A really charming game! I really liked the simplicity of the gameplay yet it was difficult enough to keep me engaged (played on hard). Music is fitting, the characters are nice and the story is humorous yet very serious! A thing that I would like is (and it might be the case already but I didn't feel it) if the slimes didn't always have the same 'delay' between them, as in having like a few really rapid presses in a row instead of always same tempo of pressing between each slime. And in regards to feedback, it would be nice to have some information like how much health the bosses have left, or how much damage you'll take if you hit them with the wrong spell as I was really surprised when I lost over two thirds of my health to a single miss against the final boss! Still a really awesome game, thank you for making it.