Voyage au centre de la Terre by xpoho 2025-04-15T01:41:44Z ♥ 1
Thanks for inspiring me to read the book again, used to be one of my favourites as a kid. I liked the idea of mental battles to solve puzzles, I think the concept could likely go far if developed further. The audio was pleassant, especially the AXEEEEEEEL line. Good work!
LD58 — Collector (32)
RIPOFF by 5H08 2025-10-21T01:19:51Z ♥ 2
Going around beating scalpers is definitely a funny take on the theme! Took me a couple rounds to understand what the goal was but it was fun platforming around and looking for the scalpers once I understood how to play. The punches didn't always work - not sure if I'm missing a mechanic there but otherwise I had a fun time. Good work!
Here's my best score:
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The Glasses Shop by sudocoffee 2025-10-14T22:15:34Z ♥ 2
!> Is the game over when you collect the green cube? Seems to be the only cube with a different effect, deletes everything physically as far as I can tell with nothing left to do?
This was rather confusing but I think I eventually managed to figure the mechanics out - certainly an interesting approach to the "rule-learning" puzzle genre where you have to learn the basic rules to the world itself. The graphics were a bit glitchy (in particular, the pause menu liked to violently shake triangles on the screen) but otherwise did a great job of conveying a mysterious mood, especially combined with the falling down sound.
The game felt incomplete but otherwise was a cool experience, good work!
Blossom Fox by Patatje 2025-10-10T00:58:20Z ♥ 3
Very pretty art! Really like the fox especially. I also liked the design of the hunger mechanic in this, adds depth to the game as you need to track a few different things. Good work!
Managed to get a date, wasn't good enough for ending 5 :<
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1 of 8,031,810,176 by torte478 2025-10-09T01:55:09Z ♥ 2
This was very creative! A great concept, fantastic sound design, and a clever sense of humor to tie it all together. Easily my favourite game I played this jam, very well done!
Fume: The PC Gaming Simulator by alaah 2025-10-09T01:38:33Z ♥ 2
Kiwi!
I really liked the attention to detail in this — actual username in the top right corner, funny quips in game descriptions and the relevancy box, references to developers etc., kept finding more things the more I looked. I really, really liked this, very well done!
Took some effort but managed to get it all eventually!
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Paper Airplanes Collection by GeorgeBurg 2025-10-08T01:50:47Z ♥ 3
Very cozy graphics, this was calming to go thjrough. I wish there was some gameplay to it though - maybe you get to throw your airplanes and they can fly according to whatever characteristics that type of paper airplane would have?
I liked the effects on clicking on the background, reminded me a lot of desktop destroyer from back in the day. Good work!
Goblin Lord's Dream by Ira Baciu 2025-10-08T01:23:36Z ♥ 3
A way to exit games on demand and not just when you win would be great - I won the third game twice but died before I could exit which restarted it. Fun concept otherwise, impressed with the artwork and sounds overall. Good work!
Coal Lector by Avhatar 2025-10-07T02:29:50Z ♥ 2
Funny play on words and a nice initial surprise that it was still about collecting even though I first thought you side-stepped the theme with the name. This looks very cool, a unique artstyle and well handled lighting. I wish the items that dropped were highlighted when not visible but cool little game beyond that. Good work!
Claw & Collect by d-demetori 2025-10-07T02:13:36Z ♥ 1
There's been a lot of "normal thing but rogue-like" games released lately and I feel like this could head in that direction - add an upgrade system and some sort of limitation (number of attempts? time?) and this could become a full-fledged game!
I liked the polish on this, the buttons physically being pressed is cool and the balls dancing around you to mark your progress is a nice touch. I wish the controls inverted with the camera though - it is frustrating trying to move the claw when the camera is not straight on. I understand that would be less true-to-life but I think it would enhance player interaction. Regardless of that though, this was enjoyable, good work!
Demon Scalper Blues by CaptainDreamcast 2025-10-07T02:03:20Z ♥ 2
As someone above said, big flash game shitpost vibes. It was funny, good work!
