Chanterune by Kerdelos 2024-10-14T19:51:52Z
Fun main mechanic and great atmosphere. Darkness puzzles got a little difficult to follow.
Foon → Ludum Dare Explorer → Users → FireFalls
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 56 | Tiny Creatures | 👥 | Awakened from Stardust | jam | 455 | 3.64 | 3.47 | 3.34 | 3.47 | 3.74 | 3.86 | 3.89 | 3.60 |
Fun main mechanic and great atmosphere. Darkness puzzles got a little difficult to follow.
The pause screen was very funny. I didn't wait to find out if something would happen if it goes down to 0 - satisfy my curiosity, will you? :)
This was a cool game! Swapping between gameplay was a cool idea. The platforming parts were misaligned on my screen with where the character was landing - might be a bug or just a resolution thing. Regardless, great work!
I liked the game a lot! The audio was really quiet for some reason, I had to crank my volume way up.
Okay, that was epic. Please continue working on this, this would be a fantastic full puzzle game!
That was so fun. Really simple, and well executed. Kudos!
Aw hell yeah, we dancing. I would love to see a freestyle mode!
I like this game concept a lot! The camera work from 3d to 2d was interesting, though I didn't get far enough into the game to see if that was expanded upon. I got stuck trying to make the bridge on the first level. Maybe I was doing something wrong, but no matter what I tried, I couldn't get across, despite having all five ants. Apart from that though, I really enjoyed this!
This was a very reflective experience, I enjoyed the music and dialogue. The art style is very cool, its great to see analog meet digital like this.
I really liked the story elements to the game!
Good ol' tower defense-like gameplay! I ran into a bug where when I put down one of the buildings, the model stuck to my cursor. I could still buy and place other units though, so it wasn't game breaking, but it definitely covered a portion of the screen. I liked the music!
I'm impressed by the amount of art y'all made for this game! While a lot of horde/wave type games feel like a power trip, this one was a lot more cathartic than I expected. The music definitely contributed heavily to that.
Nice atmosphere!
Monster catcher game! Enjoyed playing it. Would love some bgm!
This game was so cute! I think something broke when I was playing the game because no options were showing up to sell the fish, but I enjoyed it regardless! The slide was super smooth.
A fun, arcade-style dino shooter. What a blast! The goofy VO was very funny!
Such a cool tech demo! I can't wait to see what comes next - I assume punishment for aggressing the creatures? The horror vibes from the art certainly lend itself to the creepy musical atmosphere!
This was frustrating, but really fun. Kudos!
Multiplying, baby! Cool game concept, it played smoothly. Would love to see an update with more mechanics in the future if you decide to continue
I am always a fan of funny writing! Really heartwarming to see this was a family project :) Kudos!
I have no clue how you did this during a jam but wow, what a game! My favorite of the jam so far, for sure!
That was a simple and fun puzzle game - the switching mechanic was super smooth. This feels like something that could be fleshed out into a larger game if you choose to continue work on it in the future! The planet gravity was really nice.
Unmatched atmosphere. One of those games that just makes you feel... something. Its had to put into words.
Beautiful pixel art! Unfortunately, I found it really hard to read the text, and I wasn't quite sure what I was doing. I'd love a version that gets cleared up and maybe with an in-game tutorial!
Hard game, but fun concept! Classroom herding mechanics (boids?) were a lot of fun
I am not big brained enough for this haha. Very clever game, though. I enjoyed it quite a bit!
Wow, this game was cool. The transformation mechanics were interesting, the setting was gorgeous, and overall this ambitious game succeeded with an interesting unique take on the theme!
Very funny game! Very hectic too, haha
The art style and music really spoke to me here. I had a hard time aiming the monsters and figuring out how to optimally juggle them to avoid them going into my side. Overall, I really enjoyed this entry, though I wish there was something implemented like an aiming line.
That was a fun resource management test. I didn't do so well... but I really enjoyed it! Very funny, too :)
I am so excited to play the post-jam release that you make. Please ping me when you do so!!
It's turtle time!!
Love a fun tower defense game~
Lovely narrative and artwork!
The tutorial has been added to the game!
Thank you so much!
I'm glad you enjoyed it! We're working on implementing a retry option to the game so that the game doesn't just end when all the characters go down
@madbarron Thanks for letting us know of these bugs, we'll fix them soon! We're also going to add the tutorial on this page into the game, so that hopefully helps with an introduction to controls!
@mavvy Thank you for the feedback! We're working on implementing a retry option so that game doesn't end upon a party wipe. We'll take into account enemy attack feedback as well, and see what we can do.
@peachee-lychee The boss auto-attacks you for a small portion of damage (which the tank can half if they're in melee range). The other source of damage are from its dots - the orange AoEs, lines, and waves that they send out. Was it the color that you were having difficulty with?
A note on our game's cut content: https://ldjam.com/events/ludum-dare/56/awakened-from-stardust/awakened-from-stardust-cut-content
The artwork is very very cute. The game does take quite a while to get going, but I love how peaceful it is.
This was awesome. Great work.
The atmosphere was a stand out!
Very cozy game! Each arm being controlled differently led to a fun, sometimes hectic experience.
That was very touching! I didn't expect it to become so moving, but I'm glad that it took a more narrative-minded approach. The mini-games involved were cute, too!
Great work with the art, I can tell that a lot of time and effort was put into it! I liked the music in the maze as well
The art is so cute!
What a fun arcade-style game! The upgrades feel nice - especially the rate of fire. I would love to hear some BGM in the game!