FoonLudum Dare ExplorerUsers → plsdnt

plsdnt

Games

YearLDThemeGameDivisionRankOvFuInThAuMo
202149UnstableZombie Nightjam4.004.003.252.252.502.75

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Audio vs Overall

Mood vs Overall

Comments by plsdnt

LD49 — Unstable

Zombie Night by plsdnt 2021-11-14T14:08:54Z

@zsharpfire thank you so much for your comment and feedback!, as you probally saw in my coment in the meansquarederror video this means THE WORLD to me, seeing peoples reactions and opinions about my first ever game that i published makes me happier then ever!, i completly agree whith your feedback, the game in general is preety blank and needs some more details in the graphics, more enemys, and more guns, fun fact i was planning to add an smg to the game and i even made the sprite for it but i wasn't able to 100% implement it due to time contraints, and i also wanted to add some pathfinding to the enemys, because as you probally noticed some of the zombies went to the house and others went to attack the player, but the zombies that went to attack the player collided whith the house and they would stay stuck unless the player moved a little bit, and the reason why i didn't added pathfinding to the enemys is because the current built in way to add pathfinding in godot (whish is the game engine that i used to make the game) is not that great and it only works if you use it in a Node called "Tile Map" but there will be an update in the built in way that godot handles pathfidning in godot 4 which is probally gonna come out in 2022, i also really apreciated you commeting about some things that you liked about the game, when i was adding screen shake it was really only used to add some juice and impact to the game and i thought no one would notice it, but apparently someone did :), the sound effects were made using a relly simple and light weight program called Sfxr and honestly if you wanna quickly get some nice chiptune style sound effects, it is a really cool piece of software, and i think that the AI is overhaul fine but again, i really wish could add some pathfinding to it, in general for my first ever game the i published and whith a time limit of 48 hours (i know that the jam is 72 hours but i could only work on the game during the weekend)i think it is a fun game and i give a big thanks to everyone that played and left a comment about the game, THIS IS A DREAM COME TRUE TO ME :D, btw im sorry if i messed up any words english is not my main laguage