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Games

YearLDThemeGameDivisionRankOvFuInThHuMo
202455Summoning👥Goblimancer!jam6763.483.513.403.923.193.51

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Humor vs Overall

Mood vs Overall

Comments by phost.dll

LD55 — Summoning

Run Till Dawn by Jacob Diaz 2024-04-16T02:30:43Z

Well, so far this may be the best looking game, especially art direction-wise. I have few questions:

Did you use URP and created some PSX shaders on top of it? Or gone HDRP to create the volumetric fogs and upscale a tiny picture just like Lethal Company does, but in a more extreme way? And lastly, is the level generation tied to a seed system you created or is it sommething completely else?

Beautiful, really beautiful game right there man, congratz. Techincal wise, visual wise its very well done. We wanted to implement some level generation etc. in our game but couldn't fit it on time!

Run Till Dawn by Jacob Diaz 2024-04-16T03:33:24Z

@jacob-diaz Cheers! For someone interested in learing procedural gen though has like 6 month of experience of developing, what would you suggest for a learning starting point? I tried to understand the noise aspect of it, though it was a bit hard to wrap my head around it.

Cult of the Cook by Don Fouts 2024-04-16T02:15:06Z

I loved the theme, the visuals, the way minigames implemented. This is a really cool game! Especially the way UI is laid out, wish we had the same degree of freedom of visual choices, that would be nice for our game. Beautiful work, cheers!

Dicey Demons by UkuleleFury 2024-04-16T02:44:54Z

Wow, I was not expecting this. The way you guys blent the 2d with 3d is super cool. Like, seeing the dices rotates on the shop screen is very nice, because for some reason dices have this weird satisfying feeling on me lol, so I liked it! Btw, it was a very strong ghost, definitely not a cat under some sort of sheet or something, right? xD

I also liked the way we see the sides of the dice on the shop as well, its nice to see that rather than just plain text. Good explaniation as well. Over all, very good job!! I wool-dn't say this is baaaad or something, everything works in a harmony! I wish we also did some proper tutorial in our game, most of the people did not notice they have to press the space bar to summon xD

Claws and Conundrums by LocksmithArmy 2024-04-15T22:56:32Z

Oh man, I loved the way you guys have created the atmosphere. It is really, really cool. Gives me the old ps2 games' vibes. One thing I noticed though, the music changes in a way when you turn around xD Interesting sensetion on the ears there. Good job nontheless! Solid work there <3

The Royal Writ by Save Sloth Studios 2024-04-15T22:26:53Z

Wow, I'm kinda blown away by the visuals. Also, I liked the way you guys introduce the story and the whole mood around it. Beautiful work!

Cat Named Lemmy by Danonino 2024-04-16T02:08:49Z

saving cats, liked it. i remember some form of browser game back in time I played in armour games or something, really cool! best of luck man<3

Armamancer - Never Reload by coffeemakingtoaster 2024-04-15T23:19:38Z

The tshirt killed me! xD Well done man, I really liked it!

Sumo Ring by Magalix 2024-04-16T02:20:31Z

The enemy was not pushing me, so there was not much of a challange, it can be webGL momento. But, big but, I loved the idea and how you guys warped the "sumo" in the summoning. Very cool on the creativity department! Good work <3

Sir Lancelittle by BaggerSmurf 2024-04-16T17:16:46Z

I liked it. Though, I would like to see some summoning monsters! Over all, pretty fun game. Audio is cool, but when I put the blizzard it spams the "UGH" so hard xD I would love to see your input on our game as well!

Goblimancer! by phost.dll 2024-04-15T22:58:59Z

Thanks for the feedback @mollusk ! Yes, we kinda blundered on the way game presents the sapcebar, lol. The summoning is a hard mechanic with a steep learning curve, but when you get use it, it feels like playing piano. Or smashing keys. Or both xD Though, we were running low on time so could not improve it further sadly. Next time!

Goblimancer! by phost.dll 2024-04-15T23:06:42Z

@aaron-hart thanks! I was thinking of Invoker from Dota 2 when I was creating the summoning system actually. But yeah, I got what you mean by magicka!

