Foon → Ludum Dare Explorer → Users → Rincs
| Year | LD | Theme | Game | Division | Overall | |||
|---|---|---|---|---|---|---|---|---|
| 👥 | 🥉 | 2022 | 50 | Delay the inevitable | Different Strokes | jam | 4.53 |
| Year | LD | Theme | Game | Division | Category | Score | |||
|---|---|---|---|---|---|---|---|---|---|
| 👥 | 🥇 | 2025 | 58 | Collector | #rizzfest2k25 | jam | Audio | 4.61 | |
| 👥 | 🥇 | 2022 | 50 | Delay the inevitable | Different Strokes | jam | Innovation | 4.78 |
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2025 | 58 | Collector | 👥 | #rizzfest2k25 | jam | 33 | 4.20 | 3.80 | 4.13 | 3.96 | 4.46 | 4.61 | 4.44 | 4.26 | |
| 2025 | 57 | Depths | 👥 | Dwingles | jam | 64 | 4.13 | 3.99 | 4.22 | 4.40 | 4.47 | 4.25 | 4.54 | 4.00 | |
| 2024 | 56 | Tiny Creatures | 👥 | Fear of the Ungnome | jam | 78 | 4.13 | 3.70 | 3.70 | 3.90 | 4.70 | 3.93 | 3.81 | 4.44 | |
| 2024 | 55 | Summoning | 👥 | Salmoning | jam | 277 | 3.85 | 3.65 | 3.55 | 3.45 | 4.04 | 3.90 | 4.13 | 3.92 | |
| 2023 | 54 | Limited Space | 👥 | Introvertigo | jam | 8 | 4.46 | 4.22 | 4.56 | 4.24 | 4.56 | 4.19 | 4.49 | 4.48 | |
| 2023 | 53 | Delivery | 👥 | Dante's Delivery Service | jam | 23 | 4.34 | 4.31 | 4.06 | 4.53 | 4.45 | 4.21 | 4.02 | 4.37 | |
| 2023 | 52 | Harvest | 👥 | Hex-Yield | jam | 20 | 4.30 | 4.24 | 4.16 | 4.22 | 4.27 | 4.15 | 4.11 | ||
| 2022 | 51 | Every 10 seconds | 👥 | 10 Second Mixtape | jam | 21 | 4.33 | 4.06 | 4.40 | 4.23 | 4.41 | 4.41 | 3.96 | 4.22 | |
| 2022 | 50 | Delay the inevitable | 👥 | Different Strokes | jam | 3 | 4.53 | 4.25 | 4.78 | 3.47 | 4.44 | 4.20 | 4.06 | 4.50 |
Rincs leaves an average of 39.5 feedback comments each event.
You are all SO good at creating atmospheric games. This one is no exception. It may just be some kind of blueberry alien, but I will tell you that I didn't finish the game cause I got too scared XD ahaha.
I'm glad you guys are still making games :3
Ahhchchchghghgh the pain I felt when I accidentally clicked on the 'exit to desktop' button. xD I have never wished a save system for a game so bad. I'm starting over again but I love this.
What a fun time. I enjoyed figuring out the puzzles and trying to solve the stages in different ways! Cool beans!! :3
That rockin' music tho!! (sus :P )
I never got more than 70, but this was pretty cool!!
Everyone has commented about the controls, and I pretty much agree. The jump is just so crazy fast and high that it was hard for me to even finesse jumping up and digging. A grid-based movement would be nice, too, like in Mr. Driller.
I like the simple premise and the cute moles!!
Looking forward to a potential update! Maybe I'll get better by then. XD
I tried to get a better score but couldn't! Maybe next time. A simple, but solid concept, wrapped in an awesome package!! The little noises will live in my head rent-free.
I'm disappointed that it took me FAR too long to realize the Shadow of the Colossus reference. XD An awesome, solid little title!!! :D Loved my time with it!
Forg.
Screenshot 2024-10-09 194525.png Screenshot 2024-10-09 194542.png
I really want to play more!! I can't wait for post jam stufff!!!!!!
I wish I had the soup ; _ ; maybe next year...
That said, fun game! I wish that the units were easier to spot!!
What an awesome game. Thank you for showing me that I needed these ants in my life. I MEAN LOOK AT HIM. Screenshot 2024-10-09 163709.png
Amazing project! Loved it!! I wanted to explore more but story happened!!! xD Thank you for making this game! :D Kudos to your artists!!
This was fun for me once I muted the slashing sounds. :3 Thanks!! I would love a "zen" mode where you just slash to your heart's desire at max level hehehe.
Then I saw Kaida's comment and decided to try playing with my tablet monitor. Then I became OP. I wanted to include the "Thanks for Playing" but also wanted to overflow the jars, but the text went away as I was overfilling the jars XDDD
That was so much fun!! I had a blast working through the code! :3 Hehe Thank you for this adventure.
I didn't win, but I had so much fun with everyone. I hope you implement that backwards play mode...the true "normal" mode ehehehe. XD
I love, love, love the visuals. That said, the sheep could use a slight more clarity versus the other strokes of your scenery especially in that ending scene.
I did finally play that other ending, and that really does more directly allude to that story you based this off from. It's kind of bittersweet. Thank you for making this game. :)
I REALLY hope that you proceed with fully realizing your vision for this game. I REALLY love all the mouse sprites. I still can't decide if I like the hooded one over the small rat. ALL SO GOOD.
I matched @rickylee 's score! I think I'm becoming more of a gamer. xD
Loved this one a lot!! :3
I didn't do too badly!! :3 Hehe, as always, the Adelie delivers! I love that you managed to get music in this time! HYPE!!
[Screenshot 2024-10-09 113844.png](///raw/ccf/64/z/6847e.png)
I didn't do too well, but I had fun nevertheless! I would have LOVED to see a full Noir, Art-Deco flavor through the entire game. CRITTER GANG FOR LYFE.
I wish there were a little bit more creatures -- I think more objects are always desirable for these games. I do love me a good sandbox! Although I also did hope that there were some interactions between objects, even something as simple as wriggling and such! :3
NOOO that was too short!!!
I got sick this week so unfortunately I don't think a stream is in the cards, but I knew I had to play your game before the grading was over.
Once again the team has created a world that I just absolutely want to explore. I am not at all familiar with Slavic mythology so I was hoping I'd get a bit of context with the world and the character -- who are we? What are these ...totems? Spirits? Why were we in this place? Ohhh I just had so many questions I was just dying to find out.
I did die a lot in the first lily pad summoning part as I kept getting misdirected as to where I thought I should be going. That did make me feel like the timer on the lily pad was just a few seconds too short. I also did feel like the world could use just a tad more color, but I understand that that's a polish that might not have made it at the end.
