FoonLudum Dare ExplorerLD54 → Ghost peppers from someplace

Ghost peppers from someplace

By neeko69

View on ldjam.com

CategoryRankScoreCount
Overall10482.9033
Fun9032.9833
Innovation8782.9533
Theme7193.4133
Graphics9772.4633
Audio6672.6031
Humor6932.6230
Mood10292.6332

Comments

jeremy-ryan 2023-10-04 00:10

Nice job finishing something in Godot if you just started using it!

This was actually quite fun! Games where you control one thing with the keyboard and another thing with the mouse are actually a really underappreciated category. And the walls closing in helped spice up the gameplay until the player inevitably gets hit.

Graphics and audio were simple but got the job done. Obviously this is "programmer art" but everything is communicated very clearly and the giant score in the middle of the screen was a cool approach to the UI (it might be nice if it was behind the player, as if it were printed on the floor, so it's less likely to confuse your movement though).

It would be nice if there were an indication of enemy health; I noticed some enemies seemed to take more hits with the fireball than others, but there was no way to tell visually.

My best score was 71... no idea how good that is. Thanks for making this!

siberpunk01 2023-10-04 01:02

It's fun, but I thought it was pretty challenging. The ghosts seem pretty strong. I'm not sure if the mouse needs to hover over them for a certain amount of time or if I need to click on them a number of times to kill them. In addition to the strong enemies the walls closing in made it difficult for me to get a high score. I think 5 was my highest.

neeko69 2023-10-04 01:12

@siberpunk01 You need to hover over them then remove it then hover again, as if you were cleaning something with a sponge.

smoe 2023-10-04 01:45

The MS Paint graphics are charming, but other than that I feel like the fireball doesn't do enough to the ghosts to make the game very fun to play. Also I feel like if you're going to force full screen you should add a menu, cuz as is you have to alt-tab or use the windows key to exit the game.

orangeoceans 2023-10-04 01:52

I was unsure about the scrubbing mechanic at first, but it turned out to be delightful. It reminds me of a WarioWare microgame.

rincs 2023-10-04 01:56

The gameplay loop was simple but fun, I liked the small panic of having to waggle my mouse about. :D

mduo13 2023-10-04 05:55

It definitely feels like a "first game in Godot" especially with its resemblance to the "Dodge the Creeps" tutorial in gameplay. The wipe mechanic is kind of unique, although it would feel way more "real" if even the failed wipes had some kind of sound & visual effect (scrubbing sounds? wiggling motion?) to make you feel like you're doing it right or accomplishing something.

I like color scheme and the way the screen area sometimes shrinks in one direction or another, but overall the simplicity of the game was a bit disappointing.

Congrats on finishing your first Godot project, though! Hopefully you learned some useful stuff.

P.S. the Linux build worked fine for me.

cheesepencil 2023-10-04 06:27

Cool swiping technique to kill the ghosts! I had fun, but I didn't get a big high score XD

It's a lot of fun to see ideas that are different from other games and I haven't seen another game like this in LD54

neeko69 2023-10-04 06:58

@mduo13 Thanks for the feedback. Well to be honest, that was kinda coincidental, I tried to follow the creeps tutorial but I found it to be very confusing, so I just follow a video tutorial on how to make pong on godot, then I started making this game.

The original idea was for the "fireball" to be a sword and that sword was going to orbit around the player, pointing towards the cursor, but the code that I used didn't work and just followed the mouse cursor position, so I just kept as is, creating this scrubbing mechanic, I kept because I liked the idea, and also because I had no idea how to fix it.

Its a miracle that the wall mechanic are working, manly the right one, the right one was the hardest to get to work, even tho all walls use the same generic code

Next game I will make sure to make it more real!

hiding-dev 2023-10-04 12:26

It was quite fun to play this game. I think difficulty can be slightly lowered at start as it gets exhausting real quick. Great Job!

its-capp 2023-10-04 18:34

interesting concept, I do feel like the art could use some work but it's pretty nice.

yellowkamel 2023-10-04 18:36

Fun concept, definitely on theme. Could be improved in some ways, for example: varying the ghosts pattern. My arm was quite tired after playing this. :sweat:

guardaro 2023-10-04 18:38

Kudos on setting out to do the jam in a new engine and sticking to it! That takes some persistence.

nujank 2023-10-05 10:05

I really enjoyed checking this out on stream and just finished another little session with this game.

I really enjoyed the main scrubbing mechanic! It sometimes felt like it wasn't responsive enough but only slightly and occasionally. The aesthetics were cute and endearing and the color choice was really nice. I think the moving walls were a nice idea to prevent the player from just standing still. I do wish the high score screen would have either lasted a few seconds longer or maybe waited for player input to restart just so I could have had enough time to screenshot my highscore, which was 62! Very challenging but fun!

I did encounter a bug where the game would not restart after death but it only happened once and I can't reproduce it so not a huge deal. For your first Godot game this was very solid! Great work!

neeko69 2023-10-05 16:07

@nujank I also encounter the bug where the game did not restart, but I also didn't know why it happens, so I added the option to restart via the R button. Also the new highscore is 263.

mahalis 2023-10-06 03:41

I’m impressed you used a jam as an opportunity to learn a new engine—that would stress me out! The mechanics are simple but novel: as someone else mentioned, it has WarioWare vibes, and that’s a good thing. Nice work!

wander-dev 2023-10-06 15:11

Restarting after death is quite slow, but overall simple and fun, a good result for the first game on the new engine!

gerardufoin 2023-10-07 07:48

Congrats on your jam and first game on Godot!

Discovered Godot for the first time this jam as well and it can be quite confusing/frustrating at time when coming from Unity.

Quite the fun little concept. As mentioned by others it gives a "mini game" vibe. I think my issue with the scrubbing is that it is a movement that is kinda taxing on the arm, as kind of unusual in gaming. It is fine in short burst (mini-game style), but consistent fast scrubbing will leave you with a sore arm.

Another grip I have with the game is the randomness of the enemy life with no information about it. Sometimes one hit is enough, sometimes I have to scrub them like ten times before they die. This makes it very difficult and random to plan an escape route, as the ghost you are targeting could be quite tough and you can be sandwich with another ghost which could have died in one or two hits.

Hope you had fun and discovered a lot of new things!

utopia 2023-10-07 18:36

Super interesting idea!

ategon 2023-10-07 21:46

Thanks for submitting the game to the stream! If you wanted to watch it again in the future heres the vod timestamped to your game

https://youtu.be/OMFzVKOU-1I?si=NUEuVf3PK8ErNik3&t=18678

burchyn 2023-10-07 23:43

Congrats on making your first game on Godot! It is challenging to change things in such short amount of time.

I seem to be bad at scrubbing things, my wrist hurts now :smile: Couldn't manage to do more than 20, it is quite challenging for me. My mind goes to so many potential of upgrade options and how even funner it could be.

Well done!

coleslaughter 2023-10-09 17:45

[Thanks for submitting your game to stream!](https://www.twitch.tv/videos/1944529420?t=03h55m45s)

I saw your recording in the Discord, what an insane run! I could only dream of achieving a score that high. :sweat_smile:

deadbydeath 2023-10-13 12:06

Little simple game! It was very fun and a very nice first try using Godot Engine! Keep up!

egormnc 2023-10-14 14:34

The game is interesting, it was quite nice to play it, keep working on it and everything will be cool

fatemperor 2023-10-17 07:06

Well done for the first project. Keep going on.