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Shiiro 10psi

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202659SignalSignal Cipherjam6703.183.033.453.71
202456Tiny CreaturesAnt Farm Evacuationjam6803.413.713.574.242.832.98
202354Limited SpaceMatom Smasherjam8843.192.644.103.262.66
202353DeliveryMagic Map of Adriajam5773.583.503.634.042.683.35
202352HarvestHarvest the Sunjam7872.632.373.053.472.762.662.202.68
202251Every 10 secondsPrism Protectorcompo3673.152.873.613.282.742.93

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Shiiro 10psi

Shiiro 10psi leaves an average of 11.7 feedback comments each event.

LD59 — Signal (1)

Infrequency by Caer 2026-04-25T23:34:15Z ♥ 0

Great graphics and audio. Made it to map 14 having no idea what I was doing.

LD56 — Tiny Creatures (12)

Quantum Swarm by Damien Black 2024-10-11T23:24:08Z ♥ 1

This is really cool. You should definitely keep working on this.

Fish Fighter by Str8griz 2024-10-10T23:23:41Z ♥ 2

That's an interesting way to do a fishing game. Really fun idea.

Veggie Collie by Tinkering Tail 2024-10-10T23:02:13Z ♥ 1

Nice art. Good level of difficulty if the veggies don't hide in the trees.

Kat Kicker by Agent__Maxwell 2024-10-09T00:10:52Z ♥ 2

This was an interesting tale of entrepreneurship and escalation. Wasn't entirely clear what some of the items were doing.

Ratmancer by Wolfox121 2024-10-08T23:55:38Z ♥ 4

Cool concept, solid controls, nice UI theming. Lost a lot of tension when I realized the guards had no real chance of catching me.

My tiny friend and I went on a puzzle adventure in the forest... by thristhart 2024-10-08T23:40:46Z ♥ 2

This is a very well put together puzzle game. The characters all have their own unique mechanics that are used to build interesting puzzles. Art and sound design are great. Perfect length for a jam game as well.

They Buggin! by Jacobloon 2024-10-08T23:25:47Z ♥ 1

A neat RTS game. Brutally difficult. Would like some indication that an ant is selected.

Mini Beasts by cassowary 2024-10-08T00:19:51Z ♥ 1

Very clever puzzle game. Does a great job of introducing the different pieces and building on how they interact.

Nano Commando by ferelily 2024-10-07T23:39:17Z ♥ 4

Survived for 3:44. This was fun to play. It seemed like I stopped being able to rotate as I gained more parts.

Certain Drough by lazarche 2024-10-07T23:29:44Z ♥ 2

This was pretty fun. Could do with a little more reaction, maybe if the enemies flashed red when they got hit and fell over sideways and fade away when they die?

Tiny Creatures as Us by Foursay 2024-10-07T23:08:53Z ♥ 1

Yes, I suppose that in the grand scheme of everything, we are the tiny creatures. Well executed unique take on the theme.

Night Critter by MateusBoga 2024-10-07T22:56:07Z ♥ 2

This is really fun. The echolocation adds a good challenge to the simple gameplay. The randomness does sometimes make a level unwinnable if the flies end up too close to a crowded area.

LD54 — Limited Space (14)

Terraforming Chess by Sir Rail Of Gun 2023-10-09T01:06:59Z ♥ 0

I love weird chess games. I think there's something wrong with the walls. I could move bishops through but not knights.

Vacuum Voyager by Killnaprimer 2023-10-06T00:06:27Z ♥ 2

This is a clever puzzle game. I like that it wasn't difficult to just keep trying different solutions.

Melody of the wild: Panda's campfire quest by MarcoDeevil 2023-10-05T23:49:23Z ♥ 1

Nice atmosphere. Controls felt good to play. I feel like I died really quickly but for this kind of game in a jam it might be better that way than dragging on.

Void Hunter by GreenPig 2023-10-03T23:37:25Z ♥ 1

Could not tell if I was attacking or not and died immediately.

What to leave behind? by Owinmowe 2023-10-03T23:34:07Z ♥ 3

Nice atmosphere, good art. Would have liked it if the music looped. Interesting narrative. I took the lamp, xylophone, photos, and cat plush.