Overall, this is certainly another win for me, and I can't wait to see what's next. I hope I get to learn some Slavic Mythology in the end!! :D
Edit: Thanks for adding the low-quality version, as the OG one certainly lagged my laptop xD
You've already heard my thoughts so all I'll say, thank you for making this game! It was challenging, but I'm glad I got to finish the game! :D I had a challenging, but still overall fun time.
I love the way you presented this game, and the way that the creatures are stylized. Instructions could be clearer and some of the prompts can be confusing. Otherwise, I had a "good" time when I finally got the hang of it!
This was really fun, I summoned the wrong thing the first time, but I managed on the second (on easy) XD. That was great!!
This was great. Mouth sounds sfx are a win!!! This was so good, I'm going to try and defeat this onionny menace.
I made improvements over a short amount of time, and garnered myself a whopping 28. Heck yess. I love how the humans stack onto each other, I think it's funny. XD
EDIT: Post jam, I have made it TOP SCORE. Screenshot 2024-04-21 000618.png
This is really fun, and I can see myself playing this for a while. Another solid entry in your library~
That was so much fun. I was definitely cookin' at the end there. Love the art and her nervous face. So good.
This was soooo good and the summon mechanic was so smart!! It really blew me away!! I wanna play more!!
That gameplay loop was really fun and MAN I really like that music. Well done everyone!!!
As a fellow "salmoning" pun title game, I had to play your game.
That was sad and funny at the same time and I'm glad Bernhard was struggling to feed everyone. That said, I wish that the hitbox for the bears were just a bit bigger as many a time the salmon would jump just over their heads and that didn't count >:
Anyway, nicely done!
I didn't rate your game as I didn't get to play a lot. I'm not sure what was going on but the goat kept getting summoned over the spikes which pushed me back in the wrong direction. I also had a lot of trouble in the first level with the frog getting summoned in the walls constantly. This is such a cute game though! :D
This is awesome! I had a fun time~ thank you for making this game. xD
I really want to see this game fully realized!!! I cannot wait!!! (Also I found the snakey guy -- pictured is not the snakey guy but that was really funny LOL) Screenshot 2024-04-18 014537.png
You're awesome. Your dad is awesome. Awesomeness all around. YES. Thank you for making this game. I can't wait for the mobile versionnnn!!!!!
Love the game, and the graphics are so cute! I already spoke my piece as to what to improve so all I'll say is: well done everyone! :D Screenshot 2024-04-18 012644.png
This is such a great game!! I love the models for the summoned creatures xD
I love the unique way you made the summoning happen! Love the concept and the graphical stylings!
I love this!!! My only gripe is that the little flamey guys always squinted at me and they looked scared when I picked them up. xD
I loved it! After you told me the monsters flipped when you hit them, I just kept doing it LUL
Lovely work. That last bit was something and because I didn't read your generous hint, I was stuck on the last level for a time. xD
My only critique would be in that long elevator climb, I once didn't make a lift switch and I was left staring at the screen for a bit. My character was in the screen below but the camera didn't follow. Thankfully I didn't press any directional keys and I just had to jump constantly to try and move forward. I feel like that should definitely be fixed.
Visuals are cool, I liked the little derpy zombies. There definitely needs to be a bit more player urgency and the BGM definitely needed a change, as it was too slow and soft for what was happening on screen.
Nice and chill, I'd like to try again and see how high of a score I can get.
That was really cool. I like how you kept the slain's hearts and used it to trade off for skills and puzzle solving! Very cool~
THAT TANK IS SO CUTE. I NEED ONE IN MY LIFE. Thank you.
That was a lovely experience, and I wanted to know more about the world. I would have liked it to be just a tad brighter and for intractable objects to have a bit more of a hint.
I too, like the little guys walking around. I think the vampire with the little bats are my favorite.
This game made me want cheese. But also, this king is silly. He should just summon his cheese straight onto the table instead of making it roll down the hill.
This is so much fun, even for me, who has difficulty typing! Love the overall look!! Well done!!! :D
Amazing take on this kind of game, and choosing your own difficulty!! Awesome!
This is amazing! I can see this being very fun on mobile or with tablet support!~!! I love the overall look and feel!! Very nice.
I loved it, I'll definitely not ruin dinner next time (although honestly one needs to pay more attention to cooking!!!) LOL.
I had so much fun playing, and I really love tossing typewriters onto the enemies. A really fun take on the genre~
"Nrgh!" xD
I had a lot of fun. I'm glad I made it through the day. I wish that the score screen lasted longer.
I really like the graphical choices you picked. I had a lot of fun, even if my wrists didn't lol.
Why is Plantwizzle so weak. Dangit. xD LOVED THE DRAWINGS 10/10
I like being OP, but I guess you have to balance the game a little :P
I loved the concept and how you used the "summoning" theme. I feel like I have to rotate my shoulders now. xD
Interesting take on this genre of game! I don't know what happened with my game but this one guy on the screen (looked like a square with three dots?) I couldn't kill for some reason. I also didn't know what the power ups were or what they meant so I just clicked randomly.
Where to click to do things was a little unclear. I wish that the spots were highlighted at the start. Took me about two tries, but I got there in the end.
Although this isn't my type of genre, I had fun! Being able to move the blocks around was a fun mechanic. I don't know if explosions count for every time a pixel it it, but I often would sweep the explosion around in a group ahaha.
:) well done.
Hrm, nice concept, had a bit of fun! Are the prompts randomly generated? I got a bit stuck with "I want to read on the toilet"/"light on the bed" as neither TV nor the PC counted for reading, and neither pc, stove nor TV counted for light on the bed and you couldn't really put the rug under the bed to make room for a light.
The toilet = gamer chair was obtuse too, the only reason I got it is that I briefly spotted that hint on the game description.
I did also wish that the prompts scrolled to the new one when they appear. Reason being was that I had placed a bookshelf next to the toiled, counting for a prompt that I didn't realize spawned. Later on, I thought I was done, but was confused as to why the game didn't end. Scrolling up I saw a red prompt and upon reading it got confused as to why a "new" prompt spawned in the middle of the list.
*shrug*
I really tried my best, and I tried to have fun with it too. Eventually little things here and there added up to my not having fun, and I ... honestly didn't like the ending? I understand it's supposed to evoke emotion but I just got frustrated that after all that struggle there was nothing in the end that was worth it (not even character growth). It made what I did struggle with all the more frustrating.
Maybe if I got all the collectibles I'd have gotten a different ending? But I am not going to make myself go through that again...
