Blood of Beasts by Jimbly 2021-10-18T21:55:49Z
I love the mood and feel of the game, but it is very word heavy and confusing, I found myself just following the tips for a long time. I love the general aesthetic of the game though.
Foon → Ludum Dare Explorer → Users → Its_Capp
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 55 | Summoning | 👥 | STACKED | jam | 562 | 3.57 | 3.52 | 3.89 | 3.57 | 3.32 | 3.47 | 3.10 | 3.15 |
| 2023 | 54 | Limited Space | 👥 | Homeonaut | jam | 523 | 3.61 | 3.64 | 3.88 | 3.81 | 3.66 | 3.37 | 3.42 | 3.50 |
| 2023 | 53 | Delivery | 👥 | De-LIVER | jam | 973 | 3.16 | 3.09 | 3.11 | 3.73 | 3.45 | 3.52 | 3.83 | 3.13 |
| 2021 | 49 | Unstable | Stoned! | compo | 129 | 3.78 | 3.92 | 3.78 | 3.31 | 2.60 |
I love the mood and feel of the game, but it is very word heavy and confusing, I found myself just following the tips for a long time. I love the general aesthetic of the game though.
pretty cool game, the time limit was so short that it felt like I could only get a maximum of 5m per round. Other than that it was pretty unique and a nice simple use of the unstable theme
I really want to play this game but I'm not able to input my number, nothing happens.
This is a neat little game, the pixelated effect works well to sell the "Unstable Signal", however I think it would get the point across better if the pixelated effect only triggered during the safe time. neat lil' game
I'm kinda scared
I liked this game but it didn't feel like there was a real goal other than getting as far as you can
This one is fantastic, one of the best games I've played so far
Interesting mechanic, it was pretty difficult to make the other beans eat the food, they kinda just floated around. It could do with some polish, but it's an interesting mechanic.
pretty cool, some instructions on screen would be nice but I enjoyed the few levels that it had.
This game was very difficult, especially with the controls, but I think that is intentional. some sound would be nice but otherwise I enjoyed it.
This was pretty fun! I felt like the jump sound was a bit obnoxious sometimes but other than that it was great :)
This is fantastic for a 3 day jam, the atmosphere is brilliant and it's executed really well.
just noticed that the map rotates strategically to screw you up, great game
I liked this, it's very simplistic but it's executed well, cool game :)
pretty cool, scawy
ABSOLUTELY LOVE THIS GAME. The PvP Free For All mode is my favourite mode, and I'm suprised how many people joined for multiplayer, didn't even have to wait that long.
a very charming game, the moving rooms gave enough challenge to the point where it wasn't just a fetch quest and I had to actually use my brain to figure out how to prepare certain items for the customers.
overall it's very fun, especially with the disembodied voice in my ear keeping me company
I love this, this is so good.
this is the most unique game I've seen so far in the game jam, and IT WORKS. a typing game was something I didn't even think about a typing game at all and the fact that this works so well and is genuinely so fun to play is amazing. great job! :heart:
despite being incredibly simple visually, this game actually kept me hooked for longer than I would like to admit. You genuinely made a fun game here, the only thing I would add are some sound effects maybe.
I ended up walking for 5 minutes straight, finding nothing and getting stuck outside the edge of the map
very, very basic game. Could've done with a tutorial because, in all honesty, a lot of people are not going to read the description for controls.
sensitivity is really high too.
generally not the best thing ever, but nice try, these things are hard to do.
this game looked very interesting at first glance, so I'd give an extra point on mood and graphics. however the game loop did eventually wear off for me and it began to become a chore to play.
overall, pretty solid game for a game jam, well done :smile:
this game is actually amazing
the game genuinely made me laugh multiple times and I was never even closed to getting bored.
one of the few games I've rated 5 stars for :heart:
well done
you did well, nothing can beat a classic clicker game. I ended up playing this for a while longer than I thought I would.
