Ghost Cleaner by akai_0okami 2018-08-14T12:02:07Z
I really enjoyed this a lot! The concept makes me happy and I love the art.
Foon → Ludum Dare Explorer → Users → Pohko
| Year | LD | Theme | Game | Division | Category | Score | ||
|---|---|---|---|---|---|---|---|---|
| 🥉 | 2021 | 48 | Deeper and deeper | Chimes | compo | Graphics | 4.73 |
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 48 | Deeper and deeper | Chimes | compo | 366 | 3.57 | 2.66 | 2.73 | 2.72 | 4.73 | 3.69 | 1.83 | 4.28 | |
| 2018 | 42 | Running out of space | Moxie | jam | 355 | 3.60 | 3.46 | 2.83 | 3.12 | 4.48 | 2.54 | 3.50 |
I really enjoyed this a lot! The concept makes me happy and I love the art.
Dude, this is great! There are enough things going on to make this pretty challenging but still simple enough to be a lot of fun. The audio is fantastic, so so good. Love the art too, great job!
Very cool, fun little game :)
Really great game, enjoyed it a lot! The wall jump took a second to get down, but otherwise great job :)
Fast and intense, I love this. Using the fire to your advantage makes it a pretty interesting dynamic. Great job!
This was such a cool entry, I really enjoyed it. It was quite a surprise when I started and had just enough information to not be confusing but allow me to explore the gameplay. Great job!
Really solid entry, I enjoyed playing a lot! The popups were hilarious, and as far as the theme goes, was something I have not yet seen in other games. The art is fantastic all around and I enjoyed the diversity of environment, enemies, etc. The only thing I wish it had was more audio on interactions (shooting, enemy death, etc). With that, I will say that the layered audio between the music and popups gave me a strong feeling of not just running out of screen space, but an overall hectic feeling around the entire game which was a nice touch. The team did a lot of work, great job!
This is a really fun game, and it gets really challenging! The controls feel great, and I think the minimal graphics work here really well. Great job and congrats!
Really interesting game, very innovative. It got a little laggy as so many humans spawned, but really cool concept
This is really cool! The audio is great, I loved it, and the play on the theme is pretty clever. Great work!
So much fun, I love the art! The gameplay is a lot of fun :)
The vibe is great, the audio and art are awesome. I would love to see more, I followed on itch to see what comes next :)
I won! It took a few times as I didn't feel like I had enough instruction, but I figured it out and the support team got me :) Great job
It took me a second to get a grasp at the beginning, but once I did this became a really interesting game of keeping up with my warehouse. I kind of got lost in it and kept playing which is always good :) Great job!
This is really cool and super innovative, I'd love to see more of this one! It's one of the more surprising entries that I've played. I love the mixed art style, really great submission!
I'm really impressed with how much you were able to do, congrats on your entry! The tutorial was so extensive, the game is clever and different, I love the art. All around really great job!
I really enjoyed this, it's pretty challenging but addictive! Great job!
@florapixels @jaydek @nam-nguyen @akai-0okami @raccoon-js @eric-smith @jamison Thanks so much for playing, and thanks for the feedback! I did notice the 'box bug' too well after submitting while watching someone else play so I'll have to tweak that for sure. I was not aware of the framerate issue so that's really good to know and appreciate you calling that out. I'm so glad the controls were well taken as well. I spent quite a bit of time tweaking and making sure the character self-corrects so she doesn't get pushed off the screen by friction. Thanks again all!
Dude, I loved this so much! It is challenging and fits the theme so well, imo, because at the end it started getting claustrophobic. Really moody, I love the stuff that shows up out of the dark from no where. Going through doors is always surprising as well. Fantastic work, keep it up man!
This is awesome, I will continue to play for sure. I love that it continues to change as you progress through the XP and planet levels. The zooming in and out really adds so much to the gameplay. Really great job, and I love the art so much!
Haha, I love this. The graphics are great, the concept is so much fun. If only I'd stop chasing the stupid squirrel!
