stewmega 2021-04-26 04:35
I liked the main character art. The background submarine wall looks nice when standing still, but blurs a lot when moving.
Foon → Ludum Dare Explorer → LD48 → The Great Sinker
By lordmiji
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 3.63 | 13 | ||
| Fun | 3.09 | 13 | ||
| Innovation | 3.22 | 13 | ||
| Theme | 4.00 | 13 | ||
| Graphics | 4.04 | 13 | ||
| Audio | 3.27 | 13 | ||
| Humor | 3.27 | 13 | ||
| Mood | 3.54 | 13 |
I liked the main character art. The background submarine wall looks nice when standing still, but blurs a lot when moving.
So I got to depth 1000+ and I'll say this. Loved the graphics, the gameplay was fun. It never felt challenging though, even at 1000+ it only started to feeling like cracks were getting more frequent. Second thing is that alot of times I was clicking like crazy trying to find a sweet spot on the cracks, I think it was a raycasting issue. Overall great game! Has a lot of potential.
TODO: review game
This was super cool, I love the art and the concept. I wish the cracks would spawn quicker to get me a bit more frantic, but overall this was really cool. I also love that the hull integrity meter doesn't follow the player, it made it so I had to keep checking back.
I think the visuals for this game were really unique but worked really well! The particles were also very satisfyingly. The gameplay was very simple but still kept me entertained for awhile, although I think it needed more challenge. It didn't seem to be getting much harder over time (if at all) and the amount of health given to us was very high. For the sound I think the sound effects were decent and helped a lot but the game could have used some music.
I agree with everythin that Brad Make Games says. To add to that, and I don't mean to be rude because it is a very great concept that I want to see developed more, it feels a bit like a clicker game that doesn't have any upgrades or anything to do other than just keep clicking. Like, there is no decision making involved in playing this game, it's just, you see crack, you click. I think adding an upgrade system might actually be a good idea here as well as making it more challenging, or maybe different types of cracks or something? I dunno, I don't usually come up with these ideas. Anyway, I loved the art and it's a neat concept!
As mentioned above cool particles, cool main character, and lacks in sound and gameplay aspects - it gets boring very quickly due to the small challenge and I also experienced problems clicking on some holes in the plating.