Mars Delivery Program by Erlioniel 2023-05-05T18:50:59Z ♥ 3
Was impressed by how cohesive the entire experience was. All parts felt like they fit very well together and created a great atmosphere that had me eager to explore the entire colony. The music sold the setting of being on a mostly dead planet while still having a hint of comfort fitting well with the relative safety of the colony. The art style is very pleasant and the animations are absolutely adorable.
As for the gameplay, this definitely feels like one of those games where you'll get really frustrated over your own clumsiness and I love it. 😄 Several times I managed to launch every single box right off the buggy as if a bomb had hit them. I think I have to be more careful with how many boxes I try to cram on there. I did manage to launch a box like a rocket, landing out of bounds which made it impossible to reach. Luckily though it seemed like the boxes got restocked which was very good design to avoid any softlock frustrations.
The design of the colony was also really cool and I loved seeing the other parts of it in the background as I was exploring, especially while climbing the hill for the red delivery.
Really well done, especially for a game jam! I had a great, relaxing time playing.
LD55 — Summoning (3)
Kings Court by Nabil Shelim 2024-04-18T18:52:05Z ♥ 2
For being made in only 72 hours I'm surprised by how complete the game felt. The music, sound effects, art and writing all come together to form a very cohesive experience that could easily be a demo for a larger game. The only major critique I have would be the lack of variety in engaging requests, which is completely understandable due to the nature of being made in a jam. Really well done!
Wizard Battle by Hylazu 2024-04-18T18:35:53Z ♥ 2
I'm not much for card battlers and came into this game without much prior knowledge so the lack of instructions was extra noticeable. Took a while to understand how the game worked and what all the numbers meant.
Once getting past that though, the game seemed to play fairly well and I didn't notice any bugs. Well done!
Something to focus on for future projects would be to get some sound effects and visual feedback into the game. This is something I often neglect too but can really make a huge difference in making the game feel like a proper game rather than a little demo/prototype.
Good luck on any future projects!
Ascension by Pigeonescu 2024-04-18T18:13:34Z ♥ 2
First of all the art was gorgeous. Really liked the cartoony style and it went especially well with the ambient sound to create quite a relaxing experience.
However, with how much platforming you have to do the chanting when summoning the chain got a little bit repetitive after a while. Maybe just lowering the volume of it a little could help.
Would have also liked the controls to be a little more responsive, in particular the time it takes for the chain to grab you. Felt like it could take a good second before the chain was even visible on screen.
That said, while the game was short I enjoyed my time with it and have been keeping the game open in the background while writing this, listening to the ambient music.