Oort's Orbital Postal Service by QGDev 2023-10-03T23:25:11Z ♥ 1

Interesting take on the theme. The controls don't feel great. I'm not sure how the vehicle works but the camera seems to jump back to origin or something whenever you switch between the guy and the car and I think you need to hold E for a few seconds to stay in the vehicle. The art looks cool.

HEXAK by Phillip Scott 2023-10-03T23:18:35Z ♥ 1

I got 118 points. I don't know if that's good, I didn't really get what I was aiming for. The game looks and sounds good though.

Commission Hell by crow_seeds 2023-10-03T00:10:24Z ♥ 3

This is super impressive. Very high production value and a good amount of content for a jam game. Showing off what I assume are other player's art is a very cool feature.

Musk Vs Zuck for the GameJoy ( PLAY ON ITCH.IO LINK ) by Joymagine 2023-10-02T23:41:22Z ♥ 2

This is funny. Controlled well and felt like a decent level of difficulty. Very good art for the Game Boy style. I have never been so conflicted on whether I wanted to win or lose.

Trapped by HomuraP 2023-10-02T23:35:05Z ♥ 1

Not able to play the game with just the exe, you also need to upload the .pck and anything else that was in the folder where you exported the game to.

Turbo Tumble by bad_fetus 2023-10-02T23:31:40Z ♥ 1

This is an interesting idea. It really changed things when I figured out that I could jump. The camera isn't great. Would I be correct in saying that the speed boost when jumping is a big part of getting the dev times?

Limited Spacebar by IngeniousPhoenix 2023-10-02T23:16:09Z ♥ 1

The mechanics in this game are solid. The green dots do a good job of giving a goal other than just dodging the lasers, but it seems strange to get the upgrades just by time. Maybe you could connect the upgrades to the dots and have the difficulty of the pattern or the speed of the lasers scale over time to pressure the player to collect more to be better able to dodge the lasers. Also a clever interpretation of the theme.

Eggcellent Oot by N3K 2023-10-02T23:09:42Z ♥ 0

An interesting idea, but the eggs freeze way too quickly to manage.

Pactory by Ralian 2023-10-02T23:03:07Z ♥ 1

This was a fun game. Sometimes letting go of the mouse would not let go of the object, but outside of Insanity I generally enjoyed the game.

LD53 — Delivery (29)

Delivery Dude by MPK90 2023-05-07T19:13:43Z ♥ 0

I flipped over immediately, and could not figure out how to refuel or get more pizzas once I did manage to deliver a few.

Void Scion by TechnoPorg 2023-05-07T19:08:30Z ♥ 0

I liked the spear attack, the spear attack also seemed to be the only useful one because the melee didn't seem to work and the spinning discs were never necessary because there was only ever one enemy. I didn't really get lost, following the grey path was pretty clear to me. Interesting ideas here, but could use a lot more polish.

Meowxtape: Delivery by crow_seeds 2023-05-07T18:50:29Z ♥ 1

Great game. Really good difficulty curve adding a new mechanic each driving part. Shame about the missing ending, would love to see this get finished in the future.

Liver Die by Auros 2023-05-07T18:31:29Z ♥ 1

This was a clever interpretation of the theme. Gameplay is solid with a clear objective. Seeing livers through walls is a helpful feature.

Spaghetti Rails by milano23 2023-05-06T01:35:44Z ♥ 1

I'm a little lost here. Is there only one level and it just resets when you click next? Sometimes the input would just stop working, and trains going into the same station crash into each other at the station. This seems like it could be an interesting puzzle game if you work out the bugs.

Aspect Traveler by Benedict Ide 2023-05-06T00:37:16Z ♥ 1

It was difficult to get through to the end. Especially with the events being randomly ordered and the costs and rewards being unknown until you try them for most options, but I'm glad that I kept trying. Really great story and art.

Fork This by LeYamez 2023-05-06T00:04:53Z ♥ 1

Very high quality presentation. Solid gameplay. I do think that if we fire some of the guys that just run around and jump in front of the forklift, we could probably buy another forklift and have double the productivity.

Isekai Delivery by Profugo Barbatus 2023-05-05T23:45:41Z ♥ 2

Nice art. The skyrim reference made me laugh.

