FoonLudum Dare ExplorerLD55 → Armamancer - Never Reload

Armamancer - Never Reload

By heuser and coffeemakingtoaster

View on ldjam.com

CategoryRankScoreCount
Overall4613.6827
Fun2663.8027
Innovation7403.2027
Theme6593.5827
Graphics6493.6427
Audio5213.3126
Humor524.2227
Mood2323.9627

Comments

phost-dll 2024-04-15 23:19

The tshirt killed me! xD Well done man, I really liked it!

fataljg 2024-04-15 23:22

I love the banana gun !!!!!!!!!! * the mouse control was too sensitive : hard to hit the mage * the gun switching is fabulous ! * intro puts you in the mood, i liked it

tinykidtoo 2024-04-15 23:27

The wide variety of weapons was great. Loved the banana, or the holy hand grenade. I had trouble staying away from Alfonso. Great fun dodging and swapping weapons. Would love to see some more impact effects.

heuser 2024-04-16 07:12

@fataljg Thanks for the feedback^^ In settings you can change the mouse sensitivity if you want to give it another try? But thank you so much for playing our game!

fataljg 2024-04-16 07:24

@heuser yes way easier this time, I could finish ! Thank you for your game !

villhest 2024-04-16 21:09

Alfonso NOOOO! So many weapons. One of my favs so far. Great job!

roman-dubrovin 2024-04-16 21:14

It's pretty fun game! Interesting, that besides the holy granade in the magic world AK-47 still is the best weapon=)

zanar 2024-04-16 21:55

I liked the humor (BANANAAAAAA), but damn, it's hard! XD

valcka 2024-04-16 21:55

A little too much sound design in my opinion. Except the “BANANA” it is excellent! The graphics are great, just a little cluttered in my opinion

coffeemakingtoaster 2024-04-16 22:10

@zanar Yeah...we kind of have the tendency to make our games a bit harder :D The assist mode in the settings could probably help you.

anaastaska 2024-04-17 07:25

Wow, it s great, but only not clearly understand if i shoot or not, maybe add one animation would be perffect. But game is fun, i like it.

heuser 2024-04-17 07:35

@anaastaska There are shooting animations, sounds and particle effects for every weapon. Were you able to damage the boss? Which version did you play?

anaastaska 2024-04-17 07:43

@heuser I played version on itch and when I shoot to the boss, I didn’t have any sound or something to understand, that I shooted to him👀

heuser 2024-04-17 09:25

@anaastaska Thats interesting, maybe its a browser thing. Animation.gif

This is how shooting should look like :)

justcamh 2024-04-17 14:35

The voice lines are great! Banana! I have infinite mana! And others! I had lots of fun just listening to their goofy lines, great fun! :heart:

https://www.twitch.tv/videos/2122044081

heuser 2024-04-17 14:41

@justcamh Thanks man, I will never forget how you fought through our unfinished Kitchen-Satisfactory mashup last year.

deborah-messaoudene 2024-04-17 14:41

thanks for making the game accessible on every platform. Pretty hard to play for me, but very funny (especially the sounds) :)

heuser 2024-04-17 14:45

@deborah-messaoudene Yeah we know its hard xD If you wanna give it another shot, you can try it with the assist mode. You can enable it in settings, but you have to do so in the main menu, otherwise it only kinda works. It makes the bosses a little bit less punishing and gives you more health flasks.:)

deborah-messaoudene 2024-04-17 14:47

@heuser Thank for the tip will and very good idea to implement the assist <3

xenachos 2024-04-17 15:04

*I look like chicken* very fun to play, gg ! :D

rendow 2024-04-17 16:18

Fat mage with tons of guns is really funny, and I laughed when I saw Alfonso too :D

I liked the feedback on many of the guns and the large amount of weapons added a lot of variety to the game. Great usage of the camera in the cutscenes as well :)

Alfonso wrecked me haha, really well done!

