kaspjej 2024-10-07 23:53
Very relaxing game! Respect for using 3d!
Foon → Ludum Dare Explorer → LD56 → Tiny Turtles
By rhyst, Baksteen, MapleTwig and MegTheCrafty
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 141 | 4.00 | 26 | |
| Fun | 42 | 4.14 | 23 | |
| Innovation | 61 | 4.04 | 23 | |
| Theme | 554 | 3.66 | 23 | |
| Graphics | 614 | 3.56 | 24 | |
| Audio | 262 | 3.66 | 23 | |
| Humor | 450 | 3.19 | 20 | |
| Mood | 168 | 4.00 | 23 |
Very relaxing game! Respect for using 3d!
Weirdly relaxing. Such a simple mechanic but it can create actually a lot of interesting scenarios. Well done, I played this one the longest so far!
Love the concept and levels overall, kind of irritating to be floating above the holes. Good job overall!
Really interesting levels! I liked how even though the inputs were simple, the levels had enough depth and complexity to challenge you. The sound design is also quite nice!
Wow, awesome! When three turtles were going at the same time it stretched my brain in a super fun way. Very nice job, thanks!
It's crazy how many possibilities there are to build levels with one simple mechanic, really creative! Dunno if bug or feature, but on the diverging destinations level it was also possible to win if all turtles hit the same flag.
the different modes are a nice touch. also the first level of special shells can be cheesed!!!!!! u dont need to do anything, just press space when the last one gets stuck and u win
The last level of Basic took me a while to figure out what the solution was, and at first I thought that “journey thogether” was a co-op mode :D
Interesting solution, funny setting. I didn’t immediately understand what to do at the last level. Good job.
It's turtle time!!
This was a lot of fun, you did a really good job of showcasing the possibilities for puzzles that can be made with a single simple mechanic. I encountered a bug where on the first level of the last level pack the turtle just flew away and the game got stuck, but otherwise it was fun doing some precision turtle resizing
Super cool. After first levels I thought it will be super simple and not much space for clever puzzles, but last levels totally blew me away. Great job!
I liked the game! it fits the ludum theme. calm atmosphere and cool sound effects! when you shrink the turtle, it's like bursting an anti-stress. But there was not enough tutorial on how to control the turtle, only by searching the buttons I could understand that it is reduced by “Space Bar”
Good job, especially on the level design and ideas.
I really liked the music as well!
The levels with the 3 turtles were a bit difficult and there's one I didn't pass, where some of them have spikes on their backs.
Very clever puzzles! The concept can be turned into a good relaxing one-tap mobile game. Also at first I thought it's gonna be simple, but diverging lanes and special shells add a ton of complexity. Great submission!
Great game with complex puzzling for such a simple mechanic! Small bug on the very last level in the special shells, turtles going to any flag counted as safe. Great Job!
I was about to say "wow, this is a bit boring" after playing the couple first levels but then it suddenly got wild :smile: Very nice and surprising! I think I solved a few late game puzzles by just happening to mash space at just the right moments by luck, but the puzzles were really well designed!
I love this puzzle game! Nice job
Very relaxing and I love the game mechanic a lot!
That was really fun, more stressful than relaxing for me, which made a fun contrast with the music and ambience! I think I found a small bug (or maybe it was by design), but I was able to finish levels in Diverging category without keeping the "numbers" on ending flags in mind, I could just direct all turtles to one of the winning spots and it didn't change the outcome. I can only guess your plan was to give people the challenge of landing X amount of turtles in a specific winning spot, but it can be bypassed in the current build!
This game has a very soothing nature. The music is a perfect fit. I'll admit I thought the gameplay mechanic was dumb at first when I was playing through "Basics," but as I played through the different modes I was won over completely. The way you made legitimate puzzles I had to stop and think about where every piece of the puzzle is a shrinking or expanding turtle is both fantastic, and a sentence I never thought I'd be expressing to another human being. The idea this game spawned from feels like it should never have been able to provide us with a game that's this enjoyable and well put together - but here it is. Captivatingly simple and simply captivating, seriously great work on this one.