@noobman64 I am glad you enjoyed your time in our game! It can be happening because of the web version. I am not sure, it does not happen on me and my frens. WebGL momento.

Goblimancer! by phost.dll 2024-04-16T03:26:43Z

@jacob-diaz Thank you for your input! I was on the summoning system part of the game, which may be most complicated thing I have done so far in coding, considering I'm into dev from scratch for like 6 months or something. I enjoyed the feeling of puting those combinations in Helldivers and thought it would be fun to replicate that system on a project I would work on, and this fit the theme very well surprisingly. Though, as @hazard-game-dev said the movement should've been handled by the mouse. Our friend said "it would be nice to move with mouse" when there was 30 min left for entry xD Though, we learn through mistakes, so I am very glad that you guys enjoyed our game!

Goblimancer! by phost.dll 2024-04-16T15:58:52Z

@jimuu thanks! I'm really glad you enjoyed our game. And yeh, the menu design is something came into my mind and I was like "oh yeah this is gonna be cool" xDD Appreciated! @tonyglaze that goblin bombers use to kill everything, so had to change few things around xD I'm glad you enjoyed our game! @stanleysweet thanks! The assets are indeed beautiful, I was mesmerized when I first found them! @rintheone Thank you! It was something I enjoy coding as well (definitely did not scream at my screen and trash talk myself for few hours) @evil23 If you wish to try, you can download it on the itch.io link down below!

Goblimancer! by phost.dll 2024-04-16T16:06:31Z

@shlolo Thanks! Yeah, there is loooots of room to improve actually. I even think of working on it further. There has to be a better tutorial. Also, adding a choosing upgrade system and creating builds would be super fun but we had no time sadly. I am curious if people would be interested on further development of this game though.

Goblimancer! by phost.dll 2024-04-16T16:56:09Z

@p3ngui yes, all of your inputs are super matching with ours. The lack of time in our hands kinda blew things up on the tutorial and control department xD We are thinking of developing the game further at the moment, giving it the proper respect it deserves and call it a day.

So far these things are subject of work: -Clarity on gameplay elements -Upgrade system to support multiple builds each run -Control revamp -Keybind changing -Click-to-move support -Gamepad support

After these changes, I think this game would do good if I'm being honest. Though, not sure if we would have a following audiance that would like to see this game improve.

Thank you for your input! Hope you enjoyed your time playing.

Goblimancer! by phost.dll 2024-04-16T17:39:20Z

@escyll thanks! Wish we had more time to refine the controls a bit. Big fast knights are dangerous if you did not level enough xD Glad you enjoyed your time and we appreciate the kind words!

Goblimancer! by phost.dll 2024-04-16T18:00:10Z

@escyll Look at the blue bar above xD You need to collect the golds on the ground. When you level up, at certain levels to be more specific, your goblins will level up. They will increase on numbers when they are summoned, some of them will change colours indicating their power difference between each others. God wish I could deliver an upgrade choosing system on time

Goblimancer! by phost.dll 2024-04-17T12:27:55Z

@kirass No, you are great! <3 @jake-g I'M glad you enjoyed your time! @zerolarih thank you for sharing your thoughts on our game! @oni heh, thanks <3 @letssnack That means the world man. It is our first game-jam, and we are kinda new to game dev, so we appreciate that a lot <3 @rubikon I am really glad you enjoyed the system! We may improve this game further, dunno yet.

My First Necromancy by RhysT 2024-04-16T16:27:43Z

I liked it! Though, this game begs for a upgrade system like ours do! Good work man <3

Celestial Summoner by mollusk 2024-04-15T23:03:57Z

I use to hate spiders, until I meet this xD I loved the music btw, super catchy.

Skelemancy by Shlolo 2024-04-16T16:11:56Z

I liked the idea, cool way of thinking the summoning theme. It kinda bugs for me at the start and I can no longer play though, using Opera GX. Great work! <3

The Book of Directional Summoning by Van dunks 2024-04-16T16:04:21Z

This is so damn similar to what we did! Great minds think alike xD Nice work man. Though, wish it was a bit easier to summon and control the camera as well. Other then that, I liked it!

One question; when I was handling the digit system I used some math to make sequences work, how did you do it?