FoonLudum Dare ExplorerLD45 → Alcindor the Alchemist

Alcindor the Alchemist

By cogcomp

View on ldjam.com

CategoryRankScoreCount
Overall4442.8828
Fun4432.6528
Innovation3682.8828
Theme4552.6528
Graphics2473.3129
Audio2153.1427
Humor2762.3726
Mood3073.0128

Comments

cogcomp 2019-10-07 04:46

**Known bugs: ** Spotty collision detection.

Not enough time to animate Alcindor.

Glitch when traversing gridspot 0 in Y direction.

No compass, so finding the keys takes a while..

No description of the "door" home: It's a block with circle on it.

No legend of all items:3 potions types, 3 enemy types, a healing stone, water, fire and so on...

Keys: A is fire. X is water, Y is stone. B is quit level.

The game is way too hard.

The project was way too ambitious for the 32 hours I could put in to it.

So I suggest focusing on the game play element rather that pointing out bugs...:-)

cogcomp 2019-10-07 05:32

Youtube how to play: https://youtu.be/MDvIrmm_Zr4

gabrielgamedev 2019-10-07 16:00

I agree with your comment. Maybe a little ambitious for a short game jam. Either way, it was worth it for the effort and learning. You are already familiar with the bugs, so you already know what needs to be fixed.

snesgaard 2019-10-07 17:51

I kind off like it! Curious as to how you did the water effects?

robowarrior1982 2019-10-07 19:37

I like graphics and isometric mode, but it's difficult to understand what can i do, and after death sometimes i appear in flames and die again, it's very frustrating, otherwise the engine is good for game.

dqmhose 2019-10-08 18:01

Download seems broken for me?

grhyll 2019-10-08 18:05

Oh man as you said it is SO HARD :') I really tried, and I was like "uh, I suck at this game", and then I watched your video and... I was doing fine after all :'D

So yeah it may not be perfect, but still, congrats on making it!

griz 2019-10-08 18:08

Game doesn't want to start, because OpenAL32.dll is missing. Is it possible for you to include this file in the download, or give a link where I can download this library?

cogcomp 2019-10-08 18:12

@griz The OpenAL installer is included in the zip file.

hcursino 2019-10-09 04:06

Norton Antivirus doesn't seem to like your game D:

tommislav 2019-10-09 18:14

What is this OpenAL installer? I'm a little jumpy installing dll's to be able to play game jam entries unfortunately. The video looks kind of cool.

cogcomp 2019-10-09 18:29

@tommislav It's a sound driver used by a lot of the games here. So you'll probably need it at some point. You don't have to trust me, get it here instead: https://www.openal.org/downloads/

zephilinox 2019-10-09 19:13

you did a great job, especially for a one-man jam :) it's a nice little game

honey-pony 2019-10-09 19:16

Music is great and I love the water effect. I'm afraid I was never able to find a single key, despite walking all the way to the right side of the map. I would've liked to experiment with the potion mechanics but they were relatively rare and I couldn't seem to aim them into the fire or water without dying immediately.

vinnienovido 2019-10-12 08:15

Difficult to understand the mechanics. But the design was neat!

Well done!

alphaden 2019-10-12 12:22

As @vinnienovido mentioned it is somewhat difficult to understand the video on how to play help me a little. Great concept. The are style reminds me of contra.

someone 2019-10-12 12:34

Nice game, I really like the water effect. Took ages to figure out how the spells worked. The buttons seemed to just do nothing but make the number go down really fast. I initially thought you were supposed to use them on demons. Perhaps you shouldn't be able to waste spells where they will do nothing. Also once I did figure it out, it was really hard to get the cursor where I wanted. It was always too close to the character so I would die before being able to transmute a tile. Moving up+left or down+right seemed way faster than other directions which felt weird. Probably to do with the projection. Spawned in the middle of lava a few times. Oddly in one playthrough before I figured out the spells, water seemed to do no damage. Found loads of keys that time but it eventually crashed.

alexfsmirnov 2019-10-12 12:36

Nice textures and animations, and +++ for SFML! Nice to see someone who's not using a game engine :)

jimbly 2019-10-15 02:15

Neat. I really enjoyed the water and fire. Game had a pretty nice, consistent visual feel that I enjoyed. I couldn't ever figure out how to successfully use a potion to do anything useful, seems like usually they did nothing, once in a while they left a water spot on the floor, but I never managed to defeat a demon :(.