@lisek-gagatek thanks for the feedback :smile: ! the generation of levels definitely did need a lot more level layouts, with only 6 possible chunks for the extraction part and a measly 3 for the escape section.
@justcamh thanks! I was contemplating increasing the amount of money earned from organs but I didn't have enough time haha.
I couldn't run it for some reason ;-;
@mathead nvm I got it working,
I'll edit this message with feedback
overall, pretty fun game. Really really unique concept, I didn't expect anything like this going into the jam. I found it very funny texting the people incredibly rudely (you can guess what I said)
overall, one of the best games I've seen so far in the jam.
these puzzles ramp up really quick, I ended up spending so much time to do them but it felt so satisfying to actually beat. nice game :smile:
it's okay, I didn't quite understand what was happening even though I played for a while. I found that the best strategy for the "no floor" boxes was to just throw them out the door into the infinite abyss.
it did get quite boring after a while but I found the atmosphere was done pretty well and the sound the boxes make is pretty funny.
pretty solid game I guess :smile:
interesting concept, however I felt like the map's size made the game feel boring, the AI was quite strange too because they didn't take the fastest route to the dragon (?) making it annoying to set up traps on their path. overall it's a pretty interesting game.
compared to other jam games, this one is pretty unique. however, I felt like the "wall sliding(?)" screwed me up more than helping me because I'd end up getting stuck on walls especially trying to get back up to the top.
I don't know if the wall jump is intentional but it felt very clunky to use.
maybe the money could have been used for upgrades or something like that.
overall it's pretty unique but the execution is not the best.
I found this slightly more fun than I thought it would be!
the controls feels responsive, driving around feels fun however I feel like the camera could be zoomed out a bit more because I found it difficult to avoid the police.
strange idea but it works however I found myself becoming bored very quickly as clicker games rely on being satisfying to see the numbers go up.
It's okay for a game jam game though! :smile:
THESE CONTROLS AAAAAAAAAAAAAAAAAAA could be a solid game but the controls were very difficult to use which made it quite un-fun for me.
pretty solid game, unironically quite fun (except for those boats, the boats are annoying) the movement felt responsive and fun and the gliding mechanic worked really well. good game :smile:
very cool concept, very similar to the LIDAR games I've seen pop up recently, the inability to see your surroundings presents a challenge that works pretty well. I ended up getting lost though maybe it could guide you towards the closest place so you don't just fly for 5 minutes just to find nothing ;-;. pretty solid game, could use some audio or music though. :smile:
I loved the environment, it has that basic yet sleek look I really like. in terms of gameplay I struggled to understand what my goal was, I was placing these shapes down in different formations and they would break sometimes? like if I put 3 pyramids in an L shape they would break. I beat the game (I think) in 63 turns.
This game is kinda messy, it took me a while to break open the prison door, like 30 hits with my left click, the boss battle on the right was very difficult because of the amount of dogs too... I'll give you stars for humour because this game made me laugh a lot. this game gives me cruelty squad vibes, which I think is a good thing.
hey! we're window moving buddies! this game is fantastic, the only thing I would add is some music just because it feels a bit bland without it
pretty good game actually, I was able to beat the whole game, the leaderboard in the main menu being my main incentive XD. Only problem I really have with this is the shove noises are REALLY annoying, good thing you can turn it down but maybe it would be good if the shove sound only happened when actually shoving boxes.
The to be continued level legit jumpscared me because there's no other audio in the game. in terms of "limited" space it doesn't really apply very much, since you can press space how much as you want, you just have to time it correctly. it's a short lil experience, pretty okay in my opinion
the art style is very cute, I feel the gameplay is a little *too* simple and I didn't understand how the theme came into play other than the camera not moving. it's pretty solid.
simple but pretty fun, I didn't find out the use of expanding the length of my snake until later on but it's fine. it'd be nice if there were more upgrades than there are currently. but overall it's pretty good
this is sick! we both had the same idea of moving the screen! i love that yours changes the name of the application to show the HUD and level name, as well as little remarks, sometimes it's a bit annoying not being able to see around so it'd be nice if the window was a *little* bigger but generally it's really solid!
hey! we have the same gimmick, and we're both space themed! you utilized the window moving really well, the graphics are nice and simple and give that retro kinda feel. Could use some music but other than that it's one of the best games I've played!
