FoonLudum Dare ExplorerLD55 → Necroform

Necroform

By sevadusk

View on ldjam.com

CategoryRankScoreCount
Overall10463.1128
Fun9263.0928
Innovation7093.2328
Theme4523.8228
Graphics10092.7828
Audio7062.8227
Humor8502.5627
Mood9223.1928

Comments

rincs 2024-04-16 13:42

Lovely work. That last bit was something and because I didn't read your generous hint, I was stuck on the last level for a time. xD

My only critique would be in that long elevator climb, I once didn't make a lift switch and I was left staring at the screen for a bit. My character was in the screen below but the camera didn't follow. Thankfully I didn't press any directional keys and I just had to jump constantly to try and move forward. I feel like that should definitely be fixed.

maymay 2024-04-16 19:55

Cute game! The tiny baby skeletons made me laugh :) I was unable to complete the game unfortunately because I got soft-locked during the elevator climb-- I kept trying to reset but it spawned me offscreen and I couldn't get the elevator platform. I thought it was cool how many different uses you came up with for the skeleton summoning mechanic

azure-drake 2024-04-16 19:56

The game was pretty fun, but there were some things that felt inconsistent. Damage seemed to be delayed sometimes and the skeleton combat seemed a little random when they did damage. Other than that, I didn't see the point in doing the multiple elevators in that long shaft. A single elevator would have worked, it didn't seem to add anything other than some mild annoyance trying to jump on an elevator on a screen transition.

The idea was really cool though. I enjoyed myself and played the whole thing so with some more polish I could see this being an amazing game.

scottjmulligan 2024-04-16 19:58

I love the mechanic of utilizing skeletons to fight and to solve puzzles. I was having a really hard time with the jumping on platforms when they were going high (after the sign that notes how high they're going)

flokami 2024-04-16 20:06

Some parts feel very hacky to pass, but overall a nice work ! Liked the many usages of the skeletons.

trux 2024-04-16 20:08

Cool little game, with some nice graphics. The awakening concept was really cool, added some different gameplay options (doing it with/without was both possible in some parts, really nice)

only complaint would be that whilst the music is nice, it doesnt quite fit the vibe of what i was playing. keep it going! :D

dovodx 2024-04-16 20:12

I really like the artstyle and the music. The concept of having the skeletons nullify the spikes was cool, too. I could see this becoming a cool puzzle platformer. My only real complaint is that the finale seemed impossible. I think the intention was that I needed to jump forward, dark star, and spam skeletons for my life before the lasers started, but I wasn't able to get that to work. Once the lasers were on, I was cooked and I simply couldn't get close enough to the mines to clear them without the lasers getting in the way. There was also one time where I got hit by a mine or a laser and then my character started moving really slowly for some reason. Other than that, I thought the 3 levels before were great. Good stuff!

sevadusk 2024-04-16 20:15

@maymay @azure-drake @scottjmulligan I have fixed the elevator and provided the build alongside the previous versions if you are interested in giving it another go.

sevadusk 2024-04-16 20:17

@dovodx The awakened dark star clears everything in the finale, the hint mentions to click R -> E and that should be it :) Thank you for the feedback!

artemy-zen 2024-04-16 20:17

It's a good attempt at creating an interesting platformer, but there's still a lot to work on. The controls are not smooth, and I got stuck at the stage with the elevators.

dovodx 2024-04-16 20:28

@sevadusk Ah, that was it. I hadn't realized that "awakened" meant press R first - I thought it was only for the big skeleton. Tried again and got it.

cody-holt 2024-04-16 20:29

I enjoyed the laser light show. I think some of the mechanics there were interesting with how you used the skeletons. I don't think the game was long enough to really flesh out the mechanics and were only really used once. I think you have made a good submission for the jam. Good job!

sevadusk 2024-04-16 20:36

@cody-holt I really wanted to make more levels, but after the second level and looking at the time I rushed things a bit haha. Thank you for the feedback and I'm glad you enjoyed the laser light show!

custodi 2024-04-17 14:24

Interesting idea, but had some troubles with controls & last level is too difficult

sevadusk 2024-04-17 14:28

@custodi Thank you for playing! For the last level, if you press R then E, the level is completed :)

josion 2024-04-18 02:18

I really like the core mechanic! It seems like there's a lot of potential for interesting puzzles :D

gabriel-bissonnette 2024-04-18 03:08

Was super fun to play! Covering the spikes with the skeleton was a cool mechanic that made for cool puzzles. The levels were fun and of a good length. Great game, gg

crow-seeds 2024-04-18 03:51

The mechanics were pretty simple, yet have a lot of potential and were used in a lot of creative ways! Though there weren't many levels (and that last level is a bit hard and seemed unfair, lasers don't really fit the aesthetic imo), I had plenty of fun!

ategon 2024-04-18 14:25

Thanks for submitting your game to the stream! If you wanted to watch it again in the future heres the vod of the stream (with a chapter for your game)

https://youtu.be/Foe4js2jhJ0?t=754

And I'm the host for the ludum dare score chasers tournament this Ludum Dare. Wanted to ask if youre fine if I put some gameplay of the game in an intermission video. Last year for reference:

https://www.youtube.com/watch?v=TM_eIvjBmIQ

sevadusk 2024-04-18 14:51

@ategon Thank you for playing! Yea sure that would be super cool to be a part of

saryah 2024-04-19 14:48

Solid entry, would like the sign to stick around a bit longer or let me step off them to dismiss. The difficult in with the R was a bit confusing but, otherwise loved the summoning mechanics.

coro-yy 2024-04-20 13:38

Great execution of the topic. Instructions were a bit unclear at times, but overall a great job! The tutorial texts could stay up for a little longer.

paulsams 2024-05-03 14:43

Nice game. Only I got stuck a lot and had to restart. Also, sometimes you don’t see what’s on the next screen and you’re immediately walking/falling into the spikes, because you’re afraid to find out what’s next. In general, as prototype game, it's ok.

levi 2024-05-03 14:47

I will be honest: I judged this game off its looks at first. But when I saw the core concept and started playing through Level 2, I was really impressed. And then the looks of it started to grow on me. What a great game! I think the hit boxes for the lasers were a little funky, but it didn't stop me having fun.

Great work :)