lordmiji 2021-04-26 04:15
Hahaha i didn't realise how bad i was at rythm games... brutal.. your game was awesome, well done for a great entry.
Foon → Ludum Dare Explorer → LD48 → Eros and Psyche
By noam-zeise
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 465 | 3.43 | 26 | |
| Fun | 499 | 3.25 | 26 | |
| Innovation | 490 | 3.12 | 26 | |
| Theme | 438 | 3.60 | 26 | |
| Graphics | 368 | 3.56 | 26 | |
| Audio | 402 | 3.22 | 26 | |
| Humor | 173 | 3.29 | 26 | |
| Mood | 205 | 3.66 | 26 |
Hahaha i didn't realise how bad i was at rythm games... brutal.. your game was awesome, well done for a great entry.
Love the graphics and the feel of the game, got through some of it, but it was pretty hard! Not in a bad way, but also felt like even on beating heart challenge I wasn't going to make it.
Nice game.
There are some rough edges here ant there. In the first game, towards the end I literally had to span up and hope to get more flowers that tears, because I just couldn't register the pictures as fast as they would zoom past the screen.
With th last puzzle I for some reason had trouble getting used to the control scheme, but that is most likely not because this scheme is wrong, but because previous games with same mechanic used a different one.
The art style is nice. Probably could do with a little less pixels. (The actual pixel-art games tend to use wide range of color variants adding the details to pixelated images. But here the colors were flat, and that IMO does not mesh well with the large pixels aesthetics.)
Sound scape is nice. Especially the heart pounding in the firs minigame. Though it would probably be better if the heart rythm was in better sync with the icons spawn toward the end of the puzzle - in my playthrough the icons went too fast and the heart could not keep up.
Cool game! I can tell a ton of work went into this. It's a bit hard though on level one and three.
Very cool, you packed a lot of content in for 48 hours, great job! The story mixed with the rhythm mechanics was a lot of fun. It felt kind of like a visual novel with mixed gameplay which I enjoyed a lot. The art is great as well, great job :smile:
Game idea, art, sound - all great! But I'm terrible at these sorts of games, so I didn't get far. I hope Psyche ended up with a kind and loving beast!
I enjoyed the intro and game concept. It seems pretty fun but I wasn't fast enough to get very far. Great job making a game in 48 hours!
An interesting one for a compo game! The art style is quite unique but I prefer the rhythm-game-based gameplay. Good job!
I had lots of fun with the minigames, but I do think they could use some balancing (for example, I would have enjoyed the rhythm game more if it sped up more quickly at the beginning). I also loved your Aphrodite sprite!
Both adorable and difficult!
Interesting idea of using multiple different game mechanics. All of them worked pretty well too, although the first one started to cause my eyes to strain they were moving so fast lol. Nicely done!
Cool Game! I love the variety of mechanics and how challenging they are!
It’s a really really great game!
The 15 puzzle really messed with me due to its awkward inverted key binding but I eventually cleared it. Props for the storytelling aspect and a unique interpretation of the theme.
Really nice! I thought all the different sections were well implemented (though I agree the 3rd one should have had opposite controls). I liked the art a lot in particular, and it was a good interpretation of the theme. Good job!