The first thing I noticed with this game was its rather.. interesting... music... I found the winning screen dance to be a bit too long to the point that it interrupts the flow of gameplay, however the movement did feel snappy and responsive. the idea of the lava flowing is unique from what I've seen so far. However the game failed to teach me a necessary mechanic on level 3, where I was stuck and unable to figure out how to continue...
this is pretty fun, some of the paintings were pretty difficult to recreate but most of them were reasonable. pretty good!
pretty good! I was able to beat the game pretty quickly (1m 14s) I never really ended up using the barricade very much since the zombies are easy to dodge, but it's a neat concept nonetheless!
pretty good! I was unable to beat the game because I took too long and everything just deloaded randomly. the level generation makes the levels feel uninspired because of how commonly certain sections appear, but overall it was pretty polished
this is actually really sick, I had fun with the reflecting mechanic and it felt good to use too. the only problem i really have is that the game ends abruptly. it's overall really good tho!
literally the game I've rated the highest so far in the jam, this is amazing. Genuinely so impressed that this was pulled off in 3 DAYS!!! It was just the right level of difficulty to where it was challenging yet not impossible, the art was also really charming. It gives me "getting over it" vibes
@enderswype I managed to get to level 12 legitimately, but i did look at and almost beat level 13. the later levels got insanely difficult to the point it was taking me like 50 deaths per level XD. Level 13 itself was pretty cool but the "coyote time laser jumping" in level 8-ish (I can't remember) felt like it wasn't an intended mechanic and took me a while to figure out. I really enjoyed your game though!
This game is FANTASTIC! the art really pulls everything together with a neat little bow on top, the shrinking zone promotes fast paced gameplay and something I didn't even consider when making my own!
the vibe is very surreal, I thoroughly enjoyed it from start to finish, especially as I began to become more powerful as the levels progressed.
pretty epic and cool and epic and cool and things. felt very hectic at times, but I ended up crashing the game somehow -_-
this game is really good! although there is one game-breaking glitch that allows you to place units in unplacable positions XD image_2023-10-06_104219815.png
@crelish spamming click whilst trying to place in a position (there is a split second time where you can place it before it realizes you can't place there)
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I do really enjoy it tho!
holy moly the music is insane! the game pretty addictive and fun too. great job!
The only thing I can rate this on are graphics and audio since I'm unable to play the game because it is controller exclusive. Was really looking forward to playing this one. The graphics are very very appealing and polished from what I can tell, as well as the music and audio being to the same quality!
this game is very good! I was able to beat the game in a comfortable amount of time, although the ending was kinda anticlimactic I can understand with the time limit. The voice inbetween levels kinda broke the flow of gameplay in my opinion, but it was a nice touch anyway. the way the quicksand flowed into the level felt a bit clunky and weird, but it served its purpose so it's passable. overall pretty good!
the graphics are REALLY good, I especially like the scientist dude's picture. although I didn't really find the gameplay very fun ;-; your player moves too slowly and it makes the game feel slow.. overall it's pretty good, just a bit boring in terms of gameplay.
interesting concept, I do feel like the art could use some work but it's pretty nice.
this game's visual style is very cute, I didn't understand how "limited space" applied to it though ;-; it felt like there was a lot of space to do everything I needed to. it's cool that it has controller support too. pretty solid!
