It was an interesting experience! I wish summoned creatures looked different from the enemies though. After some time they all turned into a huge cloud of particle effects and it was hard to tell how many of my summons were still alive. It certainly feels Risk of Rain-ish, which is a good thing in my book. Great job!
It was fun. Visuals are very atmospheric. You put a lot of effort into animating text and it immediately sets up the mood for the whole game. Great work!
Glad I found it! It has a very unique atmosphere. My only wish is to have a little more to do. Most of the game you just click on a field, pick an appropriate drone and wait for a while. Overall it was quite an interesting experience!
Good job! Controls were challenging enough to keep me constantly focused. I would love to have a beam charging UI. Sometimes I pressed space having no idea if it charged or not because my attention was on the screen corners. But overall it was quite fun!
Had the same fun as I once had playing Quake 3! I'm in complete agreement with previous comments though, projectile speed should be waaay faster. I managed to win but only by coming extremely close to the enemies.
Game looks and sounds amazing! There is no real gameplay unfortunately but the idea is kinda interesting. I would love to play the finished post-jam version.
Great job! Insane amount of mechanics for a 72 hour game. Map felt a little too random though, for a few runs I was forced to destroy almost all my cards. (Or is it somehow skippable?)
What an anxiety simulator! Quite well matches the development stress during the ludum dare. That must have been very meta experience developing this game. Great job!
Loved it! Music and sounds are gorgeous! I had an issue with sprites displaying as black squares but after a few page refreshes, game magically fixed itself.
What a charming game! Art and music work together perfectly. Love all the effort put into the references. Mouse scroll felt quite unintuitive but overall a great work! Menu cards animation is super smooth by the way. Was it initially a card game and you pivoted? (And the most important question: What's ligma?)
Art and music are gorgeous! Dialogues made me smile quite a few times. As a proud cat owner I can testify that it's a very accurate cat protagonist representation. My only wish is for combat to be faster. (And maybe for scrolls to have some distinct abilities.)
Great job! It feels surprisingly fair compared to most physics based games I played. Small mistakes are not punished immediately by the whole tower falling. And of course art is gorgeous!
It was a very cozy experience! Felt like playing an old Warcraft 3 map. Love the music and summon placement sound. Ended up trying to place units in the music rhythm. It was quite fun.
Absolutely love the atmosphere! With this music and art, if the game was just a text compilation of your fever dreams, I would still play it. Amazing job.
I spent 20 minutes without even noticing! It always feels like crisis management and as soon as my army gets big enough to feel comfortable, it's a reset. Great work! Light units though felt like the only strategy for the first few rounds and experimenting with others just led me to a quick defeat.
Menu song is stunning! Controls felt quite unresponsive but I kinda like it actually. Game in a way punishes chaotically running/jumping around and puts you in a correct state of mind. I can see that you put a lot of soul into it! Pun intended. (I was convinced that the game froze on launch but apparently it is just a missing mouse cursor.)
It was short but quite fun! I love grappling hook based games and this is kinda an interesting take on the mechanic. Great work! (Pigeon is gorgeous by the way)
Unexpected gem! Absolutely love "Return of the Obra Dinn" and "Sherlock Holmes Consulting Detective" (the board game). This one feels kinda like a beautiful child between them. Great job!
I had immense fun! Picking bosses' abilities is an interesting idea. I also absolutely love pixelated shader! Feels like a good old PS2 game. Had to download the windows version though since web one just froze my browser page.
Great job! My only wish is some kind of randomized enemy spawn, it feels a little repetitive fighting the same enemies in the same spots every time. Boss fights though were very enjoyable!
Very atmospheric! I ended up just ignoring enemies and running around killing rats, since most of my summons barely did any damage. (20 cost units for some reason just stayed in one place doing nothing) Overall it was an interesting experience! Art is gorgeous and music is quite menacing!
I absolutely love main character art! Music is also very charming. Difficulty ramped up a little bit too fast for my taste but overall I had a fun time.
It took me some time to figure it out. I managed to die with 5 health! After a few tries I mastered the fridge and enjoyed trying out different recipes. It was an interesting experience!
Love the grainy art! Seen your WIP in discord and was intrigued immediately. My only wish is to have an ability to take summon back, sometimes I miss the square near the end of the puzzle and I am forced to restart it. Other than that I had a lot of fun playing!
I enjoyed it! It was rather confusing in the beginning though. I wish dudes gathered stuff nearby instead of running around from one side of the map to another. But maybe that's how actual demon management works.
Played for 15 minutes without even noticing. Sliding after a kick is super satisfying! I wish altar abilities had just a little bit more predictability. Maybe the direction from which you drop bones could control the spell direction or something of that kind.
I enjoyed it! It took me some time to figure out that I need to actually click on the customer's order when food already glided towards him. I wish the green thing around burgers was a little bit more pronounced.
