Yet Another Exhausted Day by Gao Ming 2017-08-01T10:01:23Z
Pretty weird and funny, loved it, good job!
Foon → Ludum Dare Explorer → Users → Devez
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 54 | Limited Space | 👥 | Ball size matters | jam | 957 | 3.08 | 3.03 | 3.18 | 2.54 | 2.54 | 1.25 | 2.51 | 2.44 |
| 2023 | 53 | Delivery | 👥 | Marvin's Day Job: Sabotage | jam | 663 | 3.50 | 3.59 | 3.32 | 3.36 | 3.25 | 3.42 | 3.64 | 3.34 |
| 2021 | 49 | Unstable | 👥 | Marvin's Day Job: Potion Seller | jam | 1053 | 3.28 | 3.00 | 3.21 | 3.89 | 3.20 | 3.06 | 2.90 | |
| 2021 | 48 | Deeper and deeper | 👥 | Marvin's Day Job: Mineral Deependence | jam | 1836 | 2.64 | 2.43 | 2.45 | 2.79 | 2.72 | 2.29 | 2.38 | |
| 2017 | 39 | Running out of Power | 👥 | Steve's Lab | jam | 619 | 3.05 | 2.88 | 3.05 | 2.57 | 3.78 | 3.05 | 2.43 | 2.94 |
Pretty weird and funny, loved it, good job!
Could not understand what I was doing at first, some instructions anywhere would be nice :dizzy_face:. Good idea nonetheless.
Pretty creative! Short but fun :stuck_out_tongue:
Loved it, I wanted to play more :smiley: . I did not expect that I was gonna be booping sharks when I started this lol.
Shooting is wonky and enemies are too spaced out, I really liked the mood though. I managed to finish one level, regen seems op :stuck_out_tongue:
Liked the art, I was expecting the landscape to change more as I went deeper but oh well :stuck_out_tongue:
I found the keys but then got stuck. Good idea though.
Awesome game, reminds of those short demo games that magazines used to have on cds when I was a kid, loved this :D
Not very innovative but well executed. Though since you're using the rolling ball why not make some tracks with slopes or ramps/obstacles that throw you in the air, that'd be a lot more fun :D
If only the camera was free look or at least you could rotate, this would be my favorite submission :D
Still very fun though, I love this!
After a while I got so drunk all the ingredients had the same color with gibberish description :D
Seems like a cool concept though, wish it had an end goal rather than just trying combinations.
Unfortunately I could not figure it out, way too many combinations from all these ingredients :D
I liked the pixel art, music and mood though, good job!
This got a bit hard at level 3, did not manage to get past that after a couple tries, cool simple game though!
Suuuper hard, seems a bit too much to expect color theory calculations within 1 second intervals from the player. I did not manage to make any deliveries but it's a cool concept, with some tweaking would be more fun :D
I still don't understand what I'm supposed to grab even after reading the comments, E does nothing wherever I press it. Feels more like a puzzle game :D
@shahd I see, definitely needed some kind of visual cue to tell when I'm holding something. Also E could just be right click because you have to press it so often it messes with your WASD movement. Good idea for a minigame overall.
Pretty short but fun and everything seems to be working so, you win some you lose some :D
I got super lost at the 3rd level, but at least I levitated :stuck_out_tongue:
Well the clouds did deliver thousands of bolts into my body so on theme :stuck_out_tongue: . I couldn't get past that level, I think if the double tap wasn't buggy it would be easier though. Nice art!
Why you have to do my OCD like that! I have to grab every item but they can't fit in my ass :sob:
Thank you for all the comments and sorry for that last level if anyone made it all the way! I think I may have done a bit too much playtesting on this :stuck_out_tongue:
Fairly good amount of content for a weekend. Nice!
This has some potential, maybe will more elevation and/or ramps. Nice controls!
Actually the only game this LD that I enjoyed from start to finish :clap: . That's also some damn crisp pixel art for such short time, your guy owned the palette, big props! A bit stretching with the theme but oh well :stuck_out_tongue:
I wish I could read the text. other than that I also liked the vibe and effects on friday :stuck_out_tongue: . On the theme, I sympathize. Honestly there is no point in life, but one thing I realized through the years is that life is like someone brought us to an amusement park, we can either sit on the side and sulk over the fact that we'll only be here for very little time and everything is ultimately pointless or just enjoy as many rides and games as we can while we're here. Cheers!
@pannda I'm on windows and I played windowed mode. My monitor is 1440p and 165hz.