Lovely graphics and style and the accompanying audio was fantastic (although the more anxiety inducing ones in the level did only serve to further my frustrations as I struggled).
I don't know if I was doing anything wrong or what but I could only seem to hit the bats once in a while. I'd hit the bat, stand on the same spot and then swing my sword and miss. It felt like I was missing every hit... slightly frustrating.
I liked the look, and it reminds me a bit of Forager.
Love the twist ending! It took me a bit to get used to and the jumps got me slightly frustrated at first and I did wish I could move the camera around for better vewing. That said, I still had a lot of fun and I definitely loved the concept, and I loved the little scene in the ribbon xD so cool!!
HIGHLY recommend going for that bonus ribbon and standing inside of it. WORTH it.
Not the game for me, but I can see how much work went into this one! Impressive!! I hope that you guys find success with this, or whatever you'd like! This is stunning work!
I LOVE this game, and love that you guys went for the quantum and I love the way some of the objects move. I'm sad my ultimate run got bugged cause no enemies could spawn on the board anymore LUL
Screenshot 2023-10-06 220415.png
Screenshot 2023-10-06 220818.png
I win, it's official.
**EDIT:** I couldn't stop playing.
Screenshot 2023-10-06 234858.png
This is basically an infinite run, I feel... sooooo I gave up after this LOL
**EDIT** I lied. I left the game on and kept playing, here's the last screen before it all came tumbling down.
Screenshot 2023-10-07 015616.png Screenshot 2023-10-07 015637.png
I definitely need more practice to get better at this, but overall pretty fun. Making the walls close in on you when you shoot at it is a fantastic way to make every shot count.
I really enjoyed that and I hope that the post-jam built has more exciting events! And I hope that you guys make the map working somehow.
That was really fun and the tunes on the speedrun side was a bop for sure!!
I love this, I'm going to try and get to #8
**EDIT** I got to top 5. I tried to go to #8, but all my following runs were cursed with bad rng. So 5 it is. Screenshot 2023-10-07 191827.png
I love the art! Could definitely play this infinitely!! I do wish that the music looped better.
I feel like the shadows on the ground that isn't the black space should either be removed or added as a safe space. I liked the floaty jump but not the blind corner jump.
Damn Slims won't get to my pudding (and sammich) ever again!!!!
That snappy movement and replay makes this game almost hard to get out of. Amazing!
Those head-wing angels are scary, and scarier in my head. Here you go, you're welcome lol maggot.png
Love the puzzling, just needs a but more volume on the ambient noise, and maybe clearer puzzle hints.
Very cute, but man, why do we have to be so rotund and rock-like LOL
I'm glad that I can at least beat Nujank for now. :3 The music is FIRE. Everyone should play this game and download the music.
**EDIT**
I finally got to 20th! Exactly at 20 too!! xD
I highly recommend scanning that QR code to anyone.
My cats' butts are too big. But they are still cute. Love the game!!!
I love this game, will past the jam for sure! I LOVE THE MUSIC. Is a bop.
Loved it! I'll take the win even though I was supposed to lose xD
I LOVE the music. Kudos to the music dood. Love the game, wish that the bug didn't exist so I won more LOL.
That was a lot of fun, and the simpleness of the battle kept it very light hearted and enjoyable. MORE CRAFS PLEASE.
I love how this game looks, I feel like it would make for a really good puzzle type game as well!!!
This game looks amazing. If you're thinking of finishing this up, I encourage it! :D shooty.PNG
Quite deep, and I hope that this made some people realize that they need to have some good boundaries and take time for themselves.
Love the game, I can see myself playing this just to chillax.
I love your games. The Kobolds make me happy.
Isometric hex always looks so cute, you guys nailed the art and graphics. I loved the game, clearly needs some balancing issues, but I still had fun!
I liked it when the lazers didn't exist in the game lol.
**EDIT** Finally got to play it properly! It's super fun, and I've amended my grades accordingly LUL
That game looks SO good, and sounds SO amazing. I need to play again and hope that the RNG doesn't hate me this time. xD
Congrats on finishing this project! Loved the idea, even though I don't have a good mental map.
I'm glad I managed to get a more positive outcome on my second run. xD
Love the game, please give Gnar and Zoe pets from me <3
That was an amazing game and a fun take on the theme! Very well done!!
I had a lot of fun, will definitely play again to make better paintings LOL
I need to get to that one point. I'll let you know when I do. XD
I love it, even though I'm not very good cause I panic too much. xD
Loved the game, that was fun!! I hope you get to fix that one drifting noise bug!
That was fun, and the shrimp is cute. I wish that the jellies didn't spawn so high though!
I get too focused on the tetris aspect and keep dying. Oh well xD Someday I'll do better than 72
The gameplay loop was simple but fun, I liked the small panic of having to waggle my mouse about. :D
Cute game! I don't know what the "rain" does, really... seems like nothing? I wished that the dogs didn't just stick on you once they spawned. I couldn't really run back and take a breather/collect the boxes that got hit off of me without the dogs being on my ankles. The dogs matched your sprint speed so there was really no escaping them.
Eventually I got stuck with a dog that didn't seem to get hit no matter what I did, and I ran back and eventually the boxes got flung past the start point.
Screenshot 2023-05-09 080337.png
I did replay again and managed to finish to the end. There was one thing that confused me though, in the "Delivery Zone" There seemed to be 12 boxes that can be delivered, but it only ever took the first row of 4 items from me and not more than that. So I'm not sure if I did that part right, but no matter what I did it only ever took 4. Same with the second Delivery Zone. So when I got to the end, I still had a majority of the boxes I collected...so I'm not sure if I "won" necessarily?
Simple puzzles, and cute. Birds and cats are mean. u _ u I thought it was neat that the game still continued despite lost boxes, but it felt a little meaningless as there wasn't a true drawback to it.
I love those cats. I'm not very good at this game though...and it gave me ptsd of long customer service calls LOL.
Got two endings, the one where you head to Elysium and the one where we wander the Lethe forever. I liked the premise, and I wish you were able to fully realize the things you wanted to. Maybe a post-jam update? I liked the design you gave Charon, quite monstrous! I was confused as to what the brown thing holding the lamp was, tho.
I hope you update!
Really cute!!! I'm debating running again now that I know how to fly better... but for now.. xD I'll leave this~ Screenshot 2023-05-07 002035.png
It took me a while to find Agent 36. "Surely, it won't be just as simple as the number, right?". Boy, was I wrong. That one frustrated me for a bit as I was expecting an agent surrounded by oodles of women. I even considered the milkman! Clearly, I focused on the wrong element.