What a colossal effort you guys put into this! So far this is my favorite entry! Absolutely love attention to details: slight health/ability UI movement when you get to the screen corner or clever tile placement to guide player towards puzzle solutions.
Game is super cute! I'm not sure if it's a bug or a feature but when I press space I get XP for free. Eventually I got stuck in the corner of the screen trampled by my lovely 🐮.
Managed to get 60x multiplier on a next damage and killed the dude. (For some reason it was a very slow death) It was fun, but absolutely unintentional. I wish there was some sort of log with recently casted spells!
LD55 — Summoning (60)
Realm of Elementals by negdo 2024-04-25T03:23:48Z ♥ 1
It was an interesting experience! I wish summoned creatures looked different from the enemies though. After some time they all turned into a huge cloud of particle effects and it was hard to tell how many of my summons were still alive. It certainly feels Risk of Rain-ish, which is a good thing in my book. Great job!
SUMMON'LIDAYS by Raivk 2024-04-24T19:32:43Z ♥ 2
It was fun. Visuals are very atmospheric. You put a lot of effort into animating text and it immediately sets up the mood for the whole game. Great work!
Farmageddon by ThiefViolinist 2024-04-23T18:07:52Z ♥ 1
Glad I found it! It has a very unique atmosphere. My only wish is to have a little more to do. Most of the game you just click on a field, pick an appropriate drone and wait for a while. Overall it was quite an interesting experience!
DeathBird by Sodaro 2024-04-23T17:13:16Z ♥ 1
Good job! Controls were challenging enough to keep me constantly focused. I would love to have a beam charging UI. Sometimes I pressed space having no idea if it charged or not because my attention was on the screen corners. But overall it was quite fun!
That Time I Got Reincarnated In A Fireball by Hugues Dumoulin 2024-04-23T15:38:06Z ♥ 1
Great job! The only frustrating part was that sometimes I spawned facing the wall and died immediately. But overall it was a very fun experience!
Heart of the Cards by Profugo Barbatus 2024-04-23T12:09:06Z ♥ 2
Had the same fun as I once had playing Quake 3! I'm in complete agreement with previous comments though, projectile speed should be waaay faster. I managed to win but only by coming extremely close to the enemies.
Duel of the Summoners by Jona Scheidig 2024-04-23T11:38:07Z ♥ 2
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Game looks and sounds amazing! There is no real gameplay unfortunately but the idea is kinda interesting. I would love to play the finished post-jam version.
Blood From a Tome by GuitarBro 2024-04-23T06:08:43Z ♥ 2
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Great job! Insane amount of mechanics for a 72 hour game. Map felt a little too random though, for a few runs I was forced to destroy almost all my cards. (Or is it somehow skippable?)
Just Another Tuesday by Gus Goucher 2024-04-22T03:47:53Z ♥ 1
I had a lot of fun playing Hotline Miami and this brought me the same type of joy. Crafting is very intuitive and doesn't get in the way. Great job!
Call of Duties by iphelf 2024-04-21T15:21:38Z ♥ 3
What an anxiety simulator! Quite well matches the development stress during the ludum dare. That must have been very meta experience developing this game. Great job!
Moving In and Moving On by Artmuse62 2024-04-21T08:36:11Z ♥ 4
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Loved it! Music and sounds are gorgeous! I had an issue with sprites displaying as black squares but after a few page refreshes, game magically fixed itself.
Ghost Link by willianfhs 2024-04-21T02:02:44Z ♥ 4
What a charming game! Art and music work together perfectly. Love all the effort put into the references. Mouse scroll felt quite unintuitive but overall a great work! Menu cards animation is super smooth by the way. Was it initially a card game and you pivoted? (And the most important question: What's ligma?)
Scrolls of Summoning: Paju's Adventure by toilari 2024-04-20T22:53:20Z ♥ 5
Art and music are gorgeous! Dialogues made me smile quite a few times. As a proud cat owner I can testify that it's a very accurate cat protagonist representation. My only wish is for combat to be faster. (And maybe for scrolls to have some distinct abilities.)
Purrfect Stack by JPiolho 2024-04-20T20:05:50Z ♥ 3
Great job! It feels surprisingly fair compared to most physics based games I played. Small mistakes are not punished immediately by the whole tower falling. And of course art is gorgeous!
Aldoria's King by Locke8 2024-04-20T19:14:46Z ♥ 3
It was a very cozy experience! Felt like playing an old Warcraft 3 map. Love the music and summon placement sound. Ended up trying to place units in the music rhythm. It was quite fun.
Bendirat by Enad96 2024-04-20T18:16:12Z ♥ 2
Absolutely love the atmosphere! With this music and art, if the game was just a text compilation of your fever dreams, I would still play it. Amazing job.
