tom-adams 2019-10-07 18:28
This was Great! I played like 10 times. Polish this up and publish it.
Foon → Ludum Dare Explorer → LD45 → Nothing About Stage
By nikita-lozhkin and Addfsw
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 677 | 3.34 | 50 | |
| Fun | 439 | 3.41 | 50 | |
| Innovation | 687 | 3.02 | 50 | |
| Theme | 968 | 2.68 | 49 | |
| Graphics | 828 | 3.02 | 50 | |
| Humor | 246 | 3.39 | 48 | |
| Mood | 892 | 2.87 | 47 |
This was Great! I played like 10 times. Polish this up and publish it.
Cool idea. I like the art. I would put some challenges based on skill, so not everything is about luck, but other than that I enjoyed it!
True, this is a really nice game. But, as it was mentioned above, would be great to see some challenges based on skill. :3 Overall, this is pretty good time-killer game. Greast job!
Nice game, but really hard, you can't really see the traps comming, it's kinda a trial and error but well executed :smile:
Loved the difficult you have, really made the game fun and longer
Great innovation you guys. But dont know why the game got stuck at level 1.
Liked all the different traps you had. The gameplay, while fun, was very luck-based.
This was fun, like @tom-adams said, you could definitely make this a proper game when polished! Good job :)
Fun game. I appreciated the variety of deaths. :)
I had a lot of fun with this game. Simple but fun. Loved the music and sound fx. very well done. I could not find the relation to the game jam theme though. Check out our game: Murder on peacock street, comment and let us know what you think. Visit our Instagram for weekly content about game dev, digital art, sound fx and more.
It's fun, especially music!
@alphaden It's a bug may be. I will try to fix it. Thank's for report
@nikita-lozhkin Great.
Fun game! Really enjoyed it!
I don't agree with people saying this is luck based, I think there's actually a deep puzzle solving element to it which you could definitely expand on.
I'm not sure if it's a bug but I was able to pass under the pillars that kill you just by hammering a direction.
Either way, nice work.
This is probably the most fun one I have played so far. It just makes you want to keep going even if it's hard. I wish the art introducing the level was a little bit nicer. Little things like font choice can make a big difference. However, i'm considering gameplay in my overall rating and I think it was a hit
Cute, but as others have said, it seems to be entirely based on luck and memorization. Also, the way the board was placed (kinda isometric) vs. the controls vs. the facing of the characters really confused my brain. As in you go up-down-left-right, but the dude is always looking down (or, in the grid, down-and-right), which is not even a direction you can go in! Also slightly struggled to find the theme, but good work otherwise!
Really fun concept!
Nice idea !
Cool concept. It would be nice if there was more of a tell where an obstacle might be so it is a little less random. Still fun overall.
Nice made it till stage 7 not sure if thats good or bad :D. Cool concept and neat detail that the guys have some variations. Might be cool if there where some pickups in the levels to get some man back?
Hey! man! you're a fucking genius!
the play is very simple but also dramatically funny! I'll give you my warmest congratulations !!
@fiaful Thanks, Im glad :)
Cool game! Good work, boy)
Decent game overall, completed and designed alright. Fits theme i guess. Not a fan of games that give blind choices but it's good.
i like how you feel stupid after dying about the same trap over and over great game, just try to keep the background music loop not so short because beggins to feel repetitive!!
Many men where sacrificed ;_;
I unfortunately didn't make it in my first run, but maybe the next ones will be better. This game is addicting, and I would love to see some hints as to where the traps are placed. Just some kind of open riddle or something to make it easier to pass. Still, seeing my men walk into traps was fun, even though it meant I was less likely to make it to the end... Also some changing graphics would look nice, just so it doesn't get too repetitive :D I would love seeing this game polished and published somewhere!
It was really fun to find out and remember the correct paths for every lad :) I loved the ways they could die and I was always trying to figure out the best way to not let anyone die. Good job on this!
Great idea. I liked that you marked mistakes in order to complete the level, but i missed some logic to make me remember more and less "trial and error". Great Job!
Really cool game! The isometric view vs WASD control is a little confusing, but overhall the concept is very nice :)
I really liked the small details in this game like the fact that each life has a different looking player character! The music worked very well along with the rest of the game! It wasn't very skill based and it was more or less trial and error, I suppose there was a bit of memory-gam involved as well. I think that the game might have benefited from some way of telling where traps are goiung to be as maybe they should flash up for a split second at the start of a stage so the player has a tiny amount of knowledge to go on, instead of just walking and hoping for the best! Overall, I thought the game was very well made, and the concept was pretty cool, however I couldn't really tell how it linked with theme (was it starting with no knowledge maybe?), anyways this was a really good jam entry!
That was interesting. Not much too it but it was fun. I feel like maybe you should've had more total lives so that you could more easily get to high levels so that it would become more tense but it was fun the way it was. Nicely done!