Very cool take on a sliding puzzle game. I really like the graphics. I found it pretty challenging but overall a lot of fun!
This was super cool, I love the art and the concept. I wish the cracks would spawn quicker to get me a bit more frantic, but overall this was really cool. I also love that the hull integrity meter doesn't follow the player, it made it so I had to keep checking back.
I can go so low and didn't even know!! I really had fun with this one, really fun and different. Congrats :smiley:
Your animations and designs are fantastic. I couldn't stop flapping my arms just to watch those animations. Great job
This was a fun little game. The controls are a bit sensitive but once I got the hang of them I was splatting all sorts of slimes :smile:
I really like the visuals, they're minimal but they fit with the mood you create here and your music is friggin' ridiculously good. The game itself doesn't feel bare-bones to me. I like the concept of a reverse tetris, and the blocks, bombs, and treasure make it that much more rich. For a 48hr prototype I really enjoyed it.
Fun little game. I really enjoyed the art and the fact that the levels are randomly built made playing multiple times really great. I also felt like the level generation when really well with the idea of this being a dream. Great sound, made it really comfortable. Great job :umbrella2:
Very cool, I really enjoyed the digging mechanic and the world you created to explore and find the miners. Awesome submission.
This is crazy creative. Really awesome take on the theme, lots of fun.
Omg, this cracked me up, such a fun game. There's so much personality. The controls are really unique and fun, makes it really interesting to speed massage all these bodies. Solid entry, love it :open_hands:
This is a really cool little game, I love exploring not only the environment but also what kinds of materials there are. I'll probably keep playing on this one to keep seeing what I can find. One piece of feedback I'll give is that the beginning tutorial feels really long. I didn't fully understand the buoyancy controls until I started playing and discovering it was really cool, really unique control decision for a submarine game. Great job!
Very cool, lots of systems happening, I'm impressed with how much you packed in. Awesome work.
Really cool! I really enjoyed the back and forth creating the story. Kind of like a game of "yes, and". Great job!
Lol, this is great and made me laugh. Having the paper work pile up was a really great spin on the theme. The sound is ammmaazzing, I loved it so much. Great stuff :smiley_cat:
I love the art style and the mechanics. This one is really unique from the submissions I've played. Congrats, this is awesome :smiley:
I figure the submarine controller probably isn't the most straightforward thing to make, but man is it satisfying to play with. If the ocean was expanded and made more interactive I could see just wanting to sub around the ocean and keep exploring its depths. The atmosphere was really chill, and cleaning up the ocean is always a good thing. Really great job, I really liked it a lot :ocean:
@plot @knipsch @kovi @styrofoamwaffle @advay @hilvon @wobs @noctuaris12 I've had a hectic day and just came back to all of your comments. Thank you guys so much for checking out my entry. I would like to play with expanding on the game with more interactivity and would like to tweak the camera. I have heard the feedback about the player character being a little slow as well. @noctuaris12 The level layout is procedural and I didn't catch the bug about it persisting the end state until after submitting, great catch and thanks for letting me know. Again, thanks so much to all for checking it out, I'll be going through and playing all of yours as well :smiley: :pray: :space_invader:
Very cool game, I especially enjoys the sfx :laughing: It was tough at first and got me to keep playing and get better, I enjoyed that a lot about it.
This is awesome, I want to make a racing game now. The music is fantastic, the art is really stunning. Really enjoyed your entry.
I'm a true beauty! The first time I transformed it was such a fun surprise! Once piece of feedback - not sure if it's the compression in the engine or if the sprites were scales but the beautiful pixel art is a bit fuzzy, and the art really is fantastic. Great game! :blowfish:
omg I love it so much. The music change was shocking in the best of ways, making progression so much fun. Also, the vocals at the end when I won made me laugh. Gameplay was a lot of fun, there was enough variety to make me want to keep exploring my little worm tunnel, awesome job.
