k4su 2024-04-16 02:30
It says you want to receive a rating on audio. It does not seem to be working for me?
Foon → Ludum Dare Explorer → LD55 → My First Necromancy
By rhyst
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 925 | 3.26 | 25 | |
| Fun | 638 | 3.39 | 25 | |
| Innovation | 1183 | 2.39 | 25 | |
| Theme | 653 | 3.58 | 25 | |
| Graphics | 1035 | 2.64 | 26 | |
| Humor | 973 | 2.29 | 24 | |
| Mood | 1116 | 2.75 | 24 |
It says you want to receive a rating on audio. It does not seem to be working for me?
On your repository I think there are a few folders you don't have to push. If you search on Google for `Unity .gitignore` you can find good templates for a `.gitignore` file for Unity :)
Removed the audio rating, forgot about that. Good shout on the gitignore, I was in a bit of a rush after issues with github.
Nicely balanced game, I had a good time !
Pretty fun game.
Cool little Game. :) I think it would be really cool to have some sort of Goal to reach. Like maybe 100 Souls... or something like that. Maybe i just didnt discover that goal yet and there is some Endboss waiting for me, then i am sry. Oh and i think it would be cool if your own summons wouldnt push you around. Either they avoid you or just pass trough you. Yeah but overall its a nice Game.
fun game
I liked it! Though, this game begs for a upgrade system like ours do! Good work man <3
That was pretty fun
I Especially loved getting swarmed by enemies, but then you summon your horde and turn the tides. The feeling when you're back in control of the fight is amazing.
In terms of feel, I think you should consider adding smoothness to the player movement: make the speed accelerate quickly instead of always having a flat speed (even reaching the top speed after 0.2 seconds significantly changes the way the controls feel)
Also it took me a while to realize this was a 3d game. If that's an important aspect of your game, you could zoom in the camera and/or smoothen the camera movement and make it lag behind the player a bit
Pretty noice game, could use maybe different types of allys, but still pretty cool and interesting!
Really fun game you made! But, the movement of the player feels a bit stiff.
Pretty fun, not super deep but decently balanced.
Hello! I enjoyed the game, the movements and shooting are implemented conveniently. As for what I would add/change: making enemies shoot bullets of a different color (sometimes it's hard to navigate in the midst of enemies, especially with summoned shooting mobs), Perhaps it would be better to make the score based on time (something like a timer), because summoning mobs and tactically covering them is interesting, but ultimately your score drops.
I liked the game, good luck!
Yeah, the balancing felt just right. I had a feeling for a second that I am going be owerpowered, however when I had bigger amount of resurects, they spread apart and get destroyed. Really enjoyed it.
The game has room for expansion. It feels fine and smooth gameplay-wise, and the summoning mechanic fits right in. I could see how a full-fledged game would have cooldown, additional summons, and sound effects. Great submission into Ludum Dare.
The game desperately needs an auto-click function, it kept hurting my fingers clicking constantly. Just hold down the mouse button and let it fire on repeat. Wasn't sure what I was summoning or the cost from the UI, that could help with a bit more clarity. Otherwise, not too bad.
Decent little game. Definitely could be expanded into something more. A little more clarity on what you were summoning and their capabilities would be useful. Good work!
Nice! I like the hair on the zombies. And mechanic was fun. I think if you add a level up system maybe a bit like vampire survivors it will be awesome. Thanks for the game!
@tod-semple You like their hair cubes? :D