The Deliverer by automatonvx 2023-05-05T00:04:43Z ♥ 1

This was nice. The gameplay is solid with just the right amount of challenge. The enemy types are easily distinguished.

BHAIbOEN by Local Minimum 2023-05-04T23:47:42Z ♥ 1

Interesting art direction. Gameplay is just frustrating between the extreme delay between shots, the floaty controls, and the tiny hitbox for actually delivering the baby.

Fuscus and The Garlic Kin by Buumiii 2023-05-04T23:41:29Z ♥ 2

Nice art. The NPC dialog sounds were cool. Passable platforming. The throwing mechanic was pretty much pointless.

Yours always, Delittah by alyd asmar 2023-05-04T23:32:10Z ♥ 2

Excellent presentation. I really didn't feel like anything I did changed anything though.

Shipyard Mercury by chompdev 2023-05-04T23:19:35Z ♥ 1

This was a nice little puzzle. It was a little bit hard to tell how far way the parts that I was holding actually were.

Truck your package by hardycore77 2023-05-04T00:16:32Z ♥ 0

Cool idea. I lost all the packages immediately, then flipped over the truck on the second level.

Handle With Care by emanon 2023-05-04T00:12:28Z ♥ 0

Neat little puzzle platformer. The levels where you had to keep the box on your head and jump over the gaps were cool.

Marvin's Day Job: Sabotage by Devez 2023-05-04T00:07:19Z ♥ 3

Solid gameplay. Decently challenging.

Constellation Courier by Diego Teran 2023-05-04T00:01:26Z ♥ 4

Great art. Great sound. Great story. Space is water? The space parts are a great way to break up the dialog, but they are short and quick enough that it doesn't break it up too much. Poor Jeremy, were there other branches that I didn't see?

🚀  Galactic delivery : Starvesters2D by z0rg 2023-05-03T23:49:33Z ♥ 3

Nice graphics, but between the instant death in space and slow walking on planets. the gameplay is just frustrating.

Aggressive Delivery by MixelPixel 2023-05-03T00:21:11Z ♥ 1

The use of the packages as both a weapon and the objective is interesting. With a little more polish to the platforming mechanics and some work on the art this could be a good game.

MagiCat by Flokami 2023-05-03T00:07:12Z ♥ 2

This is interesting. It is really too complex right from the beginning though. Maybe starting with a smaller pool of ingredients and adding to it over time would help. Also the input for the "A" ingredients was mapped to the "Q" key.

Planet Express by SpicyMarcus 2023-05-02T23:59:58Z ♥ 4

This is a cool idea. It does feel a little bit lacking. Maybe if there were some sort of time constraint and you could choose to take more packages at once at the risk of them bouncing around and causing damage to your ship and save time, or play it safe with only one or two at a time.

Delivering Better Worlds by T C 2023-05-02T23:53:12Z ♥ 3

I got 3487. It being not quite entirely unlike tetris is interesting. Trying to match colors while not blocking off too much empty space while getting enough cargo in the ship in the time limit presents a very cool challenge.

Bullet Worm by resacaGames 2023-05-02T23:23:53Z ♥ 3

Very nice graphics and music. There's not really any challenge. Maybe if the black squares chased you and there was a real threat of loss there would be more of a "I could get a higher score if I get better at this" kind of feeling.

Parcel Problem by Fiinrii 2023-05-01T23:47:42Z ♥ 1

This is a passable game. The towers are a bit bigger than the building slots and the icons at the bottom of the screen would lead you to believe, and it doesn't seem like there is any difference between the three and they don't show any sign of doing anything to the enemies until they just explode. The gameplay loop is solid and it never felt cheap when I lost, like it was just a consequence of there being more enemies over time.

DreamLoom by lillatorp 2023-05-01T23:38:15Z ♥ 2

Super chill. Very relaxing. There's definitely a target audience for this.

Space Drifters by Furatto 2023-05-01T23:31:05Z ♥ 0

I really like the art and the sound design. The gameplay is a little less great. There's not much of a choice between shooting the enemies and delivering the ammo back to the big ship because the little ship doesn't handle in a way that lets you turn around and shoot them without being shot yourself or just crashing into them.

You're Doing Crate by armannobari 2023-05-01T23:22:47Z ♥ 1

Neat game. Very chill. I did notice when I paused the game to quit that the pause screen still showed my score as 0.

