Fetch Quest by shaner421 2019-10-09T16:18:44Z
I didn't expect to like this but I actually did :D Good job ;)
Foon → Ludum Dare Explorer → Users → Cafearatus
| Year | LD | Theme | Game | Division | Overall | ||
|---|---|---|---|---|---|---|---|
| 🥉 | 2019 | 45 | Start with nothing | B4 THIS | jam | 4.47 |
| Year | LD | Theme | Game | Division | Category | Score | ||
|---|---|---|---|---|---|---|---|---|
| 🥇 | 2019 | 45 | Start with nothing | B4 THIS | jam | Audio | 4.67 | |
| 🥇 | 2019 | 45 | Start with nothing | B4 THIS | jam | Mood | 4.68 |
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 56 | Tiny Creatures | Papufel Energy Inc. | jam | 784 | 3.30 | 2.96 | 3.81 | 2.96 | 4.18 | 4.41 | 2.96 | 3.84 | |
| 2019 | 45 | Start with nothing | B4 THIS | jam | 3 | 4.47 | 3.50 | 4.09 | 4.07 | 4.65 | 4.67 | 3.37 | 4.68 |
I didn't expect to like this but I actually did :D Good job ;)
This is amazing :O (I might be a bit biased cause I love ascii art ;) No but srsly, good job!)
Amazing how you did this in such a short time...! :O If you port this to mobile and market it correctly, this could be huge. :) (I'm gonna keep it on my PC because I already love it as a time killer)
Good job!
@xcvzxc I totally get it, I don't think I'd make a mobile game either except maybe a port of my PC game if it's requested :sweat_smile: (Or as a quick source to gain funding for a PC project)
This is extremely satisfying!
Interesting! Good job :)
I love your art style! The game itself was also alright :)
This was fun, like @tom-adams said, you could definitely make this a proper game when polished! Good job :)
Thank you @plepletier ! :) <3
Thanks everyone <3 I didn't expect that people would like it this much :) Now I definitely don't regret that I didn't sleep for a few days!! :laughing:
@mitya Thank you!!! The transitions seem to lag in that build, but I'm planning to fix it some day! And @nachtwitch I'm actually very inspired to start planning a full version of this at some point :)
@gargoyle-g Thank you! :smile: I have to check that out when I begin developing it further, great that you noticed that bug! :)
@dawnscream & @el-fideo-rubio Thank you!!! <3 I need to figure some other obstacles for the full game + make the story more solid :) But seriously, thanks so much :smile:
Thank you @fleshcarrot ! :clap: :ok_hand:
@cephalo @nick-lives Thank you!! :smile:
And it's awesome to hear that you liked the music!! I've previously published my music to Spotify and I'm considering doing it again :) (I also compose for other devs from time to time)
@projectaroid Thanks!
If Valve would've done a game jam in their Half Life -era, I feel like this would've been it! Awesome :D
It was fun to play! This would be very addictive as a mobile game with some extra features! :D
What a cool way to turn an old concept into a new one! :) Good job!
As a person who loves and makes synthwave, I think this game's awesome! So relaxing :)
I must say, the humor is so simple and plain that it's actually funny! I bet this game could be huge if marketing done correctly ;)
A good idea, but the execution lacked a bit. I'd be interested to see this as a more developed game :)
This is so calming, I love it :laughing:
This had nice cozy vibes :) The ldjam page version didn't open for me but on itch.io it worked!
Quite fun when you get the hang of it, and just like others have said, very impressive that you did this in C from scratch! It was a bit difficult to play because sometimes I had to "build" it multiple times before it worked. I think @hotaloca is right that the syntax could be even simpler so that you don't have to switch so much back and forth with the help tab, the job tab, and your code, or make it possible to keep the tabs open and switch them quickly with some keys :smile: Anyway, a great concept and amazing that you did this in C over the weekend! :smile:
I really like the game! It would be great if you could have the two other characters start to follow you if you hold down Q or something when at the end of the levels they have to walk to the end :smile: The game is very intuitive and the idea is simple yet effective :)
Thank you @sid37 :) Glad to hear you enjoyed it!
Thanks @sted !! :)
Thank you @killofox ! Yes, I made the music :) I wish I could've done more with the audio modulation thing I coded but I didn't have time to compose more music, I will for sure use the real-time stem sync/mix thing in the future now that I have it :D
Thank you so much for your kind words! :) I feel so inspired to continue working on it!
Thank you all so much!! <3 Yeah @jared-saizdelamora the WebGL build is a bit janky, I was surprised that it worked at all considering that my plan was to only build it as a downloadable but then made the last-minute decision to build the web version for ease of access :laughing: Thanks for playing!
@firefalls thanks! Yes, I was thinking about making it very unhinged and creepy if the aggression develops too much :smile: It'll definitely lean heavily into the cute-horror-spectrum :D
Thanks! @hurp Thank you @obidiix-minusinfinity yeah, I wish I had time to do more during the jam :smile: I will probably develop it into a full game at some point. I noticed that latency too especially if you trigger many instruments simultaneously or play the web version some of them can be a bit off-beat :sweat_smile: Thanks for the feedback!
Thank you so much, @nazariglez :smile:
Thank you @shir0o23 :smile:
Thanks so much, everyone! :smile: Oh, that's so good to know that those can easily be missed @ninjavitis . I gotta make an indicator for it when I continue developing it! I'm so glad to hear that you all liked it :smile:
I got an error that says "Failed to read the 'serviceWorker' property from 'Navigator': Service worker is disabled because the context is sandboxed and lacks the 'allow-same-origin' flag." here on ldjam but on itch it worked fine :)
Very nice atmosphere!
I liked it! I'm impressed that you did all of it in just one weekend :) My GPU fans were screaming a little but I understand that a game made over a few days can't be very optimized :D However, the gameplay was fun and the sound effects were entertaining :) Good job!!
Very cool! I like the music and the art style :smile: The minigame is well-executed!
The mechanics felt very intuitive :) It's a cute game!
What a fun take on the theme :D Nice job
Very nice visual design! I like the idea, but the gameplay wasn't very balanced and I felt pretty invincible, but I believe that this could be a solid foundation for a very cool game when balanced and polished :smile: Good job!
I really like the visual style :smile: It's nice that the characters have quite distinct personalities!