FoonLudum Dare ExplorerLD56 → Goobers: Escape from Lab 8

Goobers: Escape from Lab 8

By lacunahag, maymay and rufenerd

View on ldjam.com

CategoryRankScoreCount
Overall2543.8638
Fun2803.7039
Innovation1733.7839
Theme1694.1339
Graphics4473.8038
Audio4693.2839
Humor2083.6439
Mood5093.5539

Comments

jeffrey-tan 2024-10-07 23:54

Really neat idea for a game! I get 60 Seconds vibes from the day-by-day strategic survival setup, and the design of the characters/sounds are very satisfying! I was a little confused with the adventuring mechanic, as it said I needed a green guy and I didn't get any rewards from adventuring when I tried, and I also failed to reproduce any green guys, so I wasn't sure how to actually progress.

paul-viu 2024-10-08 00:04

The game is super complete, the combinations are really fun to make. the creatures are super original and the gameplay loop works really well. I had trouble getting very far, the mousetrap is a pretty funny concept.

lussard-studio 2024-10-08 00:06

I loved the sounds of the goobers, so cute !

ratly 2024-10-08 00:19

This was a fun game! It was interesting to balance all of the needs and abilities of the Goobers. Cute aesthetic and funny environment to unlock. It took a while but we finally escaped!

andreia 2024-10-08 00:29

Loved discovering new types of goobers and exploring. Unfortunately I couldn't help them escape :,) Really fun game and really complete. Great work!

allenw 2024-10-08 00:38

Oh I love this game. I love that the game somewhat resembles the concept of natural selection. The player has to choose between reproducing and getting more food. First time I was playing I thought I needed five very basic Goobers to escape to freedom cause the advanture label shows five basic Goobers. I was trying to reproduce basic Goobers that at somepoint I had population 100 and then quickly lost. I was able to escape the second time since I realize you don't need basic Goobers to escape. Very fun game! I love it.

pixeltech 2024-10-08 01:29

I spent a good hour playing your game! I had a good time. It was fun discovering all the different goobers. I did eventually look at the cheat sheet when I forgot some combos. It took me about 5 attempts on the exit door to finally get through. Props to this team. Really great work!

robotchimp 2024-10-08 03:43

I really liked it, I love the small bits of jokes in it like the boxing team poster and how the goobers look LOL

I only tried once, but sadly, the five goobers I had sent to the exit door had failed and died and I was kinda hoping on that working. So close.

Really good job, though! It was fun!

royur 2024-10-08 06:50

How many goober there is? I forgot what combine with what become what lol. Fun Game iwin.PNG

stalemeat 2024-10-08 06:58

This game was a long one. Very impressive for a jam. I like the humor like the gun mouse trap. I like how this game played and the concept. Honestly I didn't finish it but it is a solid entry. The art is great and it worked well. Great work!

morepixels 2024-10-08 07:33

This game is incredible. I loved everything about it. The art was amazing. I didn't manage to escape but i will come back and try and complete it. I loved exploring and reading all of the posters around the map hahah

sviborg 2024-10-08 14:04

The game turned out to be incredibly exciting! I really enjoyed exploring the world and discovering new "goobers" - each of them is unique and funny! 😂 Balancing between the needs and capabilities of the characters adds a great strategic component. 🧠 The art looks amazing, and the music and sounds only enhance the atmosphere. The game is so interesting that you want to go back and try again! 🚪💡 Great job! 👏

weefairyfabi 2024-10-08 14:51

I did not know what to expect of this game but I am seriously hooked on freeing my goobers and seeing which breed I will develop next! The sound effects added so much to the game as well, amazing job!

brain-siege-gameworks 2024-10-08 18:08

I think it would have been more fun if there was a way to show what breeding combinations are possible.

rufenerd 2024-10-08 18:22

@brain-siege-gameworks Thanks for the feedback! Initially we thought discovering the new varieties would just be fun, but realized a bit too late that it can get really challenging, especially if you run out of what you need to make the goobers you need to win. The full breeding chart is linked in the description above.

dywanix 2024-10-08 18:36

Very interesting idea. I had a lot of fun!

musiiirrornka 2024-10-09 04:25

cool game, educational and logical, cool guys

webberiel 2024-10-09 14:59

A very fun game!Everything works perfectly and it is interesting to study what units exist. I liked the stud the most :smirk:

lllarso 2024-10-09 19:49

Just finished your game. I guess my friend and me played for about an hour. Didn't expect that from a Game Jam product. :D

The different areas are awesome! We wanted to explore everything. The nice little details (I won't spoil anything) are great. We really got addicted to find every possible combination of the Goobers.

