Foon →
Ludum Dare Explorer →
LD48 →
Pagemage
Pagemage
By orbitalblueprint
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 33 | 4.15 | 21 | |
| Fun | 37 | 4.13 | 21 | |
| Innovation | 7 | 4.55 | 21 | |
| Theme | 160 | 4.00 | 21 | |
| Graphics | 47 | 4.26 | 21 | |
| Audio | 25 | 4.10 | 21 | |
| Humor | 136 | 3.44 | 21 | |
| Mood | 79 | 4.00 | 21 | |
Comments
arya-s
2021-04-26 13:27
hi, this game is amazing. I really like playing inside a book. Special items being spelt out is very clever. The setting is amazing.
The game is a bit hard, I think probably because to turn you need to move in a direction so I often just run into enemies when I try to attack them. I think if you had a mouse for aiming it would make controls smooth.
Great game!
pohko
2021-04-26 14:05
This is crazy creative. Really awesome take on the theme, lots of fun.
Such a cool concept! Great job!
Creative concept and nice feel and sound to picking up and shooting letters! Quite hard as arya-s mentioned though. I would also propose adjusting the controls.
Great job!
Excellent. Simple but polished.
negabyte
2021-04-26 17:13
Amazing execution. Absolutely faultless on all fronts. Loved the graphics, loved the audio, loved the theme. And the game itself is great fun and plays brilliantly.
stampizi
2021-04-26 17:15
That was great. I appreciate the take on the theme, and it had a great setting. It took a bit to get the hang of the game, I died in the tutorial 3 times, but once I did I got through it. It had interesting enemy variety, I think the starting A monsters might've been a little hard (see dying in the tutorial). Thanks for the game!
maxr00
2021-04-27 00:43
This concept is so cool! The visuals played so well on it, good job!
Super cool concept! Graphics work well with it and it feels great to go forward page by page. Nice enemy variety too.
As mentioned above, basic mob enemies were the hardest. Probably a bit too fast, especially when 3 of them gang up on you :D. Difficulty curve could probably be tweaked a bit.
Good game though, feels like a concept powerful enough you could potentially expand on a bigger scale game!
Love the concept. Really enjoyed playing it, good job
dpmzi
2021-05-01 11:38
The book theme is such a cool approach to the theme! Love how words and letters are the power ups. There's some polish in here that really makes things pop: the pitch levels when shooting for instance.
Good BGM and nice, consistent, graphics. Sweet game!
Absolutely lovely! Art was incredible, concept was great, gameplay was fun. I kind of wish shooting was more of a choice and conserving ammo was more important (maybe add in a worse weapon you have to use when out of letters?), and that I had a second or two to get my bearings on a page before enemies charge, but neither of those were especially detrimental to the experience. Congrats on making a great game!
Great job on the game. Delving deeper into a book was a cool use of the theme and the concept as a whole worked really well. Using words as power-ups was a nice touch and the sound effects for shooting and collecting letters were very satisfying. I do think the game could have benefited from either slowing down the enemies that chase you, or allowing the player to shoot in directions they are not moving. Also I felt the early pages lacked variety since rooms were usually just letters or 1-2 of the enemies that chased you. However, once you started seeing the other enemies later it was much better in that regard. Overall though, I had a really good time with it and would love to see it expanded on.
pijamar
2021-05-07 02:48
This game is so good! It has a satisfying game loop, it's pretty hard but never feels unfair, there's progression and a learning curve. Add great pixel art and cool sounds and music on top of that and you got a hit! I'm impressed that you made this in 48 hours. Great idea, superb execution. Didn't feel unfinished at all!
If you're looking to add stuff to it post jam, I think it would be cool if there were some strategic decisions during the runs, like in a "choose your adventure" book, where you can choose your rewards / upgrades / shortcuts / enemies by going to different pages. I hope you keep working on it, I'm a fan!
Great game. The different enemies mixed up the combat nicely. Loved the book theme.
damn all the effects feel so satisfying and great! the page flipping sound and collecting the letters were well executed, and the gameplay also was really fun and a creative take on the theme
however i just wished that there could be a bit of buffer time between entering each page? but overall really really well done!! :>
Lots of potential here! Unfortunate that features had to get cut short but I could easily see this being expanded and polished up even further in a post-jam version! What's already here is pretty fun to play through too.