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The Summoned Struggle: Tales of a Tag-Along Demon
The Summoned Struggle: Tales of a Tag-Along Demon
By lazzor and martenj
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 504 | 3.63 | 40 | |
| Fun | 263 | 3.80 | 40 | |
| Innovation | 759 | 3.18 | 40 | |
| Theme | 409 | 3.89 | 40 | |
| Graphics | 438 | 3.92 | 40 | |
| Humor | 605 | 2.98 | 38 | |
| Mood | 888 | 3.24 | 39 | |
Comments
limerish
2024-04-16 11:14
I had such a great time playing this. I love how it's like vampire survivors with the aesthetic of cult of the lamb. Did not experience any bugs so well done fr. Really loved how you get summoned to fight bosses (made me feel like a dark souls summon). Such a good implementation of the theme. Well done!
The combination of 2D and 3D art style is so cool (and the laser effect), love the story concept, reminds me of playing the Dark Souls series summoning others to fight for me
zenorke
2024-04-16 11:16
Really liked the concept of being summoned as a minion to help the sorcerer, great job!
zablas
2024-04-16 11:18
A really cool gameplay loop. Some bugs here and there but I got invested into upgrading my demon guy :D
Really liked this one! Especially the back-and-forth between the underworld and the summons, that felt fresh. Also loved the flat paper graphics, though it was often hard to tell when you're aligned for ranged attacks against bosses.
I like the graphics !
toilari
2024-04-16 11:45
A fun little roguelite, great job! <3
coffie
2024-04-17 11:03
Ohhh I love roguelites and the art style is amazingly achieved. Great entry!
cptnero
2024-04-17 15:21
Really cool game! Nice visuals and good rougelike gameplay. Had fun playing it.
snory
2024-04-17 16:19
I like the idea of companions collecting reputation so that they can be called upon when the heroes needs them! :D I also liked the art. I was hoping to try spawn just ranged attack after I collected 20% bonus, but I failed to do so, boooo.
I would just make more obvious that you have collected enough to go fight with a boss and somehow make the melee more enjoyable as I was just left clicking the hell out of it.
oni
2024-04-17 17:56
Nice game! It's a great idea that I seed evolving to a full game. I think the ranged is a bit broken, with some damage and speed I could destroy everything easy. At one point my summoner died (or disappeared) and the game didnt end.
dekara
2024-04-17 17:57
Hey cool Game. Liked the visuals a lot and the concept. But it felt rather buggy and very unbalanced unfortunatly. Ranged seemed to be the only real option.
rild
2024-04-17 17:57
Art style is minimalistic but interesting. Enemy attack range in melee is too big. Small but working game. Had a little fun.
weine
2024-04-17 17:59
Very nice little game of adventure. I like that you have a variety of enemies and powerups, giving the chance to try different playstyles.
The art style is pretty cool but at times inconsistent (for example the really pixelated sword). The fact that you can do the ranged attack only on the line that has your character seemed weird since I have full movement on the gameplay plane, but maybe that could be made work. On the whole, a pretty enjoyable game.
martenj
2024-04-17 18:48
@dekara yeah two hours before the submission of the game and really tired, we tought "shit, there is no more time to balance and make the gameplay a little bit smoother".
martenj
2024-04-17 18:54
@litterattus at first, the sword was not so pixelated, but short before deadline we had to rotate the sprite for "reasons" and then it was pixelated because of the transformation. And there was still so much to do, that we dont adjust the sprite to the style :D And yeah in the attack movement is still a lot to improv to make it more solid. Thanks for the feedback!
Nice game! With this kind of flat sprites in a 3D space, I often find it difficult to see if I'm correctly aligned with the enemy, but here it gave me no problem! I also really like the cute aesthetics. Good job!
onqdll
2024-04-17 22:18
Great job! My only wish is some kind of randomized enemy spawn, it feels a little repetitive fighting the same enemies in the same spots every time. Boss fights though were very enjoyable!
Great concept and actually fun to play!
I would definitely play this once the game is finalized!
matso
2024-04-20 14:52
Enjoyed my playthrough. Art style and mechanics work well together. I don't have seizure/epilepsy issues but hot damn that lightning/flashing effect needs to be turned down/off, actually stopped me from playing more to avoid a headache. Overall, solid entry, rewarding gameplay loop.
Lovely game, the art looks great too. Last boss was terrifyingly fast. There were some quirks in the bosses and ally behavior that was a little off, but overall had a great time!
custodi
2024-04-23 16:21
really like this game, simple and sweet!