FoonLudum Dare ExplorerLD54 → Towerfull

Towerfull

By brainloaf-studio, crelish and joshedev

View on ldjam.com

CategoryRankScoreCount
Overall544.2130
Fun444.1930
Innovation6993.1930
Theme4983.7330
Graphics1044.3730
Audio1473.9228
Humor1223.8829
Mood3643.7628

Comments

teaskyd 2023-10-04 21:44

Solid tower defense! The completeness is amazing as a jam

teamelon 2023-10-05 02:22

You are in a coma wake up!

From Obama in the kiln

googlefrog 2023-10-05 02:46

Great game. Very polished graphics and I'm a big fan of unusual shapes for tiles and abilities. The limited space is really felt.

The thing I would improve is to make it more obvious what portals do. I thought each portal produced a certain number of critters, and I just needed to have enough portals to man all my towers. I only learnt how they really worked when I placed a tower late in the first level and saw each portal generate a single critter. So the mechanic is at least somewhat discoverable.

Screenshot 2023-10-05 131932.png Also I am not sure how the game ends. In each of the levels the king dies and a horde appears, but nothing happens afterwards. Waves come but I seem to be able to defeat them forever. I got to around 100k mana in the first level then deleted a tower to lose.

joshedev 2023-10-05 02:59

@googlefrog Thank you! Glad the limited space was felt and appreciate the feedback on our precious Gorblets.

Each level's main objective is just to kill the king, but we left an endless mode in after the prompt to truly test your setup with increasing speeds & hp values. I feel like finding an infinitely survivable setup could be considered truly 'beating' a level, so well done!

animatrix1490 2023-10-05 03:26

This feels like a classic Newgrounds game. Great job! I loved the polish on the art--especially the cool detail that when you have a building selected, your wizard's hands will indicate it by clenching one fist. Awesome

raddishradish 2023-10-05 03:35

Wow! I really loved how you used different tower shapes, making it harder to put in more powerful towers. I love the art and how the hands move, and also how the music changes over time and all the SFX. Really satisfying to beat down the knights with my magic!

It wasn't clear to me what it meant when a Groblet would be sweating and standing in place though. Does that mean the Groblet is available to do work?

joshedev 2023-10-05 03:53

@raddishradish Thank you! Really happy you liked those aspects!

When a Groblet is standing still (and not looking happy) it means it's trying to get to a tower but the enemy path is blocking the way. That's where a bridge comes in handy once it's unlocked!

anatol-dumitras 2023-10-05 09:14

Wow! Now this is definitely something that I'd play back in the day on armorgames or something haha. Fantastic tower defense, honestly a bit more content and polish and this could easily be a full game. The artstyle is great and the potential is massive with this one. Great entry!!

rollcreators 2023-10-05 09:56

Good game) But I can't lose xD

alfred-clark 2023-10-05 10:25

This was an excellent tower defense game! Very little to criticize. I also had the issue of not understanding how the portals worked exactly, so maybe that needed to be more explicit in the tutorial. Once I understood that the game made a lot more sense. Absolutely love the presentation, art, music, humour... I also really like leaning into the constant rearranging of towers and have towers refunded for their full cost, it let me be more iterative with my play. Great work.

edit: Oh! Also had the same issue of not exactly realizing what constituted 'winning' a level, but obviously the kind of thing that gets fixed when you're not working to a 72 hour deadline :upside_down:

polyforma42 2023-10-05 18:20

Nice defence! I like the style.

rusty2117 2023-10-05 20:16

Simple but amazing game. Im going to keep playing. its so hard but fun

drinkwhd 2023-10-06 07:54

The artstyle is really good

its-capp 2023-10-06 09:43

this game is really good! although there is one game-breaking glitch that allows you to place units in unplacable positions XD image_2023-10-06_104219815.png

crelish 2023-10-06 10:24

@animatrix1490 @anatol-dumitras @drinkwhd thanks so much!! your compliments mean a lot : )

@alfred-clark appreciate the feedback a ton! refunding towers for their full-cost was something we debated over so we're glad that it worked out. and we'd love to clarify the mechanics of our little Gorblets & the "win" state in any future iteration!

@its-capp holy shrimp this is the first i've seen of this... it'd be really helpful if you could tell us how you did it!

its-capp 2023-10-06 10:34

@crelish spamming click whilst trying to place in a position (there is a split second time where you can place it before it realizes you can't place there)

ezgif.com-optimize.gif

I do really enjoy it tho!

crelish 2023-10-06 10:50

@its-capp wow that's pretty funny, thanks so much! i'm probably going to go mess with it myself now :O)

bassilij 2023-10-07 12:35

I love it! I sat through this game for over an hour!)

raphiell 2023-10-07 14:34

Very engaging! Great art, and sounds. I'm in love those little egg dudes. Very well done!

simex 2023-10-07 19:13

Towerfull.png

hot damn this was a good time, there was just something about this game that really clicked with me... and it made a lot of sense when I read what @animatrix1490 said about this feeling like a classic newgrounds title!

Really impressive job you guys did here, and in such a short amount of time too.

simon-rahnasto 2023-10-08 08:55

I thoroughly enjoyed this game! The voice line quips added a lovely touch, which gave the game a great sense of personality.

Absolutely loved the cute art style, together with the audio it created such a nice cohesive atmosphere and mood. The take on tower defence was refreshing, especially with the concept of summoning small minions to man the different "towers". (One thing that added a unique flavour was naming the minions) Considering it was made for a jam, I was genuinely impressed by how complete the game felt, very polished experience.

It was also nice to see that the game fit the theme even better than normal TD games. Usually I find that you keep upgrading towers instead of selling them, but here it was essential to sell off buildings to make room for better ones.

Overall a great entry! :smile:

ganny 2023-10-19 22:31

Great game! Really good looking and fun to play. I'm not sure it bugged for me or if its no end game or complete level trigger, because I'm just stuck. gamejamprint.png

snekofspice 2023-10-20 14:58

I mean this is basically just a tower defense game. But it's a damn good one! I really enjoyed my time, and the voice acting and goofy names and character designs have so much charme. I do think the game could have been clearer about how the Gorblets pathing to different encampments affects their perfomance and stuff, and what the different items even do and their stats, etc. But overall, this was one of the few games this LD where I caught myself just losing track of time!

smiley405 2023-10-20 19:36

this game is fantastic. Loved the art and game design. Reminded me of the gold old flash days. By the way i played inside the linux's virtual machine, was a bit slow there but enjoyed playing it. I wished there was a linux build aswell :penguin: