support 2023-05-02 01:17
Pretty fun! Smashing the muggers was quite satisfying. It did hang my browser a bit on initial load but then was very smooth after the fact.
Foon → Ludum Dare Explorer → LD53 → Aggressive Delivery
By mixelpixel
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 472 | 3.68 | 29 | |
| Fun | 224 | 3.83 | 29 | |
| Innovation | 686 | 3.22 | 29 | |
| Theme | 305 | 4.16 | 29 | |
| Graphics | 888 | 3.16 | 29 | |
| Humor | 382 | 3.43 | 26 |
Pretty fun! Smashing the muggers was quite satisfying. It did hang my browser a bit on initial load but then was very smooth after the fact.
Dig that beat and sounds! Smooth gameplay, fun, and I like the challenge of having to deliver the right package.
Very challenging! Well done. Smashing the muggers is a pretty nice touch indeed.
Movement feels satisfying
The use of the packages as both a weapon and the objective is interesting. With a little more polish to the platforming mechanics and some work on the art this could be a good game.
On theme. Simple but effective graphics.
I like chucking packages at the muggers. Also delivering different packages to different houses makes for some interesting level design.
Some feedback: It's a little hard to see which house wants which package. Maybe make the icon bigger or making the entire house that color.
Really like the theming of this entry! All the elements had to do with package delivery in one way or another. I think its really innovative to use the package delivery to also deal with enemies. I did get somewhat annoyed when delivering packages only to find that the heavy package I picked up needed to be delivered all the way at the beginning of the level but other than that had a good time. I also really like the thwack that hitting an enemy with a package gives.
@calamador Yea in hindsight, probably should've focused more on tighter, shorter levels and improve communication to the player on where deliveries need to be made. Thanks for the feedback!
Very funny game, I like idea and mechanics. And this 'BONK!' sound is so enjoyable!
Fun game, interesting idea to differentiate the packages according to the weight (which are clarified by the colour). Maybe a flaw is the style, which is a bit generic, but very clear.
Something reminded me of Pacman. Simple and tasteful. Liked the movement