This was pretty cool! The only thing I'd change is the controls... I greatly disliked that every right click would just... zoom me out. I wanted to explore the map zoomed in when I'm honing in on finer details, but unless you're int he right spot, you'll keep zooming in and out as each right click zooms you out. Sometimes it clicks an area on the opposite side or something and the whole map would spin to the opposite side of where I was looking at. I also had a few times where while I was trying to click to open a window, it would click on the agent behind it and it would count against me Dx
Ah well, I still had fun despite that. ^^
This was funny as heck. Loved seeing the Australia-isms xD haha.
Loved the graphics, but did have some issues with the screen resolution. If it's above 1080p, some UI elements covered the game elements and so the first try we were very cofnused as we didn't see the bike guy on the far left of the board, covered by the tile/construction thing.
I just wish that the drones shut up sometimes.
Pretty cute crab game. I love the crabs :3
I loved this, just a good ole fun time. Thanks for adding in a cheat for those of us who aren't as good xD Verticrab was a hoot. I'm glad that she got to see her chillens in Crabhalla. xD Also, that Akira slide... WOOT!
That was an amazing game and experience. Love the puzzles!!! deliver.PNG
That was SUCH a fun game. I LOVE the mechanic of moving the active field around to get to places. Also EXTRA stars for that Boss Fight music. 10/10 will listen again. Thanks for having that button at the end XD boss fight.PNG
Pretty neat, I did wish that the background was less harsh and that some of the icons were easier to understand (like the spring and the rocket seemed to do the same thing??).
That was really funny and somewhat horrifying. xD I got 17 but I really like the screenshot I took of my first go.
THIS IS HAMTHASTHK I EMCHOIB THE KAME.
Edit: I forgot to mention. The web build broke several times for me, and had to reset maybe 3-4 times before giving up and getting the download build qwq
Love the art and music (please make sure to raise that volume). A bit buggy, but I got to play it~ :3 still fun~
I want to play more, hopefully if/when you update you'll put satisfying sfx~
The controlls are snappy and fun, and it never feels like the game is being unfair. I WON. Yes.
I can't not imagine Kuvi going "woooshhh~" for the sfx. Kek
I didn't do too badly~
I loved the concept, but the controls definitely need work.
It made me a little uncomfy, but I think that was intended. Oh man. The humanity.
I am now a certified forklift driver. I did wish that the colors were a little less saturated.
That was fun, I wish that the mountains were more graphic. Traffic sucks.
This is super cool. I want to play more, for sure. Mr. Frog is the best and the chillest.
This is so cute!! I do wish they had a different angry noise. qwq
THat was pretty neat. SOrry Kepsert I broke your game again.
Edit: Finished it! I think I cheated most of the last levels and skipped many of the turny things. xD Ah well~ Good vibes tho! good vibe.PNG
I'm a sleeper agent now.
That was pretty fun. Maybe babies should be bouncier, even if they're not bouncy in real life. xD
I want to just run around and explore and chill and vibe.
Lovely pixel art~! I did wish that there was just a little bit more to the gameplay or perhaps a rising difficulty.
Someday, I'll get better. But. I scored higher than RickyLee for a few moments. xD scooore.PNG
I'll get that last one, just you wait.
I think I did okay. xD lol I'm glad you did hand drawn drawings. GGs!!!
Good points all around, loved it but felt sad for the slave delivery man u__u
I wish there was a way to move forward more than one tile, but it was cool~
Remember everyone: Blormas hate Glorbles. xD somehow I kept forgetting.
I love this game, very fun! Will keep an eye, if you decide to make more levels!!
This was so much fun!! I wanted more, also love the ship. <3
THIS WAS AMAZING. PLEASE I NEED AN ARTBOOK, THANK YOU <3
That was a fun time, will play off screen to just play some more xD. Tell the Nubia Ridge Man to read me stories.
I love the cute baby dinos. I did wish that the game over flag was not being unable to deliver babies but rather cause you ran out of moves. xD
I'm definitely going to go in and just explore the city for a bit hehehe.
I'll enjoy my brief stint having a score higher than Kepsert's for a little bit. xD
Cool game, I wish there was a POV between the super high one and the close up one.
I LOVE IT. I LOVE THE SQUISH. THANK FOR THE SQUISH.
I really like that the kitty eyes got beeeeeeeeeeeeeeeeg when you petted. Yes.
I wish there was a quick reset button, and maybe a snappier turn.
That was FUN! Love the music. Such a bop~
This has such an awesome potential with more polish. I had a lot of fun making crazy seeds! It did take me a while to figure out, and so there were several levels were I ran without any ammunition as I didn't realize that I had to keep the plant planted for me to have any "bullets" on the next stage. It was a fun time once I figured it out though~
Pretty fun and a cool take on the "reaper" take of the harvesting theme. Loved the Egyptian theming too!! :D
That worm movement was fun to control for me! I loved wooshing around! I did wish that the sounds for the first half of the game were more present, the first half seemed so weirdly silent - especially the bombings.
This also sent me for a bit of a roller coaster. I was going from "Oh, I'm the monster!" to "Oh no!! Bombings!" to "OMG I'm remaking the city!!" which was very cool.
I also wished that there was more finesse with the house-placement system, just couldn't place buildings at the end cause of awkward spaces. Also, the awnings underneath the roofs of the arrow-shaped building still counted for an "overlap" which was kinda weird to me.
Still had fun tho! :3 Nicely done!
That was fun for a little bit, but definitely needed some more spice as you continued on. Loved the graphics and that music is a BOP. I wish I could read whatever it was that was on the cards. The sfx was SO satisfying too!!
:3
That was short, but sweet!! I got confused a little bit with what the "home" did, but I managed to figure it out. Getting all the upgrades was then just a matter of patience and perseverance. I'm not sure if I could have gone faster if I got the jetpack before the last 02 tank, but I got through it. I did wish there was something more to the ???, but eh~ xD
It was fun while it lasted~
I love the chill vibes, and the cute words the cactus would say qwq I was kind of feeling a little bummed and playing this game made me feel a bit better~
That alignment game is harder than it looks~!!
Thank you for making this game :3
Cute game with a message! As I was playing the game I thought "imagine if this spoke about overfishing?" little did I know! That was a sad end u_u
The golden tunas all got themselves stuck against islands so it was an easy catch, and if you're close enough to a fish (and they don't really seem to get scared), then you're just left raking in the points.
My two biggest points would be: - boat movement. The boat was shaking as it "moved" but it felt like a jittering, like when you get stuck against a wall or something. It didn't feel like a boat movement, but more like... the boat is vibrating unnaturally as you float through the ocean.
