept of the game, with some more player feedback on enemies getting killed i think it would be excellent!
Slime Summoner by AlexPS 2024-04-17T11:45:44Z ♥ 1
Keep it up and you will do great things!
Cloudy with a Chance of Fall Damage by Moritz Jaeger 2024-04-17T11:17:27Z ♥ 2
Good concept, but you are right, this is a rage game! My feeble platformer skills are no match for this game
Storm The Castle by Parker8283 2024-04-17T11:01:44Z ♥ 2
Solid game, good job!
Sheep Control by DmitryGalias 2024-04-16T20:53:55Z ♥ 1
I really enjoyed the game, it kept me engaged and it was simple and easy to get into. Lovely graphics as well, good job!
Death kingdom by Loki Drams 2024-04-16T19:51:39Z ♥ 1
I think for the game jam, the world is a bit big and there isnt enough feedback on when the enemies spawn and interacting with objects. A written tutorial with more info would go a long way at least for this jam to leave less people confused. With that said, interesting inventory system for sure and I do like the graphics!
Cup of Summon by frnknstn 2024-04-16T19:25:11Z ♥ 1
Clever concept with solid gameplay, would be nice to see the name of the different ingredients though. takes a while to understand what is what to me
The Curse of PentaCastle by Lila Pause 2024-04-16T11:30:47Z ♥ 0
It took me a moment to understand the pentagram summoning mechanic, but once I got it, I got it. Its certainly tricky to cast spells quickly, maybe have some game slowdown happening while you are casting? You made a great game, and it is very well polished! good job
LAST MINUTE AWAKENING by ZombieWalrus 2024-04-16T11:09:58Z ♥ 4
Good game, would love to see some more obstacles and distractions in the running section. Would also be nice to be able to use the WASD keys instead of the arrow keys. Otherwise, I enjoyed the graphics and the music was well synced with the lights which i liked.
Summoner's Paradise by poboy 2024-04-16T11:00:40Z ♥ 4
Great game! quick and easy to get into, everything was clear. Might need some more balancing, but I enjoyed it quite a bit!
Photographic Memory by Adam Konig 2024-04-16T10:56:37Z ♥ 4
A well polished game, I cant really fault the graphics, audio or otherwise. I do wish there was something more to the gameplay however, but I can definitely see it fit well into a bigger picture
Wizard Battle by Hylazu 2024-04-16T10:42:13Z ♥ 3
overall a decent little game. I definitely enjoyed it. Some more different kinds of cards I think would be great, and adding some more sound/music would take it to the next step. Solid base however and definitely enjoyable
Excuse Me... Are You Summoning Crokel? by Yossarian 2024-04-16T10:10:39Z ♥ 2
A simple and good polished game, I like it!
Claws and Conundrums by LocksmithArmy 2024-04-16T10:05:07Z ♥ 3
I like the concept of the game for sure, I think it involves a bit too much reading for my likes. I would have liked a system like phantasmaphobia where as you get clues, you can check them in and it automatically rules out monsters it can't have been.
Otherwise, it is a solid base and I can definitely see a good game out of it!
The Smallest Warriors by UmU Dev 2024-04-15T20:28:26Z ♥ 1
First thought I had was this reminds me a bit of a reverse storm the house, I like the basic concept of it! I would love to see some more interactivity during the levels itself, maybe have some kind of special one time summon or something? I also would think it would be cool if the monsters you fight also attack and potentially kill your summons? Something to think about at least.
Solid game, very simple and effective game however definitely with potential!