Here's my time - I think a punishment for missing would go a long way if speedrunning is an intended part of the game, spamming buttons is OP right now.
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Tax Collector by ellaris 2025-10-06T23:42:31Z ♥ 1
Good humour, certainly had me smiling throughout at the game. Really liked that the coins were physics based as well, added an element of skill to bouncing the coins into the cart. Good work!
Played a couple runs, here's my best one:
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Clean Line by Jesús González 2025-10-06T05:26:40Z ♥ 2
This is surprisingly complete for a compo game - the UI is clean and works like a charm, the mechanics could be expanded upon but are perfectly sufficient, the tutorials are there, the sound and art fit perfect and there are a ton of levels. ~~The only "problem" I could find is that you get softlocked if you place every single block since the only way to get them back is to put another block on top, but this required me deliberately acting stupid to find.~~ Very impressive amount of work, fantastic job!
Acorny Business by Theo Ratkin 2025-10-06T05:13:57Z ♥ 2
Very pretty! I'm impressed by how well a job this game does at making you feel in nature, good terrain design and art. Surprisingly bug-free geometry too for how complex it is - only got stuck in a tree once (even then, managed to wedge myself out after struggling for ~20 seconds).
The flying itself was nice too, I didn't find it hard to get used to or be precise. I did have some trouble clicking on the nuts after landing but maybe that's the mouse capture issue you mentioned above. Great work overall, this was nice.
Cellmate by thejackimonster 2025-10-06T05:01:58Z ♥ 2
Wow, great art in so little time, the prison environment is grim but cool and moody. I like the facial animation on our guy as we walk around. Cool soundtrack too. The solitaire was a bit glitchy though — I think there is a bug in mouse position tracking as placing cards in their spot gets physically harder and harder as the game goes. Had to restart a couple of times to fix it. Enjoyed it still, good work!
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Pumpkin Jam by SoloAdventurerGames 2025-10-06T04:38:57Z ♥ 2
The game had severe performance issues for me (old PC, possibly also a Firefox issue?) but managed to play enough to get the gist of it.
I'm very, very impressed with the amount of effort that went into all the 3d models and the terrain and the various visual effects, incredible for a 2 day game by a single person. Great work!
Banana Craze by InfernalWolf08 2025-10-06T04:17:39Z ♥ 3
What have we come to as a society if a gorilla cannot enjoy his bananas in peace but must sell them for goods and services to make ends meet..?
Cool little game! I really like the gorilla animation - it's very simple but it does the job, conveys movement well. I also liked that you could go around the outside of the maze as a cool secret. One thing I'd change though is make bananas pickable during invulnerability frames, frustrating to walk through them with nothing happening. Regardless of that, good work!
Pollen Pusher by Quail Weaver 2025-10-06T04:11:11Z ♥ 1
I'm not entirely sure what the goal is in the Sink level — only two targets but three kinds of pollen as far as I can tell. That's where I gave up.
Well done on pulling off movement on a hexagonal grid — not sure if you came up with it or if the movement scheme already existed elsewhere but I was pleasantly surprised at how fast I got used to QWEASD movement and got proficient at it. Good work on getting the sokoban QoL in there as well with the undoes. Great work!
The A?! game by mr_mesmer 2025-10-06T03:58:51Z ♥ 5
Holy cow, is this the first quintuple A game?
I... don't know what on earth I just played but it was hilarious and a blast to go through. Great work and thanks for the laughs!
Collecting Dust by jacobwinters 2025-10-06T03:54:03Z ♥ 2
Probably the most humorous game I've seen across all editions I've participated in, the writing was very witty. Giggled at practically every line, fantastic work!
Not sure there is much strategy to the game besides tossing everything in a corner and waiting but here's the best I managed in endless in a couple minutes:
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snake-collector by nekowei 2025-10-06T03:43:50Z ♥ 2
This was neat! The switch from 2D to 3D was semi-unexpected ("no way they switch perspective right..?") and very impressive. Building up your moveset by picking up powers was cool, I could see this turning into a compelling puzzle game if developed further. Really enjoyed this, well done!
