Arcane Echoes by Krassenstein 2023-10-06T19:09:14Z ♥ 1
I like the idea, but limiting shooting direction to direction of the character feels uncomfortable. I usually can only kill first 2-3 enemies, after that they spawn really fast, so i can only run from them rarely shooting and mb killing 1 or 2 enemies. It would be great if i could run from enemies while shooting them. Also upgrade balance feels strange. They already have a debuf which is decrease of area, why do they also decrease some of your stats? Moreover you pay gold for them.
LD55 — Summoning (27)
Whiskers & Wings The Great Mouse Hunt by anaastaska 2024-04-19T22:28:58Z ♥ 1
Looks good, yet animations should be polished. Cat's attack is really not obvious. I like art, but its a bit strange that dog is drown in a different style. Anyway, wish you luck with your game! Great job!
Summon Creativity I by karln 2024-04-19T22:12:43Z ♥ 2
Nice meta jokes, like it. Good luck!
Damn! Jury Summons?! by kleinzach 2024-04-19T22:00:05Z ♥ 1
Love it, but it seems kinda chaotic. Still, interesting idea! Good luck!
Attack of the Teves by Yernemm 2024-04-19T21:56:30Z ♥ 0
Interesting idea, yet a bit buggy, bit i like it. Good luck!
Ascension by Pigeonescu 2024-04-19T21:48:56Z ♥ 3
I like the game, but summoning feature seems a bit useless when i have triple jump.
Cadence Crisis - Ludum Dare 55 by AllDee 2024-04-19T21:44:10Z ♥ 1
I had some troubles to understand third phase, first time its just ended when i just pressed p, second time i've got game over immediately. Anyway, love art&music, rhytm phase is fun, even if it seems out of sync for me.
TAKE ME HOME by PlintusB 2024-04-19T21:32:31Z ♥ 5
Love art and sounds! Gameplay is interesting, reminds Papers, please.
Magical Michael's Summoning Salon by Re-Markable 2024-04-19T21:19:30Z ♥ 1
Funny game, good luck finishing it.
10 voice acting/10
SUMOning - Power through Angel by Mia_143 2024-04-17T11:17:33Z ♥ 2
It’s so visually appealing that I found myself just enjoying the view and the character movements, even without engaging deeply in the gameplay. The whole setup with the sumo team is both unique and humorous :)
Ritual Road by FreshD 2024-04-17T11:15:34Z ♥ 1
It’s genuinely enjoyable to just cruise around in that setting. Even without structured gameplay, turning on a podcast and driving through the game’s world feels incredibly relaxing and immersive.
I can totally imagine how cool it would be if the gameplay involved the main character performing rituals while driving—laying out ingredients on the dashboard and the armrests :)
The Unsummoning by Abstruse 2024-04-17T11:10:40Z ♥ 3
The graphics are super engaging, and the quirky voice when spelling adds a great touch of humor to the gameplay. The whole concept is brilliant and really stands out in this jam. Btw we also did typing game
Veles Book by Forik 2024-04-17T11:09:17Z ♥ 1
It's amazing how much you've achieved in just a few days! The art is beautiful, and the audio perfectly complements the serene, enchanted atmosphere. The puzzle design is clever, making great use of the skills which are easy to grasp. I particularly enjoyed the looping level layout, which cleverly brings you back to the start—very neat.
Much better then Smuta, but that's not a high bar to surpass :)
Souls Summoners by Tritax711 2024-04-17T11:06:08Z ♥ 2
It felt a bit too easy since I could just spam the summon buttons without any real strategy. Adding some cost or cooldowns might make it more challenging and engaging. Also, it would be cool to see more variety in the types of minions, like adding archers or different classes to spice up the tactics. Overall, a fun game, love art here, but with a bit of tweaking it could become more interesting.
