FoonLudum Dare ExplorerLD55 → Parangariku

Parangariku

By oni

View on ldjam.com

CategoryRankScoreCount
Overall8963.2823
Fun6243.4023
Innovation9832.9023
Theme7413.4723
Graphics6343.6623
Humor8792.5021
Mood11162.7522

Comments

drgcandle 2024-04-16 01:28

Hey buddy, I'm up and now chowing down while playing your game. Seriously tough, trying not to die laughing and getting food down the wrong pipe. Your game is fantastic, with the perfect level of challenge and great sound effects – it's incredibly polished. Looks like our team has a lot to learn from you. Hats off, my friend.

eggtillius 2024-04-16 01:46

its pretty cool! i got confused because i didnt realise it was controller only but once i figured that out it was good! i like the modelling it looks really polished, although i wish the game had some audio because it feels a little bit empty without it

momotiktik 2024-04-16 11:21

Really cool for a first game! But a bit too tough to start off without any orbs, and when the first orb is spawned you're screwed a bit to start creating a defence line. But I really liked movements and overall design :) good job!

aditigro 2024-04-16 14:16

being unnable to play with a keyboard is a bummer

cananaman 2024-04-16 14:18

Ah a fellow "we exported from Godot 4.x only to realize it breaks the web build in ludum dare", hate that happened to so many people! Game seems to work on itch, too bad I have no controller! I think requiring controller input is a pretty big barrier to entry for a jam game so it might hurt your ability to get ratings, but despite that, at least your title screen looks gorgeous!

sarkharth 2024-04-16 14:25

Your game is visually stunning, but I found the controls rather hard to use, especially aiming and moving at the same time. It would have been better in my opinion to only implement moving and always aim right towards you. Still a very fun game !

oni 2024-04-16 14:27

@cananaman @aditigro Yeah, something broke my keyboard/mouse controls mid-jam and I'm trying to fix it, it's really a bummer. Thanks for the feedback!

sovereignblue 2024-04-16 17:07

I love the art style! The controls are also very smooth, and the game feels really good to play. The only thing that stood out was that it's hard to tell whether the little guys running around in the room are allies or not when there's a lot of them, because they have the same shape and colour. Loved playing it, though! Well done :)

dotiocat 2024-04-16 17:07

The visuals are nice and the main character model is really pretty, the game is pretty simple but enjoyable for a one time go. I was really confused at first but once you realize that the floating orb things are your 'ammo' the game is easy to play. With a little bit of audio it would've been even more enjoyable but what you have here is still quite neat!

alexascher 2024-04-16 17:13

Good game. I completed it on my second attempt. Didn't immediately understand the purpose of the colors, then assumed they work according to the rules of rock-paper-scissors. My theory was confirmed later when I read the description. =) Didn't quite understand how to use it correctly because enemies almost always come in different colors, and it's difficult to counter them specifically.

In the end, my strategy was to gather 30 spheres and place 15 minions on each side. Thanks for the experience, it was fun.

baluj 2024-04-17 15:05

It's a good game, but I feel like the controls are weird.

alexandru-barbanoua 2024-04-17 20:26

I like the gameplay and the very beautiful graphics, but I didn't quite understand what I had to do from start, tower defense is cool until a time when there are too many enemies and the ammo don't spawn on the map anymore.

iwant-pizza 2024-04-17 20:30

Not a bad game aside from the fact that I had to install a new browser to play)

sonya-pupavka 2024-04-17 20:44

It took me a while to understand, that you need to hold RNB to shoot with LMB. Main character model is cute, it would be great, if the environment will also be this detailed!!

sibi 2024-04-17 21:28

Controls really well with a controller. I lost my first battle but won my second one! Unfortunately it felt like just collecting as many orbs as possible and then spamming waves was the best strategy instead of carefully looking out for countering elements as it was all a bit hectic. The graphics are really lovely and slick :heart:

nomersol 2024-04-17 21:37

don't really understand at first but win in the end. mechanic has potential 'couse it was enjoyable to play

fusionnist 2024-04-19 02:17

Second try!!! :D That was hectic! Pretty fun overall! Great job on the visuals too, made swarming the enemy all the more enjoyable.

designernap 2024-05-03 10:31

Graphics are lovely and looks nice. Failed first game but realised that it seems to be mostly about collecting as much as you can to overwhelm the baddies. Missing audio is a shame but a lovely entry.