Hungry Holly by Avon 2019-10-08T16:42:19Z
The graphics looks great.
Foon → Ludum Dare Explorer → Users → AlphaDen
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | |
|---|---|---|---|---|---|---|---|---|---|---|
| 2019 | 45 | Start with nothing | Nitchs the tank | jam | 958 | 2.96 | 3.00 | 3.17 | 2.71 |
The graphics looks great.
Great innovation there. It made me read for a while. You can add more humor to it. Then it will make more people to stay and read. Over all a great game but i'm not sure if it fits the theme.
Cool concept but a slightly complex gameplay. It reminds me of the good old days;)
As @vinnienovido mentioned it is somewhat difficult to understand the video on how to play help me a little. Great concept. The are style reminds me of contra.
The blueprint style gameplay looks and feels great. But as @codeforjoycaro mentioned the game is slow pased and it is difficult to sit throught the full puzzle.
The game is addictive but it starts very slow so it feels boring. But after sometime it gets interesting. You could add a video or a gif so that we can get a view of your gameplay.
as @gamefive suggested the control is uncomfortale. You could have given arrow keys as input too. The graphics is amazing and the gameplay is good. Since i'm not used to this control i cannot play the game for longer period of time sice the controls are confusing or hardder to get used to initially.
If we try to make a scary game. The pictures are really really scary. I really enjoyed this game. Initially it starts slow of at a not so good phase but after sometime this becomes reaally good. Great game-play. Great effort.
Amazing graphics. Liked the game a lot. Amazing mechanics. Loved it.
Pixel art work looks great. I personally like the peoples.
Great game with a story. I love the powerups and the gradual increase in pase. But i feel like initially the enemies are too difficult. Sometimes it is difficult distinguish between the enemies and the background.
The retro look is great. Great audio BTW. I can recollected 90's games when i play this game(With audio obivously) :)
Amazing character design and graphics. The voices are also great. Best theme based game so far :)
Great gameplay and innovative idea. The graphics looks good, but the background picture/graphics can be improved. a pointes towards the next object would be an great update too.
The mchanism looks great, satisfying and addictive and the game looks amazing. Really cannot believe that you guys managed to make such a great game in the given time. Great job you guys.
@mimusangel I'm not saying i don't believe you. I'm just saying that i got stunned by your work.
Who cares about your language. Your game is great and thats what really matters ;)
Great gamplay and amazing art work. You also had a great audio and all in one package. When i played this game at night, I could picture myself being at that situation. Great concept BTW. Good work.
Great game. Simple and neat. But i dont know how it fits the theme. But we could spend hours playing it. Nice work
A feedback as if we hit the enemy or not and if we take hit would be a nice update.
Great gameplay and here are minute details in this game that we could easily ignore. It requires a dedicated player to enjoy this game. But it starts really slow and right click would be nice.
I want so high that the screen had nothing. The game controls is a bit too complex. It was difficult to get used to. The gameover screen looks good.
Innovative gameplay. I haven't played a game like this before. The humor part in this game is also good. I really enjoyed the game. But initially if struggled since i dont know that i will get new set of instruction, story by repeatedly typing help in command.
The game is too difficult. It is sometimes difficult to distinguish between the player, enemy and the background. The music shounds great. It reminds me of "Dangerous Dave" game.
This a very cool concept and great graphics BTW. But the control is a bit too complex to get used to.
You could have added a video of the gameplay cause it is a bit diffcult to understand in the first time. In your description you have mentioned red triangle but in game we get hit by red squares. I don't know if this is intentional.
Amazing graphics. Very well executed. But the web version is laggy.
The link works fine now. I did play this game. It seems a bit difficult to understand but the graphics looks cool and the player movement feels great.
I did like the characters and the game seems interesting. You can increase the player size(With different graphics ofcourse) and speed up the game a little bit. So that it will make more people to stay.
Great graphics and innovative idea. Initially i struggled to find that wwe need to press and hold the key(Keyboard), after finding tha it was great.
Cool idea but it seems a bit laggy in the web version. Great bg music. nice work
The gameplay is great. But personally i think that the background is make us to feel dissy/distracted/difficult to concentrate. A simple and plain bg would do better(personal opinion).
Will try to increase the playtime and will reduce the difficulty of the game in the upcomming builds.
@quoc If i had seen this game before the jam. I would have made the game's graphics much better.
@whatnamegames Thanks for the feedback. We will update the sound in the upcomming builds.
Thank you for your feedbback. We will polish the game, make it fun and addictive, will publish as an iphone game so stay tuned.
@sergio1811 Sorry forgot to mention you :)
Thanks for the review. We will slow it down a bit. I did use delta time. But we didn't have time to design the main menu so we didn't have one. This is our first jam so our time management skill was poor. So it felt like if happened all of a sudden. We agree and we will work on it. The theme is that the tank Nitchs(our player) has nothing offensive or defensive. We need to work on purchase item. Which will help him upgrade the tank. This will help to increase the tank's defense.