Luminaries by superjai 2024-04-17T11:03:21Z ♥ 1
Absolutely loved the art in your game—super cute style! The gameplay is really chill and fun. Maybe adding some mini-tasks or activities to do while waiting for resources could spice things up? Also, while the gameplay is fun, it feels a bit too easy after a while since you can gather a lot of minions quickly.
Magecraft Timber Troupe by Liam Squires 2024-04-17T11:02:22Z ♥ 2
It would be great to see a bit more balance in resource distribution and costs to keep the game challenging throughout. Also, consider toning down the chopping noise—it gets a bit repetitive. Overall, fun and cute game, wish you luck!
Summoning Riffs: A Metal Odyssey by ChrisCo 2024-04-17T11:00:53Z ♥ 0
I found the controls a bit inconvenient since you have to move towards your enemies to shoot at them, which makes aiming quite tricky. Also, the balance feels off; it seems like you only have enough resources to summon help when there's one enemy left, which doesn't help much during tougher fights. Maybe tweaking these elements could enhance the gameplay experience? Overall, great effort and a fun game!
My First Necromancy by RhysT 2024-04-17T10:58:07Z ♥ 0
Really fun game you made! But, the movement of the player feels a bit stiff.
Splinter Self by Chronicpain 2024-04-17T10:55:08Z ♥ 4
Great concept and it gets even more fun as you progress. Keep up the great work!
Summoning of Qasimar by arzi 2024-04-17T10:30:07Z ♥ 1
Loved the vibes and the whole summoning setup in your game – really cool stuff! But puzzles with the symbols were tough. Maybe some hints or a simpler start to ease us into it?
WALLS THAT TALK by shaner421 2024-04-17T08:33:24Z ♥ 2
Cool! Truly immersive and spooky. However, I struggled with finding the noose and figuring out where to go next. Perhaps a few subtle clues could help guide players? Also, the camera effects, while immersive, were quite intense. Maybe consider toning them down a bit? Great job overall on creating a spooky vibe!
Banisher by mitur 2024-04-17T08:24:39Z ♥ 1
Love it! But colors they are a bit tricky to distinguish, especially early on. Maybe adjusting the hues slightly could help? Also, the game presents a good challenge, though it might be a tad too difficult for some. Perhaps consider tweaking the difficulty curve for a smoother progression. The overall aesthetics and sound design are spot on and really enhance the experience. Keep up the great work!
Throes of the Javelin by MatterLinx 2024-04-17T06:43:25Z ♥ 3
Love it! Art, physics, mechanics. Really clever what you made around this javelin. Like throwback, really interesting. Wish you luck, i hope you are going to release this game!
NecroBit by comigor 2024-04-16T21:30:11Z ♥ 3
Love it! But i think progression is a bit slow and i think there should be some reward for mob kills, for now i think its better to outrun them. Great game, wish you luck!
Abyssal God by KewDev 2024-04-16T21:25:08Z ♥ 3
Interesting quest, but i find it too hard for me. Graphics and sounds are really great. Good luck!
Keyboard Summoner by Andreas Roschal 2024-04-16T21:20:36Z ♥ 3
Our games gave something in common! Great game, interesting ideas, good luck!
I think it's a bit too easy, but i know how hard it is to balance this.
Pictomancer by RobLaro 2024-04-16T20:59:56Z ♥ 2
A great idea, interesting addition to clickers. But it's so hard to draw this runes with given "time". I wasn't even close. So for me working tactic was to fast and randomly move a mouse, to make the list almost filled. And in the end use half of blood to fill specific places. IMO, it'd be better if you remove blood limit and let player draw as long as it wants, but faster drawing makes more spirits per second. And ofcourse in this case you should punish player for drawing in wrong places. Anyway, great idea, you can make a really interesting and unique clicker with that. Thanks!
FAINA by Alexascher 2024-04-16T20:34:07Z ♥ 1
I like the concept, but gameplay should be deeper. It's too simple for now, but it's really has a potential to become something bigger.