We didn't look at your sprite sheet till the end, because we wanted to discover everything by ourselves. We thought that loosing a "red Goober" would dead lock us. We think it would be nice in the introduction to at least show that you can always produce the basic three Goobers with the blue Goobers as shown in this elaborate Paint picture. ;)

Goobers.jpg

One question regarding the winning screen: Did you run out of time, because the picture does not match the graphics and quality of the whole game or did you chose it on purpose?

The "poison area" was a good mechanic, to get rid of unwanted Goobers. I felt a little bit bad killing them. :D The graphics were great and we like the style of the little Goobers. Really good job!

rufenerd 2024-10-09 21:27

@lllarso Wow so glad you and your friend enjoyed it!

Thank you for the thoughtful feedback, it’s a good idea. It is very difficult to discover a way back into the game if things go wrong and your idea or similar would help.

The win screen being a photo as well as the slightly different art style in the view you get of the outdoors from inside the lobby are different styles on purpose. We wanted to contrast the dark, oppressing corporate/lab environment with the freedom of the outdoors. We also we were short time. :)

giraffalope 2024-10-09 23:17

So cute! The concept was easy to understand and pickup and kept me engaged! Everything was really intuitive. Sad all my Goobers died.

fusionnist 2024-10-10 10:48

I'm very impressed by the scale of this entry! Exploring these puzzle/management mechanics was a good time - there's good potential there, methinks ;)

lllarso 2024-10-10 14:22

@rufenerd Ah, that makes sense. Thanks for the answer! Are you planning to develop this game any further or designing new levels/areas? If you do, I'll check it out in the future. :)

maymay 2024-10-10 19:55

@lllarso we might release a post jam version! we're definitely going to include balance changes and fixes. we might try to add mobile support too :) not sure about new content yet though

tastical 2024-10-12 21:22

Really enjoyable game, not much to criticise. Great job!

pachino55 2024-10-12 21:59

Cool game!

sasha20 2024-10-13 21:24

It’s a unique approach to the theme, and the visuals make it even more immersive. God Job!

googlefrog 2024-10-14 14:05

Very cool. I like the environmental storytelling that unfolds as you explore the rooms.

she-wrote 2024-10-17 12:54

This game is amazing! I think the word “creature” feels way more fitting for experiments like that than “animals”, though both are valid. Being an army of experiments trying to escape is such a fun idea; I haven't seen a game like this in the competition. Also, having sex and seeing what comes out of there is a great experience, everyone should do it! And I love the unique designs of the little monsters; they are really cute and funny! So overall, well done! It’s a fantastic game!

island-jam-2-group-3 2024-10-17 20:50

Wow, impressive work on this entry! I couldn't save them :-( but loved the mood and polish of the game.

recher 2024-10-18 22:05

Funny, original and nice !

I just didn't understand how to get the ending screen. There was the exit door which expected 5 goobers. I send all the troops I had in my hand, but it failed. Anyway, I loved the progressive exploration, the food management and all the reproductions.

That would have been nice to show somewhere the reproduction combinations, while I discover them one by one. I had a hard time finding the opener, because I was trying combinations, forgetting I tried them, retrying them, etc.

The poison seemed useless, but it was really useful to get rid of some stupid goobers.

I loved all the "narrative environment" too: the posters, the notes, etc.

maymay 2024-10-19 02:21

@recher thank you so much for your feedback! I'm glad you enjoyed the game :)

The ending requires five goobers to survive the lobby door. So if you send that many but some of them die due to the danger of the door, you don't succeed. you need either a very big hand, or some of the protective goobers to prevent death. We definitely could have communicated it more clearly though; the win was just one of the last things we completed.

Agreed on showing breeding combinations once they've been discovered! We may release a post-jam version with some features like that we couldn't fit :)

pimping 2024-10-23 21:47

Great game, nice matching with theme, keep going

flyingkaida 2024-10-25 01:19

Enjoyed the game. I got SOOOOO close to finishing it twice, but they little goobers just would NOT match up right for me and starved both times. Sooooo close. Great job!