Summoner Defence Forces by Gerolmed 2024-04-20T17:41:07Z ♥ 4
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I spent 20 minutes without even noticing! It always feels like crisis management and as soon as my army gets big enough to feel comfortable, it's a reset. Great work! Light units though felt like the only strategy for the first few rounds and experimenting with others just led me to a quick defeat.
Soul Pact by SesMiRe 2024-04-18T01:13:02Z ♥ 3
Menu song is stunning! Controls felt quite unresponsive but I kinda like it actually. Game in a way punishes chaotically running/jumping around and puts you in a correct state of mind. I can see that you put a lot of soul into it! Pun intended. (I was convinced that the game froze on launch but apparently it is just a missing mouse cursor.)
Make It Rain by LittleBlackDog 2024-04-18T00:54:49Z ♥ 3
It is quite unique and absolutely adorable! I kinda liked the challenge of playing it on a keyboard. Was somewhat painful though.
Ascension by Pigeonescu 2024-04-18T00:25:03Z ♥ 2
It was short but quite fun! I love grappling hook based games and this is kinda an interesting take on the mechanic. Great work! (Pigeon is gorgeous by the way)
The Art of Pixel Summoning (TAPS) by DigiDuncan 2024-04-18T00:16:24Z ♥ 2
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It is surprisingly fun! I managed to get quite a good chances.
Be summoned by jiayi 2024-04-17T23:59:50Z ♥ 1
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Wonderful job! It is funny, fresh and totally charming. Also great work on a knight animation!
Who Summoned It? by Tyler Law 2024-04-17T23:22:13Z ♥ 4
Unexpected gem! Absolutely love "Return of the Obra Dinn" and "Sherlock Holmes Consulting Detective" (the board game). This one feels kinda like a beautiful child between them. Great job!
Crafted Calamities by Sven Walter 2024-04-17T22:48:53Z ♥ 4
I had immense fun! Picking bosses' abilities is an interesting idea. I also absolutely love pixelated shader! Feels like a good old PS2 game. Had to download the windows version though since web one just froze my browser page.
Pictomancer by RobLaro 2024-04-17T22:31:01Z ♥ 2
I'm a fan! Followed you on itch and now waiting for an official steam release. Please tell me you will actually make a full game out of this.
The Summoned Struggle: Tales of a Tag-Along Demon by MartenJ 2024-04-17T22:18:54Z ♥ 2
Great job! My only wish is some kind of randomized enemy spawn, it feels a little repetitive fighting the same enemies in the same spots every time. Boss fights though were very enjoyable!
Blood Rite by LetsSnack 2024-04-17T01:44:28Z ♥ 3
Very atmospheric! I ended up just ignoring enemies and running around killing rats, since most of my summons barely did any damage. (20 cost units for some reason just stayed in one place doing nothing) Overall it was an interesting experience! Art is gorgeous and music is quite menacing!
Eye for Mischief by Vyolfers 2024-04-17T01:19:11Z ♥ 6
It was fun! Laser sold it for me. Adds a lot of personality to the character and a feeling that I'm controlling a cat with it's own desires.
Mystery in Greensand Shore by barce 2024-04-17T01:04:45Z ♥ 4
Great job! Combat was a little underwhelming but art is absolutely gorgeous!
Oversummoned by SID37 2024-04-17T01:01:50Z ♥ 2
Great job! Dragging demons around was a quite satisfying experience. Demon drawings are also very cute!
Super Pal Summoner! by Meepster 2024-04-17T00:52:34Z ♥ 2
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What a game! Loved every second.
Shay’s Goldem Mob by KriSsS Gonko 2024-04-17T00:30:18Z ♥ 3
I absolutely love main character art! Music is also very charming. Difficulty ramped up a little bit too fast for my taste but overall I had a fun time.
Cat Good, God Bad by yigoo 2024-04-17T00:02:57Z ♥ 1
Gorgeous art! A few times I honestly had no idea how I solved a puzzle. It was chaotic but enjoyable experience!
Demonic Fridge and Vegetables From Hell by 7uc4s 2024-04-16T23:54:34Z ♥ 2
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It took me some time to figure it out. I managed to die with 5 health! After a few tries I mastered the fridge and enjoyed trying out different recipes. It was an interesting experience!
DURO by Fenix131113 2024-04-16T23:28:43Z ♥ 4
Lovely game! I kinda enjoyed difficulty ramping up suddenly after the tutorial puzzles. Graphics and music are well done!
Ratastrophe by NaPlz98 2024-04-16T21:26:05Z ♥ 3
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Art is fantastic! It was very fun! Especially near the end. Mostly used the second cat, I feel like this dude is overpowered.
Child of Ruin by Rick Williams 2024-04-16T21:13:24Z ♥ 10
It was quite a unique experience! You for sure poured a lot of soul into this.
