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Jeffrey Tan

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202456Tiny Creatures👥Unmejam3973.693.363.954.213.763.432.553.21

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Jeffrey Tan

Jeffrey Tan leaves an average of 8.0 feedback comments each event.

LD56 — Tiny Creatures (8)

Every Light Counts by BruceZoom 2024-10-09T05:37:13Z ♥ 1

This concept is super cool! I really love how cohesive everything is to the theme, from art to music to SFX! There also seems to be a lot of content in the level, which is awesome to see!

Goober City by Will Liu 2024-10-09T05:33:40Z ♥ 0

The goober's design is absolutely perfect! The music is also amazing, great stuff guys!

EMERGENCE by ccollider 2024-10-09T01:38:27Z ♥ 0

I love the theming! I think the game would benefit from a tutorial, but otherwise the gameplay seemed super cool!

Void Creatures by KaDokta 2024-10-09T01:18:24Z ♥ 3

Really cool concept! I loved the mechanics and the sounds/movement felt very satisfying to play with. Perhaps more types of dangers to avoid could make the game even better!

(OVER)LORD OF THE FLIES by rachjn 2024-10-08T00:17:50Z ♥ 2

So polished and really fun too! The art, music, and theming are all on point!

Tiny Turtles by RhysT 2024-10-08T00:00:27Z ♥ 1

Really interesting levels! I liked how even though the inputs were simple, the levels had enough depth and complexity to challenge you. The sound design is also quite nice!

Goobers: Escape from Lab 8 by maymay 2024-10-07T23:54:48Z ♥ 2

Really neat idea for a game! I get 60 Seconds vibes from the day-by-day strategic survival setup, and the design of the characters/sounds are very satisfying! I was a little confused with the adventuring mechanic, as it said I needed a green guy and I didn't get any rewards from adventuring when I tried, and I also failed to reproduce any green guys, so I wasn't sure how to actually progress.

Stellar Slime Ranch by Arqcenick 2024-10-07T23:48:44Z ♥ 3

Really fun game! I really enjoyed the gameplay loop and coming back to a turret to find a bunch of currency was very satisfying. One note is that I think the tutorialization could use a bit of tuning, since it took a bit of trial and error to figure out what to actually do.