Foon → Ludum Dare Explorer → Users → retrosaurdev
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2022 | 51 | Every 10 seconds | Dragon Slayer Ultra | jam | 158 | 3.95 | 3.78 | 3.71 | 4.21 | 4.23 | 3.91 | 3.85 | 3.74 |
This is super well done. The art (and animation especially) are awesome, and I don't know how you had the time to do that much sub-pixel animation! Really interesting idea, kind of like an inverse Atomicrops. Only thing that bugged me was the super slow crystal pickups (if this was intentional, I totally get it, it does raise the difficulty). Great job!
Loved how you used the theme in a way that managed to fit but also didn't restrict you to having to do something every 10 seconds exactly. Fun entry!
This is just fantastic. Such a cool idea, awesome art (even though it's simple, it looks really good) and you did an awesome job of polishing! Such a good jam game.
@fedir @projectcolorball It's actually my interpretation of the theme. I could have probably communicated it just a little better, but the game will "crash" every 10 seconds. If you go left, you can find a save point, and then when it "crashes" you restart from the last save spot. The game's completable, I designed it to be playable in just those 10 second increments.