Summon Squad by roman_hyacinths 2024-04-16T20:56:22Z ♥ 2
Love the grainy art! Seen your WIP in discord and was intrigued immediately. My only wish is to have an ability to take summon back, sometimes I miss the square near the end of the puzzle and I am forced to restart it. Other than that I had a lot of fun playing!
SquiggleMancer by ski11az 2024-04-16T19:45:06Z ♥ 2
It was very enjoyable! Love the enemy death animations! You sure put great effort into it.
The Wave Summoner by OnlinE_Play 2024-04-16T19:11:04Z ♥ 2
It was fun. I enjoyed double jumping, it is quite satisfying!
Clone fest by Tori 2024-04-16T18:57:03Z ♥ 4
One of my favorites so far! Art and animations are gorgeous. Love the variety of clones!
Necro Riot by gold.daniel 2024-04-16T18:45:19Z ♥ 1
Love it! Music is a banger and human death animation is oddly satisfying. It felt quite relaxing until I remembered what's going on.
Vamper by FlamingRat 2024-04-16T18:37:16Z ♥ 3
It was fun! Love the movement circle around the player, a pretty cool idea.
Monster Monastery by shamotte 2024-04-16T18:17:51Z ♥ 4
I enjoyed it! It was rather confusing in the beginning though. I wish dudes gathered stuff nearby instead of running around from one side of the map to another. But maybe that's how actual demon management works.
Where Have All the Globbletops Gone? by redoplus 2024-04-16T16:59:27Z ♥ 3
Absolutely mesmerizing! Subscribed to Limestock Fishing Co. on twitter and now waiting for your next game.
A small ode by fusionnist 2024-04-16T15:44:32Z ♥ 1
Enjoyed game way more than expected. Music is a certified banger. Cursor is also awesome!
Blood of the Altar by Hot Noggin Studios 2024-04-16T15:28:58Z ♥ 1
Played for 15 minutes without even noticing. Sliding after a kick is super satisfying! I wish altar abilities had just a little bit more predictability. Maybe the direction from which you drop bones could control the spell direction or something of that kind.
Butler! Summon the Imps! by jummbus 2024-04-16T14:15:50Z ♥ 5
Loved it! Ricocheting off a wall was my favorite part and I ended up doing it every time. To my detriment.
Faemori by EllieRaev 2024-04-16T13:56:50Z ♥ 3
It was super fun! Seen it on discord and was hyped since! I'm holding my wallet and wating for an official steam release.
Duck Spawner by Myse 2024-04-16T13:38:08Z ♥ 1
Thank you for this touching journey 🦆
Summon the Cat ! by Corgiz 2024-04-16T13:18:17Z ♥ 2
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Ended up enjoying it way more than I would have thought! R meow sound is super satisfying.
Summon Or Unsummon by DaivyIsHere 2024-04-16T11:45:48Z ♥ 1
Enjoyed it! Very minimalistic but fun. Had a lot of issues with O and Q though.
Fries&Bones by ArtoniX 2024-04-16T11:31:41Z ♥ 1
I enjoyed it! It took me some time to figure out that I need to actually click on the customer's order when food already glided towards him. I wish the green thing around burgers was a little bit more pronounced.
Globeba by Saturnyoshi 2024-04-16T11:04:23Z ♥ 1
What a colossal effort you guys put into this! So far this is my favorite entry! Absolutely love attention to details: slight health/ability UI movement when you get to the screen corner or clever tile placement to guide player towards puzzle solutions.
NecroBit by comigor 2024-04-16T01:28:39Z ♥ 3
Absolutely love graphics and music!Screenshot_76.png
Infinite Infight by QuadApe 2024-04-16T00:59:44Z ♥ 1
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Had a lot of fun! Managed to get to 73 using one hand. Now I'm proud owner of carpal tunnel syndrome. Music is gorgeous by the way.
Summoning Wizard by LightBoat 2024-04-16T00:41:19Z ♥ 0
Loved every second! Quite addicting core loop. After 10 minutes of constant dying at 500ish score I am convinced it is impossible to go further.
Farmer Survivor by Pupirka 2024-04-15T23:43:36Z ♥ 2
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Game is super cute! I'm not sure if it's a bug or a feature but when I press space I get XP for free. Eventually I got stuck in the corner of the screen trampled by my lovely 🐮.
Summoner's Clash by Hector 2024-04-15T23:07:58Z ♥ 1
Managed to get 60x multiplier on a next damage and killed the dude. (For some reason it was a very slow death) It was fun, but absolutely unintentional. I wish there was some sort of log with recently casted spells!
Dungeon Overlord by GodKnows 2024-04-15T22:47:19Z ♥ 0
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It was fun! Had some issues with the boss and goblins standing in front of each other doing nothing. But next run goblin tower managed to win!