- Music. This one is possibly just a me problem. I have Tinnitus, and the main melody was soooo grating after a bit (and I turned the music down) that eventually just turned the music off. The pitch it was on was just so incredibly grating, someone singing a high-pitched "weeeeee-e------weeeeee" in my ear. It very added to the noise I was "hearing" with Tinnitus and it was unpleasant. Perhaps if the sound wasn't so "sharp" sounding? Not sure how to word it, as I'm not really a musician.
Anyway, again, that might just be a "me" problem, being that I suffer from Tinnitus.
WOW that was SUCH a fun take on the theme!!! Excellently done!!!
I will admit I was rather confused at the start, and didn't quite understand what to do at the Pit (as I thought that choosing a different vehicle cost money and I didn't have any to start) at first, but when I finally realized what to do, WOW!! That was so good!! And everything looked and felt polished!
Well done!! :D
A cool game with a fun twist, as the score going up also ups the difficulty!! That's good!! My only wish that I could rebind some keys to different ones, I was my hand was hurting a bit after a while.
Love the pixel work! And it was much shorter than expected!! I played it a few more times just to get enough playtime to be satisfied xD hahaha. I was hoping for more things to cut!
This game was fun (but also sad, I didn't want to kill the frens). Animations and art were ON POINT. Audio is also fantastic!!
I was advised to watch the video tutorial and that REALLY helped. I think I played a few times and got better as I proceeded although some bad rng runs were also had.
The sfx was reeally soft for some reason, and I wish there was some BGM (maybe there was but it was also soft???) also (In-game volume was up to max and my computer was at 50). I might try to score higher still, but for now, this was the best I could do xD.
The only other thing (and this is a nitpick) was that I really wanted to look at the stuff at the top of the wheel just to see it closer but I don't think(?) there was a just "look" mode? Anyway, that's a nitpick more than anything else.
I played until maybe day 140 something, I didn't get to screencap cause I thought I still had a day but then I died and so I lost the chance to take a pic. Ah well. That was fun! Having two customers was challenging but I enjoyed it better with just one.
Oh man, those frogs get me every time. This game made me itchy. This game is fun, but irl mosquitos or not lol!
Screenshot 2023-01-12 210027.jpg
Those were the cutest hecckin veggies I ever did see. Well done on the graphics, it's fantastic. That's about it though, a lot of people kind of put "shoot veggies" as "harvest" but harvest is really more about collecting (or cutting and collecting). So I can't really rate too high on theme. Maybe if you guys had a sickle instead and have a harvest goal instead of a wave survival.
I did play for a while still. :3
I chose "live". I thought (before finding out about the thing at the end) that letting him die was too easy an exit. Live and make amends, I say.
I can't say I enjoyed that though, it felt like shock for shock value's sake and even the explanation in the end didn't really justify it for me? I did come in with some expectation as someone I know recommended it to me, so I didn't think it'd be like that? So maybe that colored my perception a bit. It certainly is a unique entry though.
Very nice! I had fun despite the shortage of working elements. What was there was still quite enjoyable. Excited to see the post-jam updates!! :D
As an RTS noob, this was still pretty enjoyable. Very fun! Kudos all around!! Love the little drones and all the little people. xD
Full marks for yip yaps. Thank you.
That was REALLY fun, and I definitely hope that you push with polishing this little gem up!! :D
Well done, enjoyed the game and I hope you make more levels!
I loved this game, a shame on the theme but honestly this game is better without it. I hope you guys fully flesh out this game!!!!
That was a really fun take on minesweeper, and freshened up the game a bit! Nice!!
Controls really need to tighten up if you'll be sticking to the platformer format, and make the interactions with the blocks more consistent.
I had a lot of fun. I can't wait to play this in two player mode!!!! Kudos to your wife the artist!! :D
That carrot needs a nuking. Was fun, needs a little balancing but understandably hard to do within the time limit. Had fun~
I had a lot of fun playing that game, and I thought that the controls were unique! I loved puzzling how to get the most food with one shot. It was great! xD I did have a small issue where sometimes the up key didn't work? Not sure if it's the keyboard or what... I'll try it on a different computer and let you know. :3 I will be playing more to get a bigger score.
Wow that got more challenging than I expected. Lots of fish. I might try again... maybe click on fish.PNG
Very well done!! I wish I could rate the theme higher but I liked the game and the music and overall look!! I gotta finish this sometime!!
This was really fun, but I really had bad aim and couldn't toss rocks. I did pretty well tho! I love the graphics and that farmer! So cute!! Should be more careful and turn the engine off and put the handbreaks on when he gets out tho.
That was really fun!! I love all the little biddly people and trying to recruit them all into the Alien Race. :D
That was really fun, I definitely would love to have a full version!!!!
EDIT: I played the "fixed" version and this is how long I lasted: Screenshot 2023-01-11 203446.jpg
That was super fun!! Enjoyed my time, will definitely get all the carrots ...soon.
I was not a good drone-apple-picker. But I did my best for the little board that could.
I was curious about the world, but a lot of nothing seemed to happen. A little bit more context with everyone and everything would be helpful.
Had fun, loved figuring out the rules of the game. Definitely would enjoy this being expanded, with combos and bgm added!! :D
I loved this game, I wish I was better at it. I hope you get the chance to add bgm at some point! Well done~
Cute ending, menu definitely needs some work (as you already know) but overall a fun time, and hope you expand on this idea~
LOVED the game, had a lot of fun playing it on stream~ I can see this being expanded very easily~ Only thing I have is the breaking glass noise is a little too sharp for me. But that's it~!
Well done~
I love what you guys have done here and I hope that you polish it to completion. Loved everything about it, and OMG the humor is just SPOT ON.
Getting stuck under the debris was really rough, but I managed to get through somehow!! Well done!
That was very cute and fun! I REALLY love how the bees look!! Super awesome, well done!!
I was scared, there is proof on the internet now. As you know. WELL DONE on those sounds tho!!!
That was a lemony time. 10/10 lemons. Will lemon again.
This was really fun, I can see myself playing longer and longer. Love the premise, I hope you can add key binding options.
Awesome!!
This is too fun. I can play it all day. Kudos! I can't wait for the mobile version. Maybe just dim the color of the locks a tad.
I loved the game, REALLY wanted a cookbook of some sort just to find all the combos. I think if you went with a more sci-fi look it would totally jive. Love it~!
It was an ok game, beautiful spritework but world feels a little empty, could use more things to do/and fill the world.
I thought the "imaginary"? friend was pretty cool. I like how you did the graphics for the tools, and despite it all it still feels cohesive. I had a fun time.
FANTASTIC SETTING. I was hooked after the first recording. Can't wait for Deep Harvest VIII!!!