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Attic Thrifter by Sthor726 2025-10-06T03:37:31Z ♥ 2
Sokoban is usually my least favourite sub-genre of puzzle games but the cute artstyle and the cozy sound design more than made up for it. Played through the whole thing, had a blast. Great work!
Dragon Hoard by pres2300 2025-10-06T03:12:40Z ♥ 3
This is a cool concept, I like the idea of a wave-based shoot 'em up based around defending an objective rather than yourself. I think this has potential as a roguelike with upgrades to buy/pick between each wave. Reminds me a lot of [my entry from two jams ago](https://ldjam.com/events/ludum-dare/56/the-last-leukocyte), cool to see someone had similar thoughts. Great work!
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Fluff 'n Roll by CamComDuck 2025-10-06T03:03:45Z ♥ 4
Sheep bleating over itself 100 times wasn't on my bingo card for the theme but here we area. Absolutely hilarious sounds when you get near a sheep, had a good laugh. Well done!
Forest of the magic mushrooms by jojocanard 2025-10-06T02:14:54Z ♥ 3
Took me a full run before I understood that there was an actual goal but it was fun once I got it. This could be fun with a ton more items that are randomised each run, could be an interesting take on a rogue-like. Well done! Capture.PNG
Predincament by Threeli 2025-10-06T02:06:43Z ♥ 3
Cute art and sound! Wish there was more to do in terms of gameplay but it was pleasant to look at. Good work!
Stealth Hobo by Thoastbot 2025-10-06T02:01:33Z ♥ 2
Is the third level winnable? I reached it twice and got everything as far as I can tell but it was not enough.
It's a cool concept overall, wish the timer was more lenient though and failing the stealth gameplay more punishing - right now it's less about stealth and more about getting to every trash can as fast as possible since you get punished hard for anything else. Had a good time with it though, good work!
Numismatic by David Sheffield 2025-10-06T01:54:52Z ♥ 2
Turns out I'm not cut out for the cutthroat world of coin trading - ran out of money and got stuck with coins I couldn't sell really fast. Was curious to see how the storage lockers would have worked but never managed to buy one. Cool concept, might be too technical for most though. Good work!
Go Be Collector Somewhere Else by evgenii-petrov 2025-10-06T01:43:33Z ♥ 2
Really funny reversal of the theme, had a good laugh as soon as I opened the page.
Was a bit too difficult for me though, gave up in level 7 - the jumps get insanely precise starting at level 5. Got too frustrating by then but was fun until. Good work!
Hammer & Horde by Paroxysmal 2025-10-06T01:33:08Z ♥ 2
Very cool concept - I think this could make a fun puzzle-platformer with each level getting more and more difficult to carry out the gold, especially if each new level introduces mechanics. Really liked the graphical style as well, great job!
Mid-Sized Monsters by Maytch 2025-10-06T01:26:59Z ♥ 3
Had a good time with this, always fun to play a monster collector. The only thing I didn't like was the "big mush" - got stuck there for a long time because I didn't realise it was a separate monster to the "mush". Only a minor issue though, still had fun.
Very impressed with the graphics - how did you achieve the "scrolling" effect? Is it all 2D with custom calculations or is it actually a 3D scene with sprites? Looks very cool in either case!
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Petals by AppoxGames 2025-10-06T01:10:55Z ♥ 3
Fantastic sound design, the soundtrack sets a relaxed, bittersweet mood and the sound effects for the flowers are spot on. I found the gameplay itself confusing but it was a nice experience nonetheless. Well done!
COOLector by D_omino 2025-10-06T01:06:01Z ♥ 3
Is it intended there is no sound? I see that you didn't opt out of the sound rating.
I think I got all the endings, was short and fun. The controls were jank but it reminded me of playing flash games back in the day so it worked out as a nostalgia trip of sorts.