@ryan-dotsikas Thank you! I'm still looking for a way to speed up the blinking process, but that is the time it takes to fully generate a new floor plan before placing you back in. I'm planning on a later iteration making that blinking mechanic more of a semi rare monster's attack or death throes or something like that. But thank you so much for your kind words! I have sooo much story I wanted to add and so many more mechanics like item drops, and maybe go about it like in dead cells where you could unlock certain better item drops to give more of a progressive feel to it.
@matt-ravenhall Yeah that was the exact issue. The sound was put in just before uploading and I legit forgot that lesson from my last jam rofl.
@rincs I plan on it! I'm wanting many more layers deep, boss monsters, items, actually having the false hydra in the end, and make a top town layer to buy goods etc, where the more you progress the less townsfolk there are. I'll be sure to push them to my itch as I make enough progress to it!
I had a lot of fun with this and I plan on putting much more work into it!