I loved when the goat?? Something? Got whirlygigged out of the game. I had fun, bugs aside.
Fun game, the effect on the sattelite warpy thing was kind of really hard to look at, but I had fun!
That was really cute! A few things hampered my enjoyment: overly sensitive mouse made KB playing a slight doozy as it was easy to accidentally just make your camera go wild. I encountered a bug where after I planted all my plants in a row, once one turned into a fruit ALL my plants POOFED out of existence, leaving me with just one fruit.
When I ate the fruit it just.. disappeared, so left me feeling like I went through the trouble of platforming without any satisfying reward. I wish the fruit eating gave a noise or a "yipee!" or *something* from our cute character.
That aside, I still had fun. :)
I like the sprites. I wish there was an alternate way to hit enemies, it gets really tiring on the wrist to click so much.
That was fun!! I did wish that I could use the arrow keys as well as wasd, my wrist got really tired after a bit. Had a lot of fun though! I will say that while the BG graphics were lovely, the spikes don't stand out as much and it confused me sometimes (maybe that was your intention?!). Well done!
A simple but effective gameplay loop. Not the most fun, maybe adding a score might make it feel worth the challenge? No music though, so I can't really rate that.
That's cool! I liked it~ :D Challenging, but fun! Loved the graphics!!!
That was really fun, and as a scaredy cat, kept me on the edge of my seat! I made a lot of funny noises, trying to dodge the creatures.
That was challenging but fun.
That was a VERY slippery floor and that green gem(?) made it wayyyyyy too fast. The floors need some friction and I don't really know what the gems did?? The only clear one was the white one, which turned me into a ghost.
I like that you can fight but it's really annoying that the cat is forcibly faced away from the enemy when hit. It's better to just dodge.
That was a nice little experience! The graphics were simple but it worked! Everyone basically mentioned what I wanted to say for improvements so I'll just leave it at that~! I hope that you do some post-jam improvements.
That was sooooo cool!! I really enjoyed that and I hope that you guys are looking to expand on this project!! :D
That was a lovely experience! I liked the platforming and that felt solid! I didn't quite understand the ending sequence there, but I guess we went INSIDE the figure and then out? Either way, well done!
That was fun I got to 189 before I died, and didn't really want to continue mostly because my wrist was feeling the strain of holding down the mouse button for too long. I wish it had a toggle hold instead.
Really cute kitties, and definitely more for multiplayer, did wish there was a single player option.
This was pretty fun! I was only sad because I was playing by myself. A lot of fun games, the only one I didn't get was the bug building one, nothing I did seemed to work.
Loved the look of everything, especially loved the little guy in the "don't get crushed" game. :D
Good job everyone~
That was pretty fun! I liked the gameplay, and wished there was some more stages! :)
Congrats to your entry! I liked the look! The gameplay was simple but solid. I wish there was a reset button.
Really loved the little robot! So cute! A nice puzzle game, I got to the first ending and didn't try hard enough to get to the last portal! I had fun though!! :D
It was hard to stay engaged when there's not much to do but stand and jump occasionally. Kind of wish there was more to it. I thought the croissant was a fox at first, doesn't read like "croissant" as small as the character sprite is. Also, the spikes at the bottom didn't really work.
I saved my potato OS! Everything was pretty easy to figure out and the only one I had issues with was the champagne shower game. Since everything was mouse-related, that one didn't seem to work on mouse for me so it took me a while to figure out. I managed though! :)
Challenging but fun, I liked the game! I only felt a little jipped with how cute the character was vs. how drab the world was. I feel like there could have been a better BG instead of "wood" as you're already dealing with a box that isn't a box inside so I feel like some artistic liberty could have been taken. Same with the platform looks, but I think the BG could have excused the platforms for me.
I think I just noticed it a lot cause it was so prevalent.
I love most things about this game, the graphics, the sounds (no bgm but the sounds were enough!) and even the gameplay... but I had a problem when encoding the messages. For some reason I simply couldn't get the timing on the spacebar right. I got better on the mouse but there were still many moments when I want to type something long but the game would encode the first dot/line I'd make, and it felt like there was no rhyme or reason to it. Too slow definitely caused issues so I tried to go faster, and same thing! Sometimes I'd get the word I want and sometimes the game encoded that first mark right away.
I couldn't get a handle of what I was doing wrong and eventually I just closed the game before I got too frustrated. I really wanted to like this one cause it seemed so cool but not for me, I guess.
I did wish that the feedback when you feed them was a bit more obvious. It was cute but after the 10th one, it was more of a click masher game for me and got old pretty quick. Maybe more cat variations would help? Sometimes the hitboxes were wonky where I'd click on the cat but they didn't get fed. Neat nevertheless.
It was likely me but when I was following the clock at first it felt like the timing of ten seconds was off. The purring was a better indicator, and once you know the pattern, it was easy to get a streak. I did get freebie point on my second try as the score went from 1 to 3 xD
Love the purring sounds, and that smug cat. xD
Had fun trying to find all the characters! Sometimes it was a challenge to read through the choices, but with multiple playthroughs eventually I got used to it. Cute designs too!! :D
LOVED the art style and I enjoyed dating these criminals. It took a little bit of time to see what some characters liked (Vandal, for example) but I had a giggle playing through~ :D
That was pretty fun! Not too challenging but fun~ It's neat that you managed to get this mechanic working so quickly! :)
An interesting concept that needs a tad more thought in execution. Definitely not for slow readers. It's hard to strategize when you don't know what your skills do on body swap and 10 seconds is not enough time to know each one of your skills to properly do so.
I did wish there was some light bgm, even if a simple one.
This game really needed a bit of music, even a simple one to offset the sound effects. Overall it was alright, but I think what got me is the delay between mouse press and the shooting. Most of the time I'm already off screen due to shooting but when I try to shoot, the delay really didn't help. I think you had to choose either gun recoil or shooting delay, but not both. With such a small screen... really I just let the explosions deal with the enemies as I could not see where I was (trying to offset recoil by shooting constantly) or try to shoot carefully but getting so few hits in (due to the delay and zooming around quickly).
I did like the explosions. I thought they added a nice bit of spice to the whole thing.
It's crazy that this game is a jam game! It's so well-polished! I'd love more levels!! I got pretty stressed, but still fun!
Graphics and music were great, gameplay was straightforward. I enjoyed it for a bit bud admittedly the "pepperoni"/Jalapeno messed me up quite a bit. I did wish that the text on the orders were a tad more spaced, as often I thought I'd gotten everything only to find that I missed one ingredient.
It was fun while it lasted though.