@sneakyfox Thanks for the replay. We will definitly work on that.
@optus23 We are working on that. We thought of slowing the time and speeding up the player when the bullet is near the player to give him a nice chance to escape. Plus we thought of giving the player 3 seconds before the enemy tank starts shooting, so that the player can go to a save/convinient place so that it will be advantage for him. Further we are also thinking about adding more graphic elements, blasts, camera shakes,etc. Sos stay tuned :)
@salamander First of all i would like to thank you for your feedback. Yes we do understand and we are working on it to update evething to make the game feel great. So stay tuned for the upcomming updates. Thankss for the support.
@huntrox great fedback. ("my feedback missiles can destroy each other if they collide and soundfx") Point noted. ("at level 3 i destroyed all the tanks but nothing happen") We just saw the bug. Thanks for informing.
@pedro-rosa thanks for the feedback :)
@goodzilla Thanks for the review and sorry about the bug we will fix it in our next build. We do think that the missile seems to be luck so we are.planning on some improvements like slowing the time down when the missile is near us and speeding up the player a little bit so that it will be easy to evade and give a 3 seconds head start before the enemy tank starts shooting to get to be better place.
@douwe-ravers Thanks for the feedback. Will make it a bit easy so that it will be a casual game :)
@sibi Thanks for the review. As we have mentioned there is a bug which is preventing the players from going beyond level 3 will work on it. This will be a major update on our side including many changes so it is taking a bit more time. Sorry about that.
@siarhei-pilat Great point never thought about that. We will do something about that. Like making the trees transparent when the missile is behind them making the missiles display abouv the trees. Thanks for the reply.
@koge Yes, we do understand. We are thinking about giving 3 seconds buffer time when the game starts before the tanks will start shooting missiles so that the player can go to a better position to counter those missiles.
@joeshanahan Thanks for the idea. We where thinking about the same. And for doudging the bullet we thought of slowing the time down when the bullte is near us and giving a small boost to the player so that he can escape. We wanted to make a casual mobile game so we want the game with as simple controls as possible which is easy to understand by seeing a screenshot that's where it got complicated. We will definitely improve with the update and thanks for the review.
@shelvid Thanks for such an elaborate review of our game.
@wheybags Seriously you took the words right out of my heart. This was our first gamejam and thought of doing something great/ which was not done by others/me(especially). So we setteled with this round planet. You could argue that we got inspired from the video @quoc mentioned. But if we did see that before the jam it would made our work much easier or we would have improved our graphics and animation atleast. and for those words. We serously thought of giving up when we got stuch with following missile and tank on a round sphere since non of the unity defaults would work and we should come up with our own solution. We tried our best. With review like yours we can now feel somewhat proud of our work.
And for collisions Tank to tank collision is ignored because of the shpere cause we cannot set default gravity nor how the tank should react depending upon its posision on the sphere. This at that time was too complex to think at that time. We will try to think about to again and come with a good solution(We hope).
We thought of adding reaction animation when the environment objects(rocks, trees, etc) are hit with bullet/tanks.
@wheybags Special thanks for the advice.(For people having trouble with the game running too fast: Switching my desktop resolution from 4k to 1080p seems to make it run properly. I tried this since I wanted to record the game running too fast using OBS, but recording with OBS in 4k slows the game down to a proper level as well :p)
@kira45 Thanks for the review. We are working on that and we will try to balance our game better in the upcomming builds.
@franciszek-pyrc thanks for the review. Will reduce the difficulty.
@croewens Thanks for the review. We did hear that before.
@enzo-b Thanks for the review. Will work towards balancing the game.
@alexfsmirnov Thanks for the review. We will work on the collision part. But we think from the review the game is already pretty difficult ;)
@justuspan Thanks for the review. We will reduce the difficulty of the game.
@fictions Thanks for the review. Actually there is a bug at leve 3 which needs to be fixed. Due to other works the bug fix process is delayed. Apologies!!
@nunoribeiro Thanks for the review.
Visually it looks mesmerizing. The gameplay is also good. as @cobear25 mentioned if audio was added it would be a great bonus for us.
Great idea. I love how those character talked. It was innovative. Great work you guys.
Great game. This game looks similar to voodoo's and lion studio's game combined. But cannot believe that you guys managed to make this game in the given time.
The game is a bit complex but if we get used to it then we will stay with the game for hours. Great gameplay. As @bredera mentioned the wait is a bit too long.
Great innovation you guys. But dont know why the game got stuck at level 1.
@nikita-lozhkin Great.
Nice idea. But it sometimes leads to repeated button presses(right and up or left and down). But over all and nice game to think and pass time.
+1. The link didn't work :(
I dont know if its just me but i feel a bit scared when i play this game.
@tarfield Actually that buggy movement sometimes makes us even more scared.
Great job on graphics, visuals and sound track. I really calms us. Would like and update with the bug fixes.
The gameplay looks retro and great. We loved the game. It would be great if you could add more levels.