Delivery Match by SuperKlever 2023-05-01T23:15:36Z ♥ 2

This is fun. I always liked the minigame from Opus Magnum. The light brown pieces are a little bit hard to see next to the white empty spaces.

Lost at Sea by willm 2023-05-01T23:03:58Z ♥ 1

Immediately got lost. Can confirm exactly what it says on the box. I really like the art of how the boat turns. The font on the map is a little unclear and it seems like they overlap sometimes.

LD52 — Harvest (7)

Farming Termina-Boar by MatLab 2023-01-24T00:53:26Z ♥ 1

I was enjoying this and then it cut to a black screen after about the 20th level. Was that supposed to happen?

Charles, the Bee by Blue Pin Studio 2023-01-22T04:51:01Z ♥ 3

This was fun. I liked how the rhythm parts were either very forgiving or impossible to fail. The art and music are great.

Star Journey of a Little Fur Seal by FloyD 2023-01-21T17:28:27Z ♥ 0

This was fun. The controls were a little confusing at first. I didn't really like how the damaging items could spawn underneath the seal and be unavoidable. If I hadn't made it at least as far as the blood, I probably wouldn't have given it a second try.

LEXICONSTRUCTOR by Matt Rix 2023-01-14T04:09:48Z ♥ 1

This is a fun game. Would have liked to be able to click and drag and only place movers on every other space.Superefficient.png

Harvest or Die by Ninnec 2023-01-12T00:39:16Z ♥ 1

This is fun and challenging in a way that made me want to beat it instead of getting frustrated.

Infernal Garden by publicidadeba 2023-01-10T00:07:23Z ♥ 0

Like I don't mind that I can be hurt by my plants, but when their shots are actively going after me it doesn't feel great.

Mc Gobbers Shroom Panic by Copito 2023-01-09T23:53:39Z ♥ 1

I would have liked to see some sort of feedback when I was hitting the mushrooms or the enemies to let me know that hitting them multiple times was what I needed to do. Maybe a health bar or something.

LD51 — Every 10 seconds (7)

Nachoverflow by Xwilarg 2022-10-09T00:21:36Z ♥ 1

This is a fun game. I like the art. I think I reached nacho equilibrium where I will never die. Nachoverflow.PNG

Bug Zapper by Diego Escalante 2022-10-08T19:10:13Z ♥ 1

This is a fun and very polished game. I feel like there was a nice difficulty curve in the first five waves, then it disappeared for the next twenty waves, and then showed up again and shot me in the face.

Golova by Rexagon 2022-10-08T18:38:05Z ♥ 2

This is a fun game with a nice creepy atmosphere. I assume I finished it. The face went away and left me in eternal darkness.

Anne & the Raccoons by GameDevTraum 2022-10-08T17:52:48Z ♥ 2

This is a quick fun game with nice art. If you hold the E key down before you approach the raccoons it skips needing to hold down the button to chase them away.

Star Sweeper by Notan Lemon 2022-10-08T15:52:56Z ♥ 2

Honestly before I played this I couldn't see how minesweeper that resets every ten seconds was at all a good idea. But this is a whole different game, more about looking for the quickest way to get to the stars. The different mines and how they interact add so much depth to a simple game. The moment when you use the blind mine to get past the lock mine is when this game really won me over.

Every 10 seconds something something by mbrezu 2022-10-04T23:06:32Z ♥ 2

This is a fun twist on pacman with a surprisingly large variety of modifiers. It does seem a little strange that the guards don't move at all until you approach them.

The Crumbly Fumbly by Lezzlebit 2022-10-04T15:22:29Z ♥ 5

I enjoyed this game. I almost immediately forgot about the dash ability which made the game seem unforgivingly hard until I remembered about it and then it was a nice level of challenging. It can be somewhat frustrating to miss a coin in an earlier area and then be unable to complete the level and have to wait until the level completely falls or jump off the edge.

It might be more interesting to have each block or piece of terrain break 10 seconds after you step on it. I think there are some interesting puzzle type things that you could do with that. But that wouldn't exactly fit with the every 10 seconds theme.

I like the shaders and the breaking effects. They do a great job of making simple shapes and colors look good.