unfrog 2024-04-17 19:22

Fun game! Love the wizard cards in the stands. If I could specifically summon health potions instead of them randomly appearing that'd be great.

telkan 2024-04-17 19:31

Bunny hopping works really well in this game, and its really fun to see alfonso beeline for you matching pace, 10/10

heuser 2024-04-17 22:35

@unfrog they do get slotted in as your next weapon once you fall below half health. But i get the urge to "summon" them yourself. We tried to keep the necessary keys to a minimum, which is why we opted for this solution.

barce 2024-04-17 23:31

LOL I loved the holy granade. Very fun game, congrats! (I'd suggest to set the mouse sensitivity lower by default)

maimai 2024-04-17 23:57

Ridiculous game, I had fun! I needed to turn mouse sensitivity virtually all the way down so I'm glad you added that option. The voice lines were great fun and I'm impressed you fit in the cinematics. The dash felt very abrupt and doesn't feel like it helps much, maybe just with dodging. It felt unnessary that I should have to click the fire button to summon the next thing after using up the previous item.

heuser 2024-04-18 08:07

@maimai thanks a lot for the feedback, you are definitely right with the mouse sens, I think I am alone in wanting to move my mouse only by milimeters when aiming xD Yeah the summon thing is very fair and we are very aware of that, there is no reason to have the player click again, thats just how we first implemented it. The dash however can definitely help you gain momentum when you use it in the air and then combine it with slide or bunny hopping. But when using it on the ground it really just is a dodge tool. :)

saryah 2024-04-18 13:28

Solid entry, great fun. LOVED the sounds effects. XD

bobbie 2024-04-18 18:23

fun game, i really liked having to adapt to the different weapons on the fly, and there was a pretty impressive variety of them

a couple things I noticed: - as far as I can tell, you can only pause with ESC. this is hard to do for people on webgl, since it will also unfullscreen. I usually also add TAB as a valid pause button for my LD games - the UI seems to be too small on my 1440p monitor firefox_hchrBBj0MO.png

le-knallfrosch 2024-04-18 21:04

I might be out of spells, but i'm never out of shells :dark_sunglasses:

"Der Zauber 'is jetzt auf deutsch!" killed me :rofl:

questionmarc 2024-04-18 21:26

This is a really fun game! I really liked the use of the theme, the random weapons kept combat feeling good. I liked all of the references and just good humor. 😂 Well done.

I think for feedback, it was tough for me to avoid certain attacks because there wasn't a lot of time. Specifically Fireball, which always felt instant to me.

Super fun game regardless

heuser 2024-04-21 21:19

@saryah Thanks for playing the game on stream! And thanks for the feedback. @bobbie Yeah great feedback. I actually also have a 1440p monitor but it was very late when we added the main menu background so I guess the 1-2 times I saw it before submission I just ignored it xD And yeah pause on ESC is an obvious flaw if you think about it... which we didnt... So really thanks a lot for the feedback^^

@le-knallfrosch Yeah @coffeemakingtoaster took almost a full day to record all the voicelines this time, which was a great investment xD

@questionmarc Thanks for the kind words. Yeah slower projectiles would have made it that dodging was more skill reliant and felt less random. Great Feedback.

deadjolly 2024-04-25 02:40

Nice jam game! Back to back arena boss fights with random weapon summons. The weapons cracked me up, good job with the humour. The weapon sounds didn't have much bite to them, but maybe that was an artistic choice ha. I had to really adjust mouse sensitivity to be able to play it; the default was super high. The graphics were solid, enjoyed the cardboard wizards in the crowd!

rhyst 2024-04-28 16:40

I like the idea, quite well featured. I kept getting stuck when walking back into pillars, the sensitivity is extreme even when turned down. Couldn't seem to return to the menu to turn it down further.

xilentor 2024-05-03 15:39

I really liked the graphics, it has a sinister feeling with the cardboard cutout audience.