So good, and even though you only used words, I think it's super fun and interesting!! I hope you guys make more stages!! :D
Oh man I felt a little spooked!! That blink-blackout made me worry of what I might see next!! If you do continue working on this, I hope to see more of the story!! :D
I can play this game all day. Are you planning to release this on mobile? Cause this is a FANTASTIC puzzler challenge I feel. The need to turn the pieces was immense xD but that's just part of the challenge, isn't it?
I love everything about your game. EVERYTHING. From the look on Bernadette's face when she drinks to the little thieving rocks!! The music is perfect for the game and I love the puzzling and platforming that happened!! The only drawback is... it did sometimes makes me feel that *I* was about to hiccup. LOL!
That was fun, but the movement feels... really slide-y? I felt a little out of control at times...and sometimes I'll use a stake and it just exploded onto the ground and didn't stake the vampire. I'm not sure what I did wrong. @_@;;
ABSOLUTELY love the art and music though!! The clay-like look is cute!!!
This was a fun...hectic but not game~! The game feels like it should be stressful, but the calm music feels like it's telling me to be patient and that all will be well! I love the color scheme you guys chose too!! :D Well done~
I DID IT GUYS!! I finished it!! (I took a screencap, but for some reason it didn't save... OTL) I found the safe spots in THE ROOM and I took my time so I got out and then to the exit (so many exit signs! Lol), and then the scene at the end! Lol! Loved every minute! Thanks for making this game!! Maybe I'm ready for Touhou now (probably not)?! lol
+ That boppin' music!! Literally used it for a brb music at one point xD + Cute graphics!!! I LOVE the dance Cat and Dog do, made me want to dance along!!
Fun all around!! Thank you for the hard work on this jam!!!
Love the game!! Honestly the only downside I see is the music loop. I wish it blended more seamlessly into itself and had a slight more variety. It was really grinding my gears after a while. I'd love to see more levels if you guys decided that you want to expand on this though!!
What an amazing experience! My only complaint is that I wanted more story!! I want to know what happened here and what will the lil robot do after the batteries are found?! You didn't just LEAVE them there did you?! D: (Seriously, love the game! I hope you guys expand on this!!)
Thank you for staying through my entire playthrough of your jam. I loved every second and I learned a lot about a new perspective in thinking!! I would LOVE to play more levels and stuff!! I did wish that the changeable parts were more apparent, and that there was some light music playing, but! I found the whole experience challenging but fun!!! :D
This game is SO much fun. Thank you for taking the time to give xMasterSpy69x wiggly legs when he falls down to a lower floor. I'm proud of my stint at the leaderboards. xD Regular guns FTW. Love everything about the game!! \o/
Love the characters, I thought it was a fun little adventure! Would definitely have loved a bit more pizazz on the graphics side, even if the pizzazz was all put into that last fight! I gotta try it with the ninjas at some point...
Call me thoroughly SPOOKED!!! Oh man, but even with my brief stint, it was a fun but panic-enducing game. xD I have to watch someone else last longer so I can see how much more twisted things get XD
This game OOZES charm and style. The artstyle is GORGEOUS and the jams are all BOPS. I did wish that the 10-second element of the curses had a more prominent effect, but I otherwise LOVE, LOVE, LOVE the game. I hope you guys make this to a bigger thing, but I'm happy with a series of these smaller chunks of game. :3
A lovely diamond in the rough, I see a lot of potential in this one! The topics discussed are more nuanced than the dialogs written in the game would allow, but completely understand how that can be with the time limits of the jam. LOVED the character designs, slightly confused with the system at first, but I can see this as being something very thought-provoking with given enough time and polish! Well done to everyone for the work done on this jam~ :3
Oh man! I'm a scaredy cat but I really enjoyed playing this game! I'd love to see more stages and the twist in change of gameplay at the end was fun, but definitely not as challenging as the stages before it. I hope you continue to work/polish this game after the jam!!
Cute style, challenging gameplay! Certainly would appreciate more sloped difficulty curve. Would love to see this game fully realized with more time and polish! :D
Love the mix of 3d - 2d, and the sounds were fitting as well! Loved the gameplay but did wish that I could have had just a bit more light and distinction between areas. I love the little light ditty at the end (yeah, I finally got there! Ahaha xD). I want to know more about what happened in that ship for sure!
This is fun! The gameplay is simple but challenging as the time progresses. The background could use a bit more work (but understand as to why that may have been last on the list). Can't wait to play again!
This was so much fun, and I'm an ABSOLUTE FAN of the music! The graphics aren't super fancy but I think it's perfect for the game. Oh man, I can't wait to check the leaderboards later. xD
I need (NEED) to play through all the way to the end. I loved what I played and really want to know what the story is about and what's up. Can't wait. LOVE basically everything about this game. :3 I can't even imagine how this will be like given enough time to polish!
I love the mood and really wanted to explore but the lamp slowly dying really added to the tension, and my personal internal fight of wanting to explore and not wanting to die ahaha. Well done :3 I hope you guys flesh out the game a bit more, I want to explore the world and know the story!
This was awesome!! I do apologize for breaking your game so much as I played. I nearly reached the end, but stopped when I fell through the floor that one rewind. Loved my time with the game though! The way I played it was not mouse friendly (arrow keys on left hand, sprint on the right) so it was a bit of a challenge near the end there. xD
This is so awesome! I haven't finished the game but will totally try to. There's an element of challenge and the graphics are simple but cute, and love the dialogs. The only problem I have as a laptop user is that the "home" key requires me to push another key to activate it (like an alt). Maybe have a control options for the player to change that to something else more comfy for them?
Awesome game dood. :3
Love the overall look! It's gorgeous!! :D I love the music as well, very well made!
For something that requires precise timing it's hard to keep track of all the motions and make sure to get the timing right. Perhaps playing more might make me more used to it, but it is frustrating to get to that level (for me), especially when the frog suddenly changed speeds on the movements! With the visual aid being hard to track, AND the music not having any cues either (think Rhythm heaven), I wish there was another way to keep track of the beat (the clock?).
I'm not sure how the theme was implemented as well... it's not very clear if at all. Being that is my impression, I unfortunately can't place any scores on that regard.
Understandably the time frame would have limited any updates/testing/etc, but I hope that you guys improve on this build and release it stronger than ever later on! It's very clear that you guys had a clear idea for it!
This was alright. For some reason the sounds were really low even though my laptop volume was at 70%. Not sure what happened there. I feel like it need more feedback when I get hit cause I could never tell (maybe it was sound based, but since it was so quiet I couldn't really hear) and I'd just see my hearts get eaten.