After watching some of your progress on twitter I was excited to play this one, it didn't disappoint. Super cool idea and execution. Congrats :fish:
Haha, "Deeper and Deeper" - I love the take on the theme. Fun little arcade fighter. Sorry to hear about losing progress but awesome job on pushing through and submitting.
I love 2d and 3d combined and the game is gorgeous, that effect of the office unfolding when (enter spoiler here) is super cool. Lots of polish, awesome job. The story is weird and twisted and I'd love to get deeper into it so I hope you all continue. The platforming controls are a little sensitive but the underwater caves are so beautiful and cool to explore. Awesome job, this is super unique, congrats :smiley:
The art and sound were so good on this one. I love the adaptive soundtrack and the pixel art is top notch. The AI was really fun and well balanced as well. Great submission
You've created a really great atmosphere here, really classic campy werewolf vibes. Your chonky pixel art is fantastic, and the depth of the forest is *muah*. The transition to turning in a werewolf on the character is subtle as well which I really like. My favorite is probably the sound design, it didn't need music, and the sfx were all consistent (both in sound and volume). Really great job.
I love this one so much, bookmarked it to play later. Between the gameplay and the music it's kind of therapeutic. I'd love to have this on mobile, I would get lost in it. Regardless of platform hope you keep fleshing it out.
Very cool, you packed a lot of content in for 48 hours, great job! The story mixed with the rhythm mechanics was a lot of fun. It felt kind of like a visual novel with mixed gameplay which I enjoyed a lot. The art is great as well, great job :smile:
Fun little game, I wasn't expecting the monsters in the dark as I was losing my sanity, that was a fun surprise. The art is great and I loved what your lighting did for the mood. Congrats :pick:
I got deep on one of mine. This was really creative, I'm not sure I understand how to win but it was fun playing with creating poems.
My demons almost got me, glad I had a shotgun. Super fun play on the theme, I had a lot of fun with this one.
Definitely my favorite so far. Such a great take on the theme, I couldn't stop going deeper and deeper. Gave me Stanley Parable vibes in that it very quickly stopped being about the racing and much more about the relationship/conversation with the ... narrator (you, I guess, haha). I really loved this one, awesome job.
It took me a second to figure out what I needed to do but once I did it was on. And I think that's a good thing btw, you state it in the intro that you can't tell the player, the flies have to, that was a great touch. The upgrades as you go made progression really fun and made me want to keep player. Great entry, congrats! :poop:
So when I started I was like "cool, I'll avoid some squids as a narwhale for a bit" but never expected such an amount of epic to shower over me. The mood of this game with the music, and the shooting stars in the background, and the star power pulsing through my narwhale horn is off the charts. The end cutscene of the narwhale screeching through space when you finish a level is also so satisfying. This is awesome, great job! :whale2: :star:
This had me cracking up, great job :laughing:
I'm so impressed with the innovation of your entry, I want to give it 10 stars for innovation, it's such a cool idea. I also loved grabbing someone to play a multiplayer game with. Your vector art is beautiful too. As far as the mechanics I love that you have to build the monster correctly for it to be effective, it helps so much with balancing in such an interesting way. Congrats on the submission, I'm really glad I got to play this one :smile:
Super disappointed you're trying to cheat the jam ratings.
This is literally me in real life, I spent all my money on pizza and donuts :laughing: Great game, I especially love the art, congrats!
Beautiful, you're animations especially are super smooth. I too loved the 'Mike' reference, lol. It's one of the few games I think was probably better without music, super chill and I just kept exploring.
That was really hard ... heh :slight_smile: And also curse you for the upgrade system, I couldn't stop playing! It really was a lot of fun and a really unique challenge. Great job :egg:
A lot of others have said it but I'll repeat, the art and music are fantastic, as well as the transitions and the gecko's animation. The puzzles are extremely well crafted not just individually, but progression of the challenges of each level makes for really good pacing. This feels like a prototype for a commercial game, and I honestly believe that with more levels and additional objects/mechanics it would sell. Great, great job :lizard: