Foon →
Ludum Dare Explorer →
LD51 →
Clock Hop
Clock Hop
By dcuookie
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 526 | 3.57 | 22 | |
| Fun | 406 | 3.57 | 21 | |
| Innovation | 1163 | 2.42 | 22 | |
| Theme | 712 | 3.52 | 22 | |
| Graphics | 297 | 4.02 | 22 | |
| Audio | 390 | 3.47 | 22 | |
| Mood | 586 | 3.44 | 21 | |
Comments
I loved the graphics! The gameplay was very carefully timed and I never had more than half a second left before finishing a level, which was very impressive. Maybe the first levels could have been a tad easier, but overall a great game :)
The graphics were great! I love the idea of playing as a clock! Great job on the game!
linaju
2022-10-04 01:59
Good graphics!
Fantastic graphics! Playing as a clock is fun. The controls feel a tad difficult, but this is a very nice game.
This was so fun! I really love the audio and graphics, especially how the clock crumpled. Playing as a clock was an interesting concept. Great job!
yword
2022-10-08 16:35
Yeah, I just completed all levels! Great level design with tight timing, with nice music and sfx too! Well done!
Nice work; the pixel art looks really great (:star:)! I loved the diversity in level design that made it more than just *"press jump to win"*, though I wish there was a little more room for error in some levels! I did end up finishing after 10-15 minutes, but there were times I lost a level because my timing was off by 0.2 seconds; which was a little upsetting (:laughing:)! This was really good for your first LD game! I hope you can branch off into more creative endevours next time! >:D
Overall, I really liked it; keep it up! :thumbsup:
juxipolo
2022-10-12 04:17
I wish there was a slight pause before the timer begins and you gain input after you respawn. I have to start moving before my brain can re-orient to have a hope of making the time. A tiny loss of time there can be the difference between making it and not.
Nice animations!
rincs
2022-10-20 05:40
That was fun!! I did wish that I could use the arrow keys as well as wasd, my wrist got really tired after a bit. Had a lot of fun though! I will say that while the BG graphics were lovely, the spikes don't stand out as much and it confused me sometimes (maybe that was your intention?!). Well done!
Get to a time machine? I AM a time machine! Nice job on the pixel art!!
Great work. Loved the art. Seems like a missed opportunity that the timer is green bar instead of a clock. I'd recommend taking a page from the book of this guy: [You Have 10 Seconds](https://ldjam.com/events/ludum-dare/51/you-have-10-seconds-1), who only started the timer of his levels after the player started moving. Worked really nicely. I'll also say the level design after you introduced the +5 timer seemed to be really harsh, and seemed to require me to nail some jumps without bumping my head or overshooting into spikes in ways that were just no fun at all. Forcing me to make little jumps and navigate through cluttered levels is just everything I don't want in a platformer. Totally personal opinion though. Early levels were still fun, and this was a great showing overall.
oadt
2022-10-21 20:11
Simple but effective gamemechanic! I liked the color scheme (brown on the foreground and green as background) and the overall art style. Also the clock is cool animated (never thought I would say something like this) and the music is really fitting. The last level was pretty tight but still felt fair. Great work!
ditam
2022-10-21 20:27
Runs and plays very smoothly! The jump mechanic took a while to get used to, seems like your vertical rise depends on how long you keep space pressed, which is a bit unusual and floaty, but why not! I couldn't beat the first level with the +5 second bonus potion.
Put me down for one more vote for arrow keys, please :)