SUMMONING by xk_the_name 2024-04-17T14:27:55Z
Very addicting! Took me a while to kill the boss, almost 12 minutes for a single playthrough. I think the progression needed more balance, enemies get tanky too fast. Overall good work!
Foon → Ludum Dare Explorer → Users → Oni
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 55 | Summoning | Parangariku | jam | 896 | 3.28 | 3.40 | 2.90 | 3.47 | 3.66 | 2.50 | 2.75 |
Very addicting! Took me a while to kill the boss, almost 12 minutes for a single playthrough. I think the progression needed more balance, enemies get tanky too fast. Overall good work!
Fun game but super hard. Got a laugh at the sound effects One thing that I'd suggest is having a way to recover some health so you summon more creatures during combat. Since the summon limit is too low, game gets to passive after a while
Nice twist on breakout! Loved that the platforms you summon gets the momentum from the player when summoning. Great music! I found the easy mode a bit hard though. I think maybe the balls could be bigger on this mode.
Loved the art style! My game had no enemies besides the first one, that got stuck on geometry after a while. Still, great job!
Game is good and fun! One little issue I had was the lv1 projectiles sometimes don't hit enemies. Loved the sound, graphics are good! Great job!
Pretty fun game! Difficult is on point, loved the input system. My game crashed once when killing the big enemy. Overall pretty good, good job!
Great idea, loved the art style! I found the aiming a bit difficult and I didn't realized that I could die from my projectiles at first, but once it clicked I had fun! The shooting mechanic could be better explored by having some environmental puzzles that takes advantage of your aiming position though.
Nice job!
My score was 16! Sorry I forgot to take a screenshot. Really fun and polished game. I love the rock/paper/scissors mechanic. Similar to what I've done in my game hah! I got pretty confused on how to switch elements since there was(or I couldn't find) any cues on which element was selected. Overall, pretty good work!
@cananaman @aditigro Yeah, something broke my keyboard/mouse controls mid-jam and I'm trying to fix it, it's really a bummer. Thanks for the feedback!
Simple but effective game, feels like a prologue of something bigger. Controls felt pretty good, but I think the level design could be better. Music is awesome, really set the mood!
Fun little game!
Nice game! It's a great idea that I seed evolving to a full game. I think the ranged is a bit broken, with some damage and speed I could destroy everything easy. At one point my summoner died (or disappeared) and the game didnt end.
Super fun game, feels polished on every aspect. Nice work! Some drawings at the end got pretty intense