Corpse Clue by nusan 2021-04-28T11:41:03Z
I am impressed by the originality of the idea! The goal is very clear and the entertainment, also thanks to the mood, is strong even for me who usually don't like this kind of games. Very good!
Foon → Ludum Dare Explorer → Users → ChrisCo
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 55 | Summoning | Summoning Riffs: A Metal Odyssey | jam | 3.11 | 3.33 | 2.38 | 2.22 | 3.06 | 3.40 | 2.10 | 2.87 | ||
| 2021 | 48 | Deeper and deeper | 2021: A Space Odyssey | jam | 347 | 3.87 | 3.77 | 3.56 | 4.03 | 4.32 | 3.75 | 2.63 | 4.01 |
I am impressed by the originality of the idea! The goal is very clear and the entertainment, also thanks to the mood, is strong even for me who usually don't like this kind of games. Very good!
Simple and very neat! Loved the movements.
So many good ideas! The music was a funny and a wonderful surprise! So brilliant!
Really nice! The art style is simple and wonderful. I loved how roots avoid stones, the beauty in little details.
Loved the art, it's so polished! Only one little thing: if the colliders for activating the dialogs were bigger the experience would be even smoother. Really good job! Congrats to the whole team :)
Loved the graphics. The combat system maybe is a little too slow.
It's crazy for me that that art was made in such a short time! Amazing entry!
Beautiful pixel art! Really liked it. Nice little game, it felt intimate
Uh, i replayed it dozens of time to finish the level, it's a bit frustrating. But the idea is very clever. I liked it a lot! Maybe some sound would have improved the mood a lot. Congratulations on your first game jam!
We had the same idea for the development of the theme :) I like it! The rotation of the ship makes the game not so trivial to finish. Add the link of this Ludum Dare page in your itch page, I found this game on a wishlist on itch.
Nice game! Sound and graphics are very neat. Great job!
Very cool idea! It's really polished, the mechanics are very solid and the goal is clear. Drawing with a mouse is a little bit hard and frustrating. A mobile version would be perfect. Great job!
As detailed as funny! :D Loved it. Max ratings
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I fell in love with the menu screen! So beautiful! Simple but addictive idea. Very relaxing. Great job!
It felt very intimate, introspective. The simplicity of the art makes this feeling even stronger, I think. I really liked it!
@elros Thank you very much for the feedback! You can get fuel also landing on the planets. The idea of this extra mechanic is amazing! Maybe in the future I'll try to implement it.
@etom Thank you! :) The planets attracts you, maybe I can increase their mass to bump up the attraction.
@viktor-dedek you have to land on the planets very slowly. But I can reduce the damage of the impact with the planets. Thanks for the feedback!
@pestodesign these tips are much appreciated. Thanks for the feedback!
@tiago-cruz Wow, 6 light years! What patience! :D The stats of the planets are procedurally determined. The green ones, for example, have a higher probability to not have fuel, but have a lot of oxygen, and so on. Thank you very much for the feedback
@crazybot Ah yess! It's definitely a post mortem portal, not a bug! Thanks for the feedback
@shin0nome Thank you :)
@gustavokado thank you very much for this rich feedback. Maybe in the future I'll try to enrich the background. It would be nice to do it procedurally. The initial idea of having damage from the atmosphere was to force you to find the right balance of landing speed. Neither too slow nor too fast. But maybe it's not so well thought.
@silkypantsdan this exact idea was in the initial plans, but I was unable to implement it in time. Thanks for the feedback!
A 2.5D Alan Wake! :D Great attention to details! Loved the art style and the music. Sometimes I have had the impression that the colliders of the obstacles and the eyes aren't matching so well the visual. A little tip: I had the same problem making UI panels full screen in Unity, try to set the background image of the panel in the canvas to "none". Good job!
The planets are stunning! Did you make them (model/textures)? Also the fire on the drill is awesome! I'ts a prticole system? I loved the minimap, it helped a lot! The game mechanics weren't immediately clear, but after a little while you understand them. The only small flaws is that the controls are not super responsive (also on the Windows build) and the background music becomes unbearable after a short time :D Congratulations on the first game jam, it was for me too and I made a space game too!
I really, really like it! It's so polished! It is not immediately clear which is the fuel gauge and which of life, maybe adding an little icon or a label would help. Great job!
Cool camera movements! The music, and especially the animation of the ghosts come together beautifully!