Not sure what's going on but the player won't load ^^
Wow, not the game for me, admittedly - as someone who hasn't memorized the keys when not typing words. It was a bit of a shame that the numpad keys didn't really work, but I can see this being quite fun and challenging for someone more well-versed with the keys on their keyboard. LOVED the overall art style and the music was lovely. I think the tasks popped up every 10 seconds? Not sure on that...but it does feel like the theme isn't really the focus of the game.
My shortcomings have nothing to do with the game so I will still say that I can see this as being fun for someone else.
I did want to say: I pressed escape at one point, wanting to quit, and the menu popped up BUT clicking on the "quit" didn't really do anything. Maybe a bug?
That was a fun romp! I wish that it was just a tad more challenging to get to a safety zone, and that if you're afflicted with an event, stepping on a safety zone won't cure the affliction (so there would just be a timer for the affliction to fade out). Still I can see myself wasting some time just trying to rake up the score. :3
That was a fun time~ I was quite clueless but managed to get through. I love how the music is affected by the team members -- that was a cool addition! After a while I just couldn't keep up with the clouds anymore, I think I just want to read all the text. Maybe shortening some or replacing with readable icons? Not sure there, but this was fun! :D
This game is so cute! Love most of everything about it! I got so many weird color combos though lol! I didn't realize that there were a plethora of brushes on the side until I decided I was done with the game ahaha. I also wish that the size difference between the big and small brushes were a little bigger. I loved that the color "ran out" eventually though! I thought that was neat! :D
A fun challenge but I'm likely just slow cause each time my eyes would finally go to where my ship was it already shifted. I tried to not focus on the ship but it made dodging harder so... I had a bit of fun, but I don't think I can play this for too long as the sudden shifts would start affecting my vision after a time ^^
It was enjoyable, although the candies constantly hitting me in the "face" was quite annoying after a while. I wish the candies zoomed elsewhere and not smacking me in the face. ><; It was also kind of confusing, some of the cards...making you pick between things that ...I couldn't really tell what they were or what it did and after..what effect had taken place. It left me mostly confused.
(edit: I just read that this candy smack face option could be turned off. Nice.)
I admit this really isn't my kind of game that I find fun (being chased) but I wanted to give it a go! I can see how this can be fun for someone and how the challenge can spur them on (I definitely yelped when I got caught 27 seconds after starting xD ahaha).
I did wish that the controls were given at the start or maybe on an interactable poster in the elevator instead of the pause (Ah, I got so panicked once it all started that I just ran and hoped for the best? xD). LOVED the graphics and clips of people's dialogue.
LD57 — Depths (16)
Voidwood by Tobius 2025-04-13T04:31:00Z ♥ 5
That was a crazy adventure O_O!! Loved the visuals and the sounds, matched the mood perfectly, and I love the creepy elements that popped in, although I was initially confused if I should dodge the skulls or not xD
Screenshot 2025-04-13 132917.png
Hadal by ColeSlaughter 2025-04-13T04:17:37Z ♥ 3
That was nervewrecking but fun!! xD oh man! But getting a streak where you just nyoooom up fast is a blast!
Screenshot 2025-04-13 131549.png
Granny's Gotcha by Joscco 2025-04-12T13:34:11Z ♥ 1
I think I pressed the spacebar one too many times... and it bugged out. I was pressing spacebar to move to the next stage, I think? Basically just button mashed at the end of the stage. xD Screenshot 2025-04-12 222106.png
I did refresh and play again, and what a lovely little puzzler! :D Thank you for making this! :D Screenshot 2025-04-12 223331.png
Hollowspire by simex 2025-04-12T13:18:18Z ♥ 2
I love the lil guys, can watch them all day!
High Pressure Arena by HexStart 2025-04-11T09:43:24Z ♥ 1
A fun, short romp! I wish that there were things to discover in the world or some kind of upgrade system, but I had fun!! :3
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Project Planetfall: The Exodus Directive by rainbeau 2025-04-11T09:41:41Z ♥ 2
I was very glad that Vegeo was in chat to help explain the things. It was a LOT to start with. But once I got the hang of things it was REALLY zen and fun and I enjoyed looking at the soil, and the stuff I could collect, and understanding the grapple-mining thing!! I was just sad I got a bug that disabled me from fully upgrading my machines. BUT I WILL PLAY AGAIN!! I hope there's a post jam with a zen mode (to start with) =u= !!
Drillraph by DaivyIsHere 2025-04-11T09:38:53Z ♥ 1
Make a zen mode please? XD ahaha It was fun connecting all the little node things >w< I did wish there was a slight BGM playing. :3c
Sinking Hope by NuiN 2025-04-11T09:36:24Z ♥ 2
I rated based on the jam entry, but I'm glad that I also played post-jam. DEFINITELY a nicer experience overall. I just don't want to toss my trident, okay?! I'm scared XD!!!
Dig in, Gus! by bigwhiteshogun 2025-04-11T09:34:23Z ♥ 2
I LOVE this chill little number, and you just help your mole driller friend to get their task done! :D No notes here, just fun times all around! :D
Murder for Dessert by Fupi 2025-04-11T09:31:58Z ♥ 2
It was a little challenging for me to try and get the conversations to trigger, the methods I normally use to play games similar didn't quite work and so I had to get help which does, unfortunately, take away from the satisfaction of solving the puzzle. But I understand that time constraints might limit what can be done/expanded on.
Still! I had a fun time with the silly little story!
Deep Fry by thyoi 2025-04-11T09:29:02Z ♥ 2
I never thought I would have to pull up a notepad to make sure I properly got the mixes right. It was such a fun time with unique, silly elements!! LOVE IT. I wish there was a zen mode where you can play forever.
Mr. Money's Phenomenally Soggy Water Removal Romp by Rhoka 2025-04-11T09:27:38Z ♥ 3
I only wish that I could grind the rails better. xD Such a fun and silly time!! In the end, the biggest treasure was all the little guys we befriended along the way...
Blip by osh.studio 2025-04-11T09:24:44Z ♥ 1
I'm glad I didn't give up so close to the end!! I had a fun time! :D
Helmet Man by Sevadusk 2025-04-11T09:23:47Z ♥ 1
Solid, fun time! I love the little helmetman. LOVE the sounds xD
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A New Hell by Kaish 2025-04-11T09:22:30Z ♥ 2
As always, a fun little romp! I didn't get too far, but I'm not that pro a gamer xD ahaha I just wish some of the color combos were more eye-friendly -u-
Little Delver by Andreadbx 2025-04-11T09:17:27Z ♥ 1
Wasn't a fan of the slippery-feeling controls, but I got used to it and outside of that, it was very fun!! :D And I got into the leaderboards :3 woot!
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