Would have liked it better if there were different pickups and you went faster from the start but solid submission for compo! Also, surprisingly good graphics :clap:
https://www.youtube.com/watch?v=P5SM5rPTdfk
The perspective was kind of weird and I kept jumping off and ran out of time :stuck_out_tongue: . Cute graphics though and theme idea was nice!
I'm not sure what I'm supposed to be doing :stuck_out_tongue:
The cannon angles were a bit too harsh but I liked how smooth the boat was and how the towers got destroyed. I think maybe allowing us to destroy just the cannons would make more sense but anyway :stuck_out_tongue: . Solid work on your engine!
Moisty! This was surprisingly fun for how simple and unpolished it was :stuck_out_tongue: . Now all you had to do was deliver a rare pokemon card as the ultimate package.
Finally I can play those synthwave backgrounds :stuck_out_tongue: . Pretty short but enjoyable game, the deliveries were a bit confusing, like you have to shoot before you get there or it flies into the sunset. I liked the vibe! A bit too soon for ice cream :^)
I had trouble triggering E on the first one and the second one I found clunky :neutral_face: . I liked the theme though, also the general handling was smooth and the graphics were nice! Needs some tweaking to be enjoyable imo.
I have no idea what I'm doing :stuck_out_tongue: . I liked the interpretation of the theme, it would have worked better if you tried to go up with constant speed while avoiding obstacles or something.
Graphics are top notch. I found the platforming kind of wonky, I fell so many times trying to get to the left and having to wait for the pink guy to run another circle every time got a bit tiresome. But I did enjoy the game overall, wish there was 1-2 more levels. Good submission!
Pretty fun, I wanted to enjoy the graphics more but I was focusing on the dots so I couldn't, could have probably left some more space in between :sweat_smile: .
I took the left turn and got stuck :tired_face: .
Best implementation of the theme I've seen so far. I managed to make it to the end after a few tries getting the hang of it, though expected some more fireworks :smiley: . Also nicely balanced, I thought it was impossible at first then I realized I wasn't managing the waves properly. Graphics and art style are awesome.
It looks like you had the basics down, could have made another level or this one bigger and more vertical. Great effort for solo though, especially if you were learning as you go :ok_hand:
Holy I kept getting blasted. Not good with bullet hell games :cry:
Could not move the camera for the life of me, even after setting the sensitivity to very high :sob:
I noped out of this after getting caught once, scared the sht out of me. A small indication like some suspense music getting louder as he comes closer would be a nice qol addition I think. Would have also preferred the valves to open on click or at least faster :sweat_smile: . Good game overall, did not expect a horror in this jam.
I do not know why but I still wanted to get smaller even though I could fit in one pixel :smiley: . Reached the heart, nice one.
Impressed. I liked the puzzles and the ending. Nice submission.
Nice, very polished for a one person game. Mood reminds me of Soma, which is one of my all time favorites. Could have maybe added vertical movement, made the level more cave like for the theme and dropped the pointless material gathering. Solid submission nonetheless.
So I got the knife as soon as I started and escaped very easily but there were these other things around and I was wondering if there is an alternate ending or something. So I replayed and managed to open the glovebox and there it was again. So I think maybe your knife is bugged and you can get it through the glovebox without opening it? Nice puzzle though, I liked it!
Really liked the puzzles, pickled my brain quite a bit. Should have made the whole game about the puzzles :laughing: . Managed to finish it :metal: .
Would have liked to play more of this, maybe I'm doing something wrong but jumping while on the wall half the time made me slide down instead of jump up. Interesting mechanics and ideas though, graphics are also very nice.
The download link is gone?
Nice idea. I got the first ending. Art was interesting, only thing I would change for this is to make the UI more "gamey", felt like I was browsing a page from the 2000s, especially with the music :sweat_smile: .
Got a little hectic with multiple balls but solid submission nonetheless. That level ending though :ok_hand:
Nice idea, though the game is already very simple, would have preferred to try and figure out how to pass the obstacles without the solution being shown on the first part. Art is the star of the show, design and palette are flawless, congrats to your very talented artist :smiley_cat: . Interesting submission!
Where is my boat, I drown after all :cry:
I thought this would have like next gen graphics or something with 1 GB, did you bake all standard assets into this :thinking: . Fun little game, though I don't know what I expected behind that door :stuck_out_tongue:
I got stuck on the 3rd game, it says you win but nothing happens and then I press escape and it reset :cry: . Would have loved to see the ending if it has one. Nice submission though. Only thing that annoyed me a bit was that I found the mechanics kind of clunky on the 2nd and 3rd game, should reduce the acceleration quite a bit and increase the friction imo.
Has potential but either I was doing something wrong or these levels are impossible :cry: . I barely passed the second one after many tries and I have up on the third one.