@im-not-a-robot thanks for the comment :3 the golden heart powerup is a very rare powerup to spawn, it has like a 5% chance to be chosen when a powerup is spawned and we almost ran out of time to make the boss, so he is basically just a reworked ranged enemy, meaning he dies in 1 hit XD
This game is actually really good, very simple graphics and gameplay, although it works in its favour. I ended up finding that the best strategy was to let 3 lanes die and just spam the final lane (which wasn't the most fun method ever) I think rather than cutting off the lane entirely, I think it should work like PvZ where if more than 1 enemy gets through a lane you die.
This game was pretty good, the pixel art was good, the gameplay fit in with the theme very well and it's a gameplay style I've never seen before. however, the gameplay itself was rather lackluster, I found that the best strategy was to let everyone else die and to run around barricading myself in rooms as long as I could, this was partly due to me not understanding how combat worked. also the music was pretty good to start off with, but as the game dragged on the music became droning and hard to listen to due to it being a short loop.. overall pretty solid!
@weirdbitgames the rating system is flawed, they probably got their friends to rate 5 stars and then didn't rate any games so that nobody else saw their game and fixed their ratings to being ridiculously high
I enjoyed this quite a lot! the art style is very cute, there's plenty of items, plenty of weapons and it feels quite fleshed out!
very fun game :3 I found the constant squeak sound effects to be quite funny and the art was very charming
very cool game! I was really stumped on some of the puzzles but eventually got there in the end. graphics and music was very good
The game was rather barren, besides the pixel art (which was pretty good), the lack of music really drags this game down as well as if you press spacebar too many times the player can no longer fire projectiles :(
the guy from hell's paradise tries to escape funny dungeon (the game). jokes aside this was pretty polished, the final level felt like it dragged on for a bit too long but generally it was really good! (also the walls crushing you into a wall in the maze doesn't kill you, just pushes you through them)
This was phenomenal to play! The progression of the levels felt smooth enough that I had to think, but didn't find myself completely stuck. The art is charming and the short tune between levels brings a peaceful vibe to the whole experience. Fantastic job!
racism the game: pretty good, i ended u panicking because there were so many people and so little time, which works in its favour to keep it chaotic and fun
very basic gameplay, the environment seemed interesting but the player and enemy sprites are just reskinned pokemon sprites :sob: :sob: the swing sound has "audio jungle" after it and has no swing cooldown if you hold it down... not the best thing ever sadly :sob:
the art and gameplay was very charming but after a few minutes of playing I didn't find it much fun, it felt too repetitive to play longer than a minute. though it does stay on theme very well and has very interesting gameplay.
I love the art style, the game could definitely do with some polish though,, the lack of a tutorial is the biggest issue, with a game as complex as this, took me a while to figure out what to do. Although once I figured it out I found it pretty engaging!
I loved playing this, this is actually really fun to play, it fits in theme, the graphics are fantastic, the music is great. I really don't have much to complain about other than there's not more!
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very innovative! it looks really interesting! it would be really fun too if it was implemented into tabletop simulator.
it's interesting but not really a "game"
in terms of gameplay, this game is pretty complete for a ld game. however it's disappointing to see that AI was used for the voices and most of the assets are free, stock assets
this game is so mysterious, I managed to beat it after a while of aimless running, (the wind is a bit too intense when running I think) but it gives off really good vibes, with the audio tapes and the barren landscape, even if it was intended to be more full, it really works to the game's advantage. only having 1 enemy confused me though,,,
the graphics look very nice and the gameplay is very smooth but it gets boring quickly and I don't see how it fits into the "summoning" theme gameplay-wise
this game is quite good! however it could do with a bit of enemy variety because I found that the best strategy was not to use the 3 units I had, but rather to *only* use the archer and nothing was able to stop it. the graphics are very charming too!
I like the style! it's pretty solid and the difficulty ramps up pretty well!
I enjoyed the game a lot! I find the simplistic art style very charming and the story genuinely had me pretty invested, though the "summoning" part of it felt a little iffy, I understand the king "summons" you but it didn't seem to impact anything besides the story and the destination. I enjoyed it :smile: