CrewHunt by CursedEmbassy 2018-12-04T15:01:17Z
You should update the post with some controls. A way to tell the player where to go will be nice as well, i got a bit lost playing and took me time to advance
Foon → Ludum Dare Explorer → Users → dmanzano101
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2019 | 45 | Start with nothing | 👥 | Pandorama | jam | 175 | 3.88 | 3.74 | 3.28 | 3.90 | 4.26 | 2.93 | 3.63 |
| 2018 | 43 | Sacrifices must be made | 👥 | Farewell Dear Cargo | jam | 229 | 3.76 | 3.48 | 3.74 | 4.01 | 4.57 | 3.74 | 3.75 |
| 2018 | 41 | Combine 2 Incompatible Genres | 👥 | Dirty Pink | jam | 135 | 3.95 | 3.53 | 3.88 | 4.05 | 4.68 | 3.60 | 4.23 |
You should update the post with some controls. A way to tell the player where to go will be nice as well, i got a bit lost playing and took me time to advance
No controls, no Ending (Just Main Menu), just keep walking down a "corridor" picking up obj to complete the game. Jam Theme only shows in narrative and ambient, but this game is not about "Sacrifices needed to be made"
Nice game, audio is perfect, grapichs are good (Yes, i am for real. Maybe only different materials/colors) Nice controller, it feel nice to move around. Simple Map but functional. Red laser is a bit "Useless" meaning that i started by using both my attacks, but i finished just moving around with shift and getting closer to enemies in order to right click them.
Besides that... Great Job!
Hi! Nice first LudumDare, i hope you enjoyed and learned a lot.
I really liked the devil's voice over (Only the intro part feels a bit slow)
I would like to tell you my vision about some design problems i found.
Limiting the platform rifle only to a fixed amount of ammo (Not something like "You can only shoot 2 platforms untill you touch the ground again) allows me to jump high through the level without even worrying about the enemys.
If you run (Right or Left) in the side of a platform you wont slide, making it much easier not to fall.
Some colision boxes, like when you complete the first level and lets you choose about money or automatic rifle, can be obtained just by jumping because that box goes over the blocking white walls. So i can save my money and still get the rifle.
Appart from that, little bugs are always there in every game we summited to LDJAM.
Nice work, you are brave by doing a game all by yourself, and i see a good result in this "First Try on LD"
Keep it up
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Lovely Jam entry. Simple concept, amazing graphics, and great experience. Good Job!
Round Experience, the end got me clapping. Nice design, concept for the theme, graphics, audio, and controls. 10/10.
Like a TextBased Retro adventure but with nice graphics and first person controlls. Nice Job!
One of the entries with most humor this Ludum has. Amazing graphics, theme approach and game design. Great Job!
Great level design and snappy controls. A bit complex when everything is unlocked. Great Job!
Really nice approach to the theme. I enjoyed the voiceover. The idea reminds me of BattleBock Theather Cutscenes Style. Great Job!
First part was fun to play. Then i realized how you can stack pump stations behind your saloon (i dont know why u can build there) and broke the game economy system in order to get full gatling guys. It's a shame that you can break the game and loose the Tower Defense kind of fun. Lovely Pixel art and music. Good job!
Nice art, not so good design and controller. Path feels really obvious and clunky controls prevent having fun in the platformer parts
Amazing graphics and audio create real good immersion. I loved how you introduced the player to the mechanics and how your mind keeps on searching for the next clue. GREAT JOB!
Nice idea and game. Looks very polished and carefully fitted. Maybe a little more time to search the house can create a better experience (mostly in your first run through the house). Great job!
Nice concept, i like how the mechanic fits the level desing. The avatar collider gives some problems to the platforms, but its nothing that can be solved with some minor updates. Great Job!
A really nice approach to the Jam's theme. When you understand what you can do it becomes a great experience to create your own worlds.
Pretty god for your first game. I love the idea and goes on well with the jam theme. Keep it up and continue making games. Great Job!
Nice concept. The only thing is having to decide not knowing the risks at the end generates the feeling that i am not in control just clicking buttons. Great Job!
14 Generations to complete. I had trouble seeing the white box in the flashlight door, and might have bugged the nitro door accesing it before it being unlocked. Nice and very coherent approach to the theme.
Nice idea, reminds me of the thief 'Felt' in the anime "ReZero". Great Job
Great idea. I liked that you marked mistakes in order to complete the level, but i missed some logic to make me remember more and less "trial and error". Great Job!
Nice job making me feel like really playing those minigames by just clicking rectangles. Good game and concept for the Jam. Great Job!
Great job for your first approach to the Jam. The objective is a little unclear, and controls a bit fuzzy, but it can be improved in future updates. Keep it up!
Great entry! Controls were a little to snappy but didnt made the platforms impossible. Liked your puzzle design. Good Job!
Cool and unique game. The controls feels good. Maybe the music is a bit loud over the voice sound. PD: Really liked your Audio
Nice work
Nice Visuals, Nice idea, nice Game. Good work!
I loved your game! I had fun even in the first and slower part because it made me feel the pleasure of hacking. Great job
Really nice idea and a great Jam game. It's good that you work on a postJam to fix all thoose tiny things mentioned before that can give your game an extra push to become really funny.
Nice work!
Nice and simple Jam Game. You did a great job! Keep it up
Nice idea and humor! Great game
Nice, easy to catch the concept, a lil hard to play cause you die to fast ( In my opinion ). Great work and game!
Great idea, the strategy needs to be refined (It's easy to round up with just one gun), and IA is a bit clumsy ( Group and Spin, face wall...)
Really liked the idea! Good visuals decisions to represent both characters (in - game + UI).
Maybe Audio is the part that i like less.
Great Job! Keep working on it
